Beispiel #1
0
        static uint GetCurrentPortCount()
        {
            IntPtr handle = MidiInternal.rtmidi_out_create_default();

            //get port count
            uint count = MidiInternal.rtmidi_get_port_count(handle);

            //free handle
            FreeHandle(handle);

            return(count);
        }
Beispiel #2
0
        /// <summary>
        /// Get the number of midi devices available
        /// </summary>
        /// <returns>Number of MIDI devices connected.</returns>
        public static uint GetPortCount()
        {
            //create RTMidiDevice
            IntPtr handle = MidiInternal.rtmidi_in_create_default();

            //get port count
            uint count = MidiInternal.rtmidi_get_port_count(handle);

            //free handle
            freeHandle(handle);

            return(count);
        }
Beispiel #3
0
        //add device
        static void addDevice(uint port)
        {
            //create reference to RtMidi device
            IntPtr reference = MidiInternal.rtmidi_in_create_default();

            //get port count
            //not using GetPortCount to avoid creating another RtMididevice
            uint count = MidiInternal.rtmidi_get_port_count(reference);

            //check if port number is invalid
            if (port >= count)
            {
                //send error
                Debug.LogError(string.Format("Port Number {0} cannot be used for Midi Input!\nPort range 0-{1}", port,
                                             count - 1));
                //free reference
                freeHandle(reference);

                //quit
                return;
            }

            //get port name
            string name = MidiInternal.rtmidi_get_port_name(reference, port);

            //ignore types
            MidiInternal.rtmidi_in_ignore_types(reference, false, false, false);

            //add port to RtMidi device
            MidiInternal.rtmidi_open_port(reference, port, "LopeaMidi port: " + name);

            //create midi input handle
            MidiInDevice device = new MidiInDevice(port, reference, name);

            //add to array
            if (currdevices == null)
            {
                currdevices    = new MidiInDevice[1];
                currdevices[0] = device;
            }
            else
            {
                var newdevices = new MidiInDevice[currdevices.Length + 1];
                for (int i = 0; i < currdevices.Length; i++)
                {
                    newdevices[i] = currdevices[i];
                }
                newdevices[currdevices.Length] = device;
                currdevices = newdevices;
            }
        }