void StartGame() { modalPanelStartPause = ModalPanelStartPause.Instance(); GameControl.control.Pause(); modalPanelStartPause.OpenPanel(ModalPanelStartPause.Status.Start, null); StartCoroutine("SpawEnemies"); StartCoroutine("SpawBonus"); }
public static ModalPanelStartPause Instance() { if (!modalPanel) { modalPanel = FindObjectOfType(typeof(ModalPanelStartPause)) as ModalPanelStartPause; if (!modalPanel) // Make sure that Modalpanel existes. { Debug.Log("There needs to be one active ModalPanelStartPause Script on a GameObject in your scene"); } } return(modalPanel); }