Beispiel #1
0
        public override Texture2DContent Process(List <byte[]> input, ContentProcessorContext context)
        {
            for (int p = 0; p < input.Count; ++p)
            {
                if (input[p].Length != Height * Width * sizeof(float) * 3 / (1 << (2 * p)))
                {
                    throw new InvalidContentException("The number of bytes in one or more of the images does not correlate with the product of the Height and Width properties.");
                }
            }

            MipmapChain imageChain = new MipmapChain();
            int         mip        = 0;

            for (; mip < input.Count; ++mip)
            {
                byte[] paddedBytes = new byte[input[mip].Length / 3 * 4];
                int    srcIndex    = 0;
                int    destIndex   = 0;
                while (srcIndex < input[mip].Length)
                {
                    paddedBytes[destIndex++] = input[mip][srcIndex++];
                    if (srcIndex % 12 == 0)
                    {
                        for (int x = 0; x < 4; ++x)
                        {
                            paddedBytes[destIndex++] = 0;
                        }
                    }
                }

                int           mipReduction = 1 << mip;
                BitmapContent image        = new PixelBitmapContent <Vector4>(Width / mipReduction, Height / mipReduction);
                image.SetPixelData(paddedBytes);
                imageChain.Add(image);
            }

            // Check to see if this is a partial mipmap chain:
            if (imageChain.Count > 1)
            {
                // Just fill the rest of the chain with anything to satisfy the validator that the chain is complete.
                while ((Math.Max(Height, Width) >> (mip - 1)) > 1)
                {
                    int           mipReduction = 1 << mip;
                    int           mipHeight    = Math.Max(Height / mipReduction, 1);
                    int           mipWidth     = Math.Max(Width / mipReduction, 1);
                    byte[]        bytes        = new byte[mipHeight * mipWidth * sizeof(float) * 4];
                    BitmapContent image        = new PixelBitmapContent <Vector4>(mipWidth, mipHeight);
                    image.SetPixelData(bytes);
                    imageChain.Add(image);
                    ++mip;
                }
            }

            Texture2DContent outputTC = new Texture2DContent();

            outputTC.Mipmaps = imageChain;

            return(outputTC);
        }
Beispiel #2
0
        public override TextureCubeContent Process(TextureCubeContent input, ContentProcessorContext context)
        {
//            System.Diagnostics.Debugger.Launch();
            TextureCubeContent tc = new TextureCubeContent();

            tc.Name     = input.Name;
            tc.Identity = input.Identity;
            int i = 0;

            foreach (var item in input.Faces)
            {
                PixelBitmapContent <Color> bmpInput = (PixelBitmapContent <Color>)item[0];

                // Create Intermediate Content
                Texture2DContent texMipMap = new Texture2DContent();

                // Add decoded Vector4
                texMipMap.Mipmaps.Add(Decode2(bmpInput));

                // Generate Mip Maps
                texMipMap.GenerateMipmaps(true);
                MipmapChain mc = new MipmapChain();
                // Convert each bitmap to Gamma Encoded SurfaceFormat.Color
                for (int mi = 0; mi < texMipMap.Mipmaps.Count; mi++)
                {
                    // Get Mip Map
                    PixelBitmapContent <Rgba1010102> bmpMipMap = (PixelBitmapContent <Rgba1010102>)texMipMap.Mipmaps[mi];
                    if (EncodeAfter)
                    {
                        PixelBitmapContent <Rgba1010102> bmpColor = Encode2(bmpMipMap);
                        mc.Add(bmpColor);
                    }
                    else
                    {
                        mc.Add(bmpMipMap);
                    }
                }

                tc.Faces[i++] = mc;
            }

            return(tc);
        }
        internal static TextureContent Import(string filename, ContentImporterContext context)
        {
            var            identity = new ContentIdentity(filename);
            TextureContent output   = null;

            using (var fileStream = new FileStream(filename, FileMode.Open, FileAccess.Read))
                using (var reader = new BinaryReader(fileStream))
                {
                    // Signature ("DDS ")
                    if (reader.ReadByte() != 0x44 ||
                        reader.ReadByte() != 0x44 ||
                        reader.ReadByte() != 0x53 ||
                        reader.ReadByte() != 0x20)
                    {
                        throw new ContentLoadException("Invalid file signature");
                    }

                    var header = new DdsHeader
                    {
                        // Read DDS_HEADER
                        dwSize = reader.ReadUInt32()
                    };

                    if (header.dwSize != 124)
                    {
                        throw new ContentLoadException("Invalid DDS_HEADER dwSize value");
                    }

                    header.dwFlags             = (Ddsd)reader.ReadUInt32();
                    header.dwHeight            = reader.ReadUInt32();
                    header.dwWidth             = reader.ReadUInt32();
                    header.dwPitchOrLinearSize = reader.ReadUInt32();
                    header.dwDepth             = reader.ReadUInt32();
                    header.dwMipMapCount       = reader.ReadUInt32();
                    // The next 11 DWORDs are reserved and unused
                    for (int i = 0; i < 11; ++i)
                    {
                        reader.ReadUInt32();
                    }

