/// <summary>
        /// Resolves a dependency and returns all DLL files that the dependency uses
        /// </summary>
        /// <param name="name"></param>
        /// <param name="verMajor"></param>
        /// <param name="verMinor"></param>
        /// <param name="canBeNewer"></param>
        /// <param name="searchDirs"></param>
        /// <param name="dllDir"></param>
        /// <param name="imageDir"></param>
        /// <param name="soundDir"></param>
        /// <param name="caller"></param>
        /// <returns></returns>
        public static IEnumerable <string> LoadDependency(string name, int verMajor, int verMinor,
                                                          string dllDir, string mapDir, string assetDir, string caller, bool overwriteExisting)
        {
            List <string> _dependencyDlls = new List <string>();

            if (!ModDatabase.Contains(name, verMajor))
            {
                return(Enumerable.Empty <string>());
            }

            var  dbItem    = ModDatabase.Get(name, verMajor);
            bool versionOk = true;

            if (verMajor > dbItem.Major)
            {
                versionOk = false;
            }
            else if (verMajor == dbItem.Major && verMinor < dbItem.Minor)
            {
                versionOk = false;
            }

            if (!versionOk)
            {
                throw new Exception("Could not resolve to an appropriate version of a dependency. All versions are too old.");
            }

            if (IsCircular(dbItem.File, caller))
            {
                throw new Exception($"{name} and {caller} reference each other circularly. Cannot load either.");
            }

            //Resolve and load the dependency
            string errors;
            var    module = ModLoader.LoadCompressedModFile(dbItem.File, dllDir, mapDir, assetDir, out errors,
                                                            dbItem.UsesWhitelist, overwriteExisting);

            if (errors != null)
            {
                throw new Exception(errors);
            }
            //And then add all the dependencies
            _dependencyDlls.AddRange(module.Assemblies.Select(a => a.Location));
            _dependencyDlls.AddRange(module.Dependencies.Select(a => a.Location));

            return(_dependencyDlls.Distinct());
        }