Beispiel #1
0
        public void DeathTestReviveLater()
        {
            BaseEntity player = new MockEntity(Engine)
            {
                Name = "MOCK_PLAYER", Key = "MOCK_KEY"
            };
            long reviveDuration = 10;

            player.ReviveDuration = new MeNode(reviveDuration);
            player.RefreshProperties();
            player.Kill();
            MockTimer timer = (MockTimer)Engine.GetTimer();

            for (int i = 0; i < reviveDuration; ++i)
            {
                player.Update();
                timer.ForceTick();
                Assert.AreEqual(true, player.IsDead);
            }
            player.Update();
            Assert.AreEqual(false, player.IsDead);
            ResourceInstance hp = player.GetResource(Entity.HP_KEY);

            Assert.AreEqual(hp.MaxAmount * hp.Modifier, hp.Value);
        }
Beispiel #2
0
        public void DeathTestKill()
        {
            BaseEntity player = new MockEntity(Engine)
            {
                Name = "MOCK_PLAYER", Key = "MOCK_KEY"
            };

            player.Kill();
            player.Update();
            Assert.AreEqual(true, player.IsDead);
        }
Beispiel #3
0
        public void DeathTestRevive()
        {
            BaseEntity player = new MockEntity(Engine)
            {
                Name = "MOCK_PLAYER", Key = "MOCK_KEY"
            };

            player.Kill();
            player.Update();
            Assert.AreEqual(true, player.IsDead);
            player.Update();
            Assert.AreEqual(false, player.IsDead);
            ResourceInstance hp = player.GetResource(Entity.HP_KEY);

            Assert.AreEqual(hp.MaxAmount * hp.Modifier, hp.Value);
        }