                    // Read DDS_PIXELFORMAT
                    header.ddspf.dwSize = reader.ReadUInt32();
                    if (header.ddspf.dwSize != 32)
                    {
                        throw new ContentLoadException("Invalid DDS_PIXELFORMAT dwSize value");
                    }

                    header.ddspf.dwFlags       = (Ddpf)reader.ReadUInt32();
                    header.ddspf.dwFourCC      = (FourCC)reader.ReadUInt32();
                    header.ddspf.dwRgbBitCount = reader.ReadUInt32();
                    header.ddspf.dwRBitMask    = reader.ReadUInt32();
                    header.ddspf.dwGBitMask    = reader.ReadUInt32();
                    header.ddspf.dwBBitMask    = reader.ReadUInt32();
                    header.ddspf.dwABitMask    = reader.ReadUInt32();

                    // Continue reading DDS_HEADER
                    header.dwCaps  = (DdsCaps)reader.ReadUInt32();
                    header.dwCaps2 = (DdsCaps2)reader.ReadUInt32();

                    reader.ReadUInt32(); // dwCaps3 unused
                    reader.ReadUInt32(); // dwCaps4 unused
                    reader.ReadUInt32(); // dwReserved2 unused

                    // Check for the existence of the DDS_HEADER_DXT10 struct next
                    if (header.ddspf.dwFlags == Ddpf.FourCC && header.ddspf.dwFourCC == FourCC.Dx10)
                    {
                        throw new ContentLoadException("Unsupported DDS_HEADER_DXT10 struct found");
                    }

                    int faceCount   = 1;
                    int mipMapCount = (int)(header.dwCaps.HasFlag(DdsCaps.MipMap) ? header.dwMipMapCount : 1);
                    if (header.dwCaps2.HasFlag(DdsCaps2.Cubemap))
                    {
                        if (!header.dwCaps2.HasFlag(DdsCaps2.CubemapAllFaces))
                        {
                            throw new ContentLoadException("Incomplete cubemap in DDS file");
                        }
                        faceCount = 6;
                        output    = new TextureCubeContent()
                        {
                            Identity = identity
                        };
                    }
                    else
                    {
                        output = new Texture2DContent()
                        {
                            Identity = identity
                        };
                    }

                    var format = GetSurfaceFormat(ref header.ddspf, out bool rbSwap);

                    for (int f = 0; f < faceCount; ++f)
                    {
                        int w       = (int)header.dwWidth;
                        int h       = (int)header.dwHeight;
                        var mipMaps = new MipmapChain();
                        for (int m = 0; m < mipMapCount; ++m)
                        {
                            var content   = CreateBitmapContent(format, w, h);
                            var byteCount = GetBitmapSize(format, w, h);
                            // A 24-bit format is slightly different
                            if (header.ddspf.dwRgbBitCount == 24)
                            {
                                byteCount = 3 * w * h;
                            }

                            var bytes = reader.ReadBytes(byteCount);
                            if (rbSwap)
                            {
                                switch (format)
                                {
                                case SurfaceFormat.Bgr565:
                                    ByteSwapBGR565(bytes);
                                    break;

                                case SurfaceFormat.Bgra4444:
                                    ByteSwapBGRA4444(bytes);
                                    break;

                                case SurfaceFormat.Bgra5551:
                                    ByteSwapBGRA5551(bytes);
                                    break;

                                case SurfaceFormat.Rgba32:
                                    if (header.ddspf.dwRgbBitCount == 32)
                                    {
                                        ByteSwapRGBX(bytes);
                                    }
                                    else if (header.ddspf.dwRgbBitCount == 24)
                                    {
                                        ByteSwapRGB(bytes);
                                    }
                                    break;
                                }
                            }
                            if ((format == SurfaceFormat.Rgba32) &&
                                header.ddspf.dwFlags.HasFlag(Ddpf.Rgb) &&
                                !header.ddspf.dwFlags.HasFlag(Ddpf.AlphaPixels))
                            {
                                // Fill or add alpha with opaque
                                if (header.ddspf.dwRgbBitCount == 32)
                                {
                                    ByteFillAlpha(bytes);
                                }
                                else if (header.ddspf.dwRgbBitCount == 24)
                                {
                                    ByteExpandAlpha(ref bytes);
                                }
                            }
                            content.SetPixelData(bytes);
                            mipMaps.Add(content);
                            w = Math.Max(1, w / 2);
                            h = Math.Max(1, h / 2);
                        }
                        output.Faces[f] = mipMaps;
                    }
                }

