public void GenerateFrequencyDomainImpulseResponse_CheckDistanceAttenuation()
        {
            var sampleRate       = 16000;
            var dftLength        = 1024;
            var delaySampleCount = 30;

            var time     = (double)delaySampleCount / sampleRate;
            var distance = AcousticConstants.SoundSpeed * time;

            var roomSize              = DenseVector.OfArray(new double[] { distance, distance, distance });
            var distanceAttenuation   = new DistanceAttenuation(distance => distance < 0.1 ? 3.1 : 2.3);
            var reflectionAttenuation = new ReflectionAttenuation(frequency => 0.7);
            var room        = new Room(roomSize, distanceAttenuation, reflectionAttenuation, 1);
            var soundSource = new SoundSource(distance / 2, distance / 2, distance / 2);
            var microphone  = new Microphone(distance / 2, distance / 2, distance / 2);

            var response = MirrorMethod.GenerateFrequencyDomainImpulseResponse(room, soundSource, microphone, sampleRate, dftLength);

            var timeDomainSignal = new Complex[dftLength];

            timeDomainSignal[0] = response[0];
            for (var w = 1; w < dftLength / 2; w++)
            {
                timeDomainSignal[w]             = response[w];
                timeDomainSignal[dftLength - w] = response[w].Conjugate();
            }
            timeDomainSignal[dftLength / 2] = response[dftLength / 2];
            Fourier.Inverse(timeDomainSignal, FourierOptions.AsymmetricScaling);

            for (var t = 0; t < dftLength; t++)
            {
                if (t == 0)
                {
                    Assert.AreEqual(3.1, timeDomainSignal[t].Real, 1.0E-6);
                    Assert.AreEqual(0.0, timeDomainSignal[t].Imaginary, 1.0E-6);
                }
                else if (t == delaySampleCount)
                {
                    Assert.AreEqual(6 * 2.3 * 0.7, timeDomainSignal[t].Real, 1.0E-6);
                    Assert.AreEqual(0.0, timeDomainSignal[t].Imaginary, 1.0E-6);
                }
                else
                {
                    Assert.AreEqual(0.0, timeDomainSignal[t].Real, 1.0E-6);
                    Assert.AreEqual(0.0, timeDomainSignal[t].Imaginary, 1.0E-6);
                }
            }
        }
        public void GenerateFrequencyDomainImpulseResponse_CheckReflectionAttenuation()
        {
            var sampleRate       = 16000;
            var dftLength        = 1024;
            var delaySampleCount = 30;

            var time     = (double)delaySampleCount / sampleRate;
            var distance = AcousticConstants.SoundSpeed * time;

            var cutOff = 4000;

            var roomSize              = DenseVector.OfArray(new double[] { distance, distance, distance });
            var distanceAttenuation   = new DistanceAttenuation(distance => distance < 1.0E-3 ? 0.0 : 0.9);
            var reflectionAttenuation = new ReflectionAttenuation(frequency => frequency < cutOff ? 0.7 : 0.0);
            var room        = new Room(roomSize, distanceAttenuation, reflectionAttenuation, 1);
            var soundSource = new SoundSource(distance / 2, distance / 2, distance / 2);
            var microphone  = new Microphone(distance / 2, distance / 2, distance / 2);

            var response = MirrorMethod.GenerateFrequencyDomainImpulseResponse(room, soundSource, microphone, sampleRate, dftLength);

            var validCount = 0;

            for (var w = 0; w < response.Length; w++)
            {
                var frequency = (double)w / dftLength * sampleRate;
                if (Math.Abs(frequency - cutOff) > 1)
                {
                    if (frequency < cutOff)
                    {
                        Assert.IsTrue(response[w].Magnitude > 1.0E-3);
                    }
                    else
                    {
                        Assert.IsTrue(response[w].Magnitude < 1.0E-3);
                    }
                    validCount++;
                }
            }
            Assert.IsTrue(validCount >= response.Length - 3);
        }