/// <summary> /// Converts a Hashtable / ArrayList / Dictionary(string,string) object into a JSON string /// </summary> /// <param name="json">A Hashtable / ArrayList</param> /// <returns>A JSON encoded string, or null if object 'json' is not serializable</returns> public static string jsonEncode(object json) { var builder = new StringBuilder(BUILDER_CAPACITY); var success = MikuJson.serializeValue(json, builder); return(success ? builder.ToString() : null); }
/// <summary> /// Parses the string json into a value /// </summary> /// <param name="json">A JSON string.</param> /// <returns>An ArrayList, a Hashtable, a double, a string, null, true, or false</returns> public static object jsonDecode(string json) { // save the string for debug information MikuJson.lastDecode = json; if (json != null) { char[] charArray = json.ToCharArray(); int index = 0; bool success = true; object value = MikuJson.parseValue(charArray, ref index, ref success); if (success) { MikuJson.lastErrorIndex = -1; } else { MikuJson.lastErrorIndex = index; } return(value); } else { return(null); } }
static public void LoadSpriteData(MikuAtlas atlas, TextAsset asset) { if (asset == null || atlas == null) { return; } string jsonString = asset.text; Hashtable decodedHash = MikuJson.jsonDecode(jsonString) as Hashtable; if (decodedHash == null) { Debug.LogWarning("Unable to parse Json file: " + asset.name); } else { LoadSpriteData(atlas, decodedHash); } asset = null; Resources.UnloadUnusedAssets(); }