public bool HasFinalCG() { var id = MissionData.GetCGByMission(MogoWorld.thePlayer.sceneId); if (id > 0) { return(CheckCGCondition(id)); } else { return(false); } }
public bool HasFinalCG() { var id = MissionData.GetCGByMission(MogoWorld.thePlayer.sceneId); if (id > 0) { return(CheckCGCondition(id)); } else { return(false); } }