            return(output);
        }
Beispiel #4
0
        static internal TextureContent Import(string filename, ContentImporterContext context)
        {
            var            identity = new ContentIdentity(filename);
            TextureContent output   = null;

            using (var reader = new BinaryReader(new FileStream(filename, FileMode.Open, FileAccess.Read)))
            {
                // Read signature ("DDS ")
                var valid = reader.ReadByte() == 0x44;
                valid = valid && reader.ReadByte() == 0x44;
                valid = valid && reader.ReadByte() == 0x53;
                valid = valid && reader.ReadByte() == 0x20;
                if (!valid)
                {
                    throw new ContentLoadException("Invalid file signature");
                }

                var header = new DdsHeader();

                // Read DDS_HEADER
                header.dwSize = reader.ReadUInt32();
                if (header.dwSize != 124)
                {
                    throw new ContentLoadException("Invalid DDS_HEADER dwSize value");
                }
                header.dwFlags             = (Ddsd)reader.ReadUInt32();
                header.dwHeight            = reader.ReadUInt32();
                header.dwWidth             = reader.ReadUInt32();
                header.dwPitchOrLinearSize = reader.ReadUInt32();
                header.dwDepth             = reader.ReadUInt32();
                header.dwMipMapCount       = reader.ReadUInt32();
                // The next 11 DWORDs are reserved and unused
                for (int i = 0; i < 11; ++i)
                {
                    reader.ReadUInt32();
                }
                // Read DDS_PIXELFORMAT
                header.ddspf.dwSize = reader.ReadUInt32();
                if (header.ddspf.dwSize != 32)
                {
                    throw new ContentLoadException("Invalid DDS_PIXELFORMAT dwSize value");
                }
                header.ddspf.dwFlags       = (Ddpf)reader.ReadUInt32();
                header.ddspf.dwFourCC      = (FourCC)reader.ReadUInt32();
                header.ddspf.dwRgbBitCount = reader.ReadUInt32();
                header.ddspf.dwRBitMask    = reader.ReadUInt32();
                header.ddspf.dwGBitMask    = reader.ReadUInt32();
                header.ddspf.dwBBitMask    = reader.ReadUInt32();
                header.ddspf.dwABitMask    = reader.ReadUInt32();
                // Continue reading DDS_HEADER
                header.dwCaps  = (DdsCaps)reader.ReadUInt32();
                header.dwCaps2 = (DdsCaps2)reader.ReadUInt32();
                // dwCaps3 unused
                reader.ReadUInt32();
                // dwCaps4 unused
                reader.ReadUInt32();
                // dwReserved2 unused
                reader.ReadUInt32();

                // Check for the existence of the DDS_HEADER_DXT10 struct next
                if (header.ddspf.dwFlags == Ddpf.FourCC && header.ddspf.dwFourCC == FourCC.Dx10)
                {
                    throw new ContentLoadException("Unsupported DDS_HEADER_DXT10 struct found");
                }

                int faceCount   = 1;
                int mipMapCount = (int)(header.dwCaps.HasFlag(DdsCaps.MipMap) ? header.dwMipMapCount : 1);
                if (header.dwCaps.HasFlag(DdsCaps.Complex))
                {
                    if (header.dwCaps2.HasFlag(DdsCaps2.Cubemap))
                    {
                        if (!header.dwCaps2.HasFlag(DdsCaps2.CubemapAllFaces))
                        {
                            throw new ContentLoadException("Incomplete cubemap in DDS file");
                        }
                        faceCount = 6;
                        output    = new TextureCubeContent()
                        {
                            Identity = identity
                        };
                    }
                    else
                    {
                        output = new Texture2DContent()
                        {
                            Identity = identity
                        };
                    }
                }
                else
                {
                    output = new Texture2DContent()
                    {
                        Identity = identity
                    };
                }

                bool rbSwap;
                var  format = GetSurfaceFormat(ref header.ddspf, out rbSwap);

                for (int f = 0; f < faceCount; ++f)
                {
                    var w       = (int)header.dwWidth;
                    var h       = (int)header.dwHeight;
                    var mipMaps = new MipmapChain();
                    for (int m = 0; m < mipMapCount; ++m)
                    {
                        var content   = CreateBitmapContent(format, w, h);
                        var byteCount = GetBitmapSize(format, w, h);
                        var bytes     = reader.ReadBytes(byteCount);
                        content.SetPixelData(bytes);
                        mipMaps.Add(content);
                        w = MathHelper.Max(1, w / 2);
                        h = MathHelper.Max(1, h / 2);
                    }
                    output.Faces[f] = mipMaps;
                }
            }

