Beispiel #1
0
 public void Start()
 {
     startingPosition = transform.position;
     minigameManager  = GetComponentInParent <MinigameManager2>();
     minigameManager.ButtonEvents.OnHorizontalPressed += HandleHorizontalStateChange;
     rigidbody2d = GetComponent <Rigidbody2D>();
 }
Beispiel #2
0
        private void Start()
        {
            this.rigidbody2d  = this.GetComponent <Rigidbody2D>();
            this.halfCollider = this.GetComponent <BoxCollider2D>().bounds.extents.x;
            gameManager       = GetComponentInParent <MinigameManager2>();

            gameManager.ButtonEvents.OnHorizontalPressed   += HandleHorizontalStateChange;
            gameManager.ButtonEvents.OnActionButtonPressed += HandleAction;
            ballScript = Ball.GetComponent <Ball>();
        }
Beispiel #3
0
 private void Start()
 {
     initialPos  = transform.position;
     gameManager = GetComponentInParent <MinigameManager2>();
     subscribeToEvents();
 }
Beispiel #4
0
 public void Awake()
 {
     MinigameManager = GetComponentInParent <MinigameManager2>();
 }