public override LinkerMod CreateUI()
        {
            for (int i = 0; i < buffer.Count; i++)
            {
                if (buffer[i].index < 0)
                {
                    var item = buffer[i];
                    buffer.RemoveAt(i);
                    return(item);
                }
            }
            LinkerMod    mod = new LinkerMod();
            ModelElement me  = new ModelElement();

            me.Load(model.ModData);
            mod.main = me;
            mod.UI   = me.ComponentReflection <T>();
            return(mod);
        }