// Use this for initialization private void Start() { mI = GameObject.FindGameObjectWithTag("Player").GetComponent <ModInv>(); cm = CardManager.cm; }
// Use this for initialization private void Start() { mI = GameObject.FindGameObjectWithTag("Player").GetComponent <ModInv>(); }
return(c.c2 * ModPow(ModInv(c.c1, key.PublicKey.q), key.SecretKey, key.PublicKey.q) % key.PublicKey.q);