private void SetMissionIcon(MissionIco ico) { missionIconPlace.RemoveAllChildren(); ico.singleTransform.parent = missionIconPlace.singleTransform; ico.singleTransform.localPosition = new Vector3(0f, 0f, -0.01f); missionIco = ico; }
private void RemoveIcon() { if (missionIco != null) { Destroy(missionIco.gameObject); missionIco = null; } }
public void MissionFlyingIcoFlyStopped() { MissionIco missionIco = missionFlyingIco.GetMissionIco(); missionIco.singleTransform.parent = missionIconPlace.singleTransform; AnimationFactory.FlyXYZ(missionIco, new Vector3(0f, 0f, -0.01f), 0.2f, "flyXYZFin"); Destroy(missionFlyingIco.gameObject); missionFlyingIco = null; }
public void SetMission(Mission mission) { this.mission = mission; hasMission = true; emmitTime.gameObject.SetActive(false); GetComponent <tk2dSprite>().color = new Color(1f, 1f, 1f, 1f); plus.gameObject.SetActive(false); missionIco = Instantiate(mission.iconPrefab) as MissionIco; missionIco.singleTransform.parent = missionIcoPlace.singleTransform; missionIco.singleTransform.localPosition = new Vector3(0f, 0f, -0.1f); }
private void SetMissionIcon(MissionIco ico) { int count = missionIconPlace.singleTransform.GetChildCount(); for (int i = 0; i < count; i++) { Destroy(missionIconPlace.singleTransform.GetChild(0).gameObject); } ico.singleTransform.parent = missionIconPlace.singleTransform; ico.singleTransform.localPosition = new Vector3(0f, 0f, -0.01f); missionIco = ico; }
public void AddCurrentMissionNotifier(MissionNotifier missionNotifier) { CurrentMissionNotifier notifier = GetCurrentMissionNotifier(); Mission mission = missionNotifier.GetMission(); notifier.SetMission(mission); MissionIco missionIco = missionNotifier.GetMissionIco(); MissionFlyingIco missionFlyingIco = Instantiate(missionFlyingIcoPrefab) as MissionFlyingIco; missionFlyingIco.singleTransform.parent = singleTransform; missionFlyingIco.singleTransform.position = missionIco.singleTransform.position; missionFlyingIco.SetMissionIco(missionIco); notifier.SetMissionFlyingIco(missionFlyingIco); AddNotifier(notifier); }
public void SetMission(Mission mission) { this.mission = mission; if (mission.GetState() == MissionStates.FINISHED) { complete.SetActive(true); } else { complete.SetActive(false); } hasMission = true; missionIco = Instantiate(mission.iconPrefab) as MissionIco; missionIco.singleTransform.parent = missionIcoPlace.singleTransform; missionIco.singleTransform.localScale = new Vector3(1f, 1f, 1f); //tk2d bug? missionIco.singleTransform.localPosition = new Vector3(0f, 0f, -0.01f); }
public void SetMission(Mission mission) { progressText.text = mission.GetLongProgressRepresentation(); progress.SetProgressWithColor(mission.GetProgress()); progressBlick.SetProgress(mission.GetProgress()); if (mission.GetState() == MissionStates.FINISHED) { complete.SetActive(true); missionName.text = mission.missionFinishedText; } else { complete.SetActive(false); missionName.text = mission.missionName; } MissionIco missionIco = Instantiate(mission.iconPrefab) as MissionIco; missionIco.singleTransform.parent = missionIcoPlace.transform; missionIco.singleTransform.localPosition = new Vector3(0f, 0f, -0.01f); }
public void SetMissionIco(MissionIco missionIco) { missionIco.singleTransform.parent = missionIconPlace.singleTransform; missionIco.singleTransform.localPosition = new Vector3(0f, 0f, -0.01f); }
public void SetMissionIco(MissionIco missionIco) { this.missionIco = missionIco; missionIco.singleTransform.parent = singleTransform; missionIco.singleTransform.localPosition = Vector3.zero; }