//解析模板数据
    public override void parseSample(int sid)
    {
        MissionEventSample sample  = new MissionEventSample();
        string             dataStr = getSampleDataBySid(sid);

        sample.parse(sid, dataStr);
        samples.Add(sid, sample);
    }
Beispiel #2
0
    //能否执行战斗事件
    public bool isDoBattleEvent()
    {
        MissionEventSample e = getPointEvent();

        if (e.eventType == MissionEventType.FIGHT || e.eventType == MissionEventType.BOSS)
        {
            return(isBattlePrepared);
        }
        else
        {
            return(true);
        }
    }
Beispiel #3
0
 public void Show(MissionEventSample _event)
 {
     iTween.ValueTo(gameObject, iTween.Hash("from", 0.001f, "to", 1f, "onupdate", "OnScale", "easetype", iTween.EaseType.easeOutElastic, "oncomplete", "ShowOver", "time", 0.6f));
     if (_event.eventType == MissionEventType.BOSS)
     {
         changeImage(CardSampleManager.Instance.getRoleSampleBySid(_event.other).imageID);
         createBar();
     }
     else if (_event.eventType == MissionEventType.TREASURE || _event.eventType == MissionEventType.TOW_TREASURE)
     {
         changeTreasureType(_event.other);
     }
 }
Beispiel #4
0
    //是否是剧情事件
    private bool isPlot(int e_sid)
    {
        MissionEventSample e = MissionEventSampleManager.Instance.getMissionEventSampleBySid(e_sid);

        if (e == null)
        {
            return(false);
        }
        if (e.eventType == MissionEventType.PLOT)
        {
            return(true);
        }
        return(false);
    }
Beispiel #5
0
    //计算副本pve 总消耗
    private void countMissionEventCost(MissionPointInfo point)
    {
        string[] e_ids = point.getEventArr();
        int      max   = e_ids.Length;

        for (int i = 0; i < max; i++)
        {
            MissionEventSample sample = MissionEventSampleManager.Instance.getMissionEventSampleBySid(StringKit.toInt(e_ids [i]));
            if (sample.costType == MissionEventCostType.COST_PVE)
            {
                allCostPve += sample.cost;
            }
        }
    }
Beispiel #6
0
 //执行事件回调函数
 public void doEvent(bool b)
 {
     if (b)  //execute_event
     {
         MissionEventSample e = getEvent();
         points [p_step].gotoNextStep();
         doEventCallback(e);
         doEvent(e);
     }
     else
     {
         MissionManager.instance.moveForward();
     }
 }
Beispiel #7
0
 //执行事件逻辑
 private void doEvent(MissionEventSample e)
 {
     if (e == null)
     {
         return;
     }
     //跳转点
     if (e.eventType == MissionEventType.SWITCH)
     {
         p_step++;
     }
     //战斗完成后讲 战斗事件 前置判定条件改为false
     if (e.eventType == MissionEventType.FIGHT || e.eventType == MissionEventType.BOSS)
     {
         getPlayerPoint().isBattlePrepared = false;
     }
 }
Beispiel #8
0
    //获得当前点  事件
    public MissionEventSample getPointEvent()
    {
        //步骤如果为0表示 当前点无事件
        if (step == 0)
        {
            return(null);
        }
        int index = step - 1;

        if (e_ids == null || index >= e_ids.Length)
        {
            return(null);
        }
        int e_sid = StringKit.toInt(e_ids [index]);

        e = MissionEventSampleManager.Instance.getMissionEventSampleBySid(e_sid);
        return(e);
    }
Beispiel #9
0
    ////得到宝箱点位
    ////_event.eventType == MissionEventType.TREASURE
    public List <int> getTreasurePoint()
    {
        List <int> trasureList = null;

        if (points == null || points.Length < 1)
        {
            return(null);
        }
        for (int i = 0; i < points.Length; i++)
        {
            MissionEventSample e = points[i].getPointEvent();
            //e = MissionEventSampleManager.Instance.getMissionEventSampleBySid(e_sid);
            if (e.eventType == MissionEventType.TREASURE)
            {
                if (trasureList == null)
                {
                    trasureList = new List <int>();
                }
                trasureList.Add(i);
            }
        }
        return(trasureList);
    }