Beispiel #1
0
 public ServerPlayer(MinecraftPeer peer, IServerNetworkManager networkManager)
 {
     Protocol       = networkManager.Protocol;
     ServerListData = networkManager.ServerListData;
     ServerConfig   = networkManager.ServerConfig;
     ClientPeer     = peer;
 }
 public MineCraftServerConnectPeerEventArgs(MinecraftServer server, MinecraftPeer peer) : base(server)
 {
     Peer = peer;
 }