            return(output);
        }
Beispiel #5
0
        static internal TextureContent Import(string filename, ContentImporterContext context)
        {
            var identity = new ContentIdentity(filename);
            TextureContent output = null;

            using (var reader = new BinaryReader(new FileStream(filename, FileMode.Open, FileAccess.Read)))
            {
                // Read signature ("DDS ")
                var valid = reader.ReadByte() == 0x44;
                valid = valid && reader.ReadByte() == 0x44;
                valid = valid && reader.ReadByte() == 0x53;
                valid = valid && reader.ReadByte() == 0x20;
                if (!valid)
                    throw new ContentLoadException("Invalid file signature");

                var header = new DdsHeader();

                // Read DDS_HEADER
                header.dwSize = reader.ReadUInt32();
                if (header.dwSize != 124)
                    throw new ContentLoadException("Invalid DDS_HEADER dwSize value");
                header.dwFlags = (Ddsd)reader.ReadUInt32();
                header.dwHeight = reader.ReadUInt32();
                header.dwWidth = reader.ReadUInt32();
                header.dwPitchOrLinearSize = reader.ReadUInt32();
                header.dwDepth = reader.ReadUInt32();
                header.dwMipMapCount = reader.ReadUInt32();
                // The next 11 DWORDs are reserved and unused
                for (int i = 0; i < 11; ++i)
                    reader.ReadUInt32();
                // Read DDS_PIXELFORMAT
                header.ddspf.dwSize = reader.ReadUInt32();
                if (header.ddspf.dwSize != 32)
                    throw new ContentLoadException("Invalid DDS_PIXELFORMAT dwSize value");
                header.ddspf.dwFlags = (Ddpf)reader.ReadUInt32();
                header.ddspf.dwFourCC = (FourCC)reader.ReadUInt32();
                header.ddspf.dwRgbBitCount = reader.ReadUInt32();
                header.ddspf.dwRBitMask = reader.ReadUInt32();
                header.ddspf.dwGBitMask = reader.ReadUInt32();
                header.ddspf.dwBBitMask = reader.ReadUInt32();
                header.ddspf.dwABitMask = reader.ReadUInt32();
                // Continue reading DDS_HEADER
                header.dwCaps = (DdsCaps)reader.ReadUInt32();
                header.dwCaps2 = (DdsCaps2)reader.ReadUInt32();
                // dwCaps3 unused
                reader.ReadUInt32();
                // dwCaps4 unused
                reader.ReadUInt32();
                // dwReserved2 unused
                reader.ReadUInt32();

                // Check for the existence of the DDS_HEADER_DXT10 struct next
                if (header.ddspf.dwFlags == Ddpf.FourCC && header.ddspf.dwFourCC == FourCC.Dx10)
                {
                    throw new ContentLoadException("Unsupported DDS_HEADER_DXT10 struct found");
                }

                int faceCount = 1;
                int mipMapCount = (int)(header.dwCaps.HasFlag(DdsCaps.MipMap) ? header.dwMipMapCount : 1);
                if (header.dwCaps.HasFlag(DdsCaps.Complex))
                {
                    if (header.dwCaps2.HasFlag(DdsCaps2.Cubemap))
                    {
                        if (!header.dwCaps2.HasFlag(DdsCaps2.CubemapAllFaces))
                            throw new ContentLoadException("Incomplete cubemap in DDS file");
                        faceCount = 6;
                        output = new TextureCubeContent() { Identity = identity };
                    }
                    else
                    {
                        output = new Texture2DContent() { Identity = identity };
                    }
                }
                else
                {
                    output = new Texture2DContent() { Identity = identity };
                }

                bool rbSwap;
                var format = GetSurfaceFormat(ref header.ddspf, out rbSwap);

                for (int f = 0; f < faceCount; ++f)
                {
                    var w = (int)header.dwWidth;
                    var h = (int)header.dwHeight;
                    var mipMaps = new MipmapChain();
                    for (int m = 0; m < mipMapCount; ++m)
                    {
                        var content = CreateBitmapContent(format, w, h);
                        var byteCount = GetBitmapSize(format, w, h);
                        var bytes = reader.ReadBytes(byteCount);
                        content.SetPixelData(bytes);
                        mipMaps.Add(content);
                        w = MathHelper.Max(1, w / 2);
                        h = MathHelper.Max(1, h / 2);
                    }
                    output.Faces[f] = mipMaps;
                }
            }

            return output;
        }