Beispiel #1
0
 internal static void Dell_Game(object SelectedItem)
 {
     if (MessageBox.Show("Удалить игру?", "Подтверждение", MessageBoxButton.YesNo, MessageBoxImage.Question) == MessageBoxResult.No)
     {
         return;
     }
     else
     {
         lock (typeof(View_Model_Game))
         {
             using (Model_Game_Shop BDD = new Model_Game_Shop())
             {
                 if (BDD.Games.ToList().Exists(i => i.Game_Name == (SelectedItem as string)))
                 {
                     BDD.Games.Remove(BDD.Games.ToList().Find(i => i.Game_Name == (SelectedItem as string)));
                     BDD.SaveChanges();
                 }
                 else
                 {
                     MessageBox.Show("Что-то пошло нет так", "Ошибка", MessageBoxButton.OK, MessageBoxImage.Error);
                 }
             }
         }
     }
 }
Beispiel #2
0
 internal static void In_Game_Edit_Game_Mod_id(Game curent_game, string Game_Mod)
 {
     lock (typeof(View_Model_Game))
     {
         using (Model_Game_Shop BDD = new Model_Game_Shop())
         {
             curent_game.Game_Mod_id = BD.Mod_Game.ToList().Find(i => i.Mod_Game_Name == Game_Mod).Id;
             BDD.SaveChanges();
         }
     }
 }
Beispiel #3
0
 internal static void In_Game_Edit_Game_Count_Sell(Game curent_game, string Game_Sells)
 {
     lock (typeof(View_Model_Game))
     {
         using (Model_Game_Shop BDD = new Model_Game_Shop())
         {
             curent_game.Game_Count_Sell = Convert.ToInt32(Game_Sells);
             BDD.SaveChanges();
         }
     }
 }
Beispiel #4
0
 internal static void In_Game_Edit_Name(Game curent_game, string text)
 {
     lock (typeof(View_Model_Game))
     {
         using (Model_Game_Shop BDD = new Model_Game_Shop())
         {
             curent_game.Game_Name = text;
             BDD.SaveChanges();
         }
     }
 }
Beispiel #5
0
 internal static void In_Game_Edit_Year_Releas(Game curent_game, Calendar calendar)
 {
     lock (typeof(View_Model_Game))
     {
         using (Model_Game_Shop BDD = new Model_Game_Shop())
         {
             curent_game.Game_Year_Releas = new DateTime(calendar.SelectedDate.Value.Year, calendar.SelectedDate.Value.Month, calendar.SelectedDate.Value.Day);
             BDD.SaveChanges();
         }
     }
 }
Beispiel #6
0
 static View_Model_Game()
 {
     BD = new Model_Game_Shop();
 }