Beispiel #1
0
 private void CreateInterstitialsSection()
 {
     GUILayout.Space((float)this._sectionMarginSize);
     GUILayout.Label("Interstitials", Array.Empty <GUILayoutOption>());
     if (!IsAdUnitArrayNullOrEmpty(this._interstitialAdUnits))
     {
         foreach (string str in this._interstitialAdUnits)
         {
             GUILayout.BeginHorizontal(Array.Empty <GUILayoutOption>());
             GUI.set_enabled(!this._adUnitToLoadedMapping[str]);
             if (GUILayout.Button(CreateRequestButtonLabel(str), Array.Empty <GUILayoutOption>()))
             {
                 Debug.Log("requesting interstitial with AdUnit: " + str);
                 this.UpdateStatusLabel("Requesting " + str);
                 MoPubAndroid.RequestInterstitialAd(str, string.Empty, string.Empty);
             }
             GUI.set_enabled(this._adUnitToLoadedMapping[str]);
             if (GUILayout.Button("Show", Array.Empty <GUILayoutOption>()))
             {
                 this.ClearStatusLabel();
                 MoPubAndroid.ShowInterstitialAd(str);
             }
             GUI.set_enabled(true);
             GUILayout.EndHorizontal();
         }
     }
     else
     {
         GUILayout.Label("No interstitial AdUnits available", this._smallerFont, null);
     }
 }
Beispiel #2
0
 private void CreateInterstitialsSection()
 {
     GUILayout.Space((float)this._sectionMarginSize);
     GUILayout.Label("Interstitials", new GUILayoutOption[0]);
     if (!MoPubDemoGUI.IsAdUnitArrayNullOrEmpty(this._interstitialAdUnits))
     {
         foreach (string text in this._interstitialAdUnits)
         {
             GUILayout.BeginHorizontal(new GUILayoutOption[0]);
             GUI.enabled = !this._adUnitToLoadedMapping[text];
             if (GUILayout.Button(MoPubDemoGUI.CreateRequestButtonLabel(text), new GUILayoutOption[0]))
             {
                 UnityEngine.Debug.Log("requesting interstitial with AdUnit: " + text);
                 this._status = "Requesting " + text;
                 MoPubAndroid.RequestInterstitialAd(text, string.Empty, string.Empty);
             }
             GUI.enabled = this._adUnitToLoadedMapping[text];
             if (GUILayout.Button("Show", new GUILayoutOption[0]))
             {
                 this._status = string.Empty;
                 MoPubAndroid.ShowInterstitialAd(text);
             }
             GUI.enabled = true;
             GUILayout.EndHorizontal();
         }
     }
     else
     {
         GUILayout.Label("No interstitial AdUnits available", this._smallerFont, null);
     }
 }
 public void ShowInterstitial(AdPlacement fsPlacement)
 {
     if (!this.fsEnabled)
     {
         return;
     }
     this.fsAdPlacement = AdConfig.AdPlacementToString(fsPlacement);
     FMLogger.vAds("fs show inv");
     MoPubAndroid.ShowInterstitialAd(this.interstitialAdUnit);
     this.hasLoadedInterstitial = false;
     AnalyticsManager.FsImpression(this.interstitialAdUnit, this.fsAdPlacement);
 }
 public void ShowInterstitial()
 {
     UnityEngine.Debug.Log("SHOW ADS");
     if (PlayerPrefsManager.GetLevel() >= firstLevel && !(adTimer < interstitialTime) && PlayerPrefsManager.GetNoAd() == 0)
     {
         if (interstitialAvailable)
         {
             lastInterstitialTime = Time.realtimeSinceStartup;
             adTimer = 0f;
             MoPubAndroid.ShowInterstitialAd(_interstitialAdUnits[0]);
         }
         else
         {
             emptyInterstitialCount++;
             FirebaseAnalytics.LogEvent("Empty_Interstitial", "count", emptyInterstitialCount);
             RequestInterstitial();
         }
     }
 }