public override MousePoint GetNearestMousePoint(Mouse m, MSTIMULUS localGoal) { if (MousePoint.points != null && MousePoint.points.Count > 0) { int best = -1; float mindist = float.MaxValue; for (int i = 0; i < MousePoint.points.Count; ++i) { if (MousePoint.points[i].type == localGoal && MousePoint.points[i].Availability(m.index) == MPRESPONSE.AVAILABLE && Mathf.Abs(m.body.tform.position.y - MousePoint.points[i].tform.position.y) < 2) { float dist = Vector3.Distance(m.body.tform.position, MousePoint.points[i].tform.position); if (dist < mindist) { best = i; mindist = dist; } } } if (best > -1) { return(MousePoint.points[best]); } } return(Mice.CreateAdhocBathroomPoint(m.index, MiceZone.zone.GetWanderPoint())); }
void CheckMice() { if (!miceBh) { miceBh = Globals.player.GetComponent <Mice>(); } }
public override void Access(Mice.Mouse mouse) { foodTotal -= Mice.mice.preset.consumptionRate * Time.deltaTime; psys.Emit(1); foreach (int m in occupants) { foreach (int n in occupants) { if (m != n) { Mice.GetMouse(m).IncreaseAffection(n, 0.1f * Time.deltaTime); } } } tform.localScale = (foodTotal / originalFoodTotal) * originalScale; if (foodTotal < 0) { foreach (int i in occupants) { Mice.GetMouse(i).DisengageMousePoint(true); } MousePoint.points.Remove(this); Destroy(gameObject); } }
public Computer(SystemBlock s, Monitor m, Clava c, Mice mi) { SB = s; MON = m; CL = c; MICE = mi; }
void Start() { clickSound = Deer.GetComponent <AudioSource>(); bgMusic = GetComponent <AudioSource>(); int randomnum = Random.Range(0, 5); for (int i = 0; i < randomnum; i++) { randomPos(x); } check2 = 0; check = 0; time = 0; BeariniPost = Bear.transform.position; FoxiniPost = Fox.transform.position; FroginiPost = Frog.transform.position; MiceiniPost = Mice.transform.position; CatiniPost = Cat.transform.position; KanciliniPost = Kancil.transform.position; CowiniPost = Cow.transform.position; DeeriniPost = Deer.transform.position; Cat.SetActive(false); Cow.SetActive(false); Kancil.SetActive(false); Bear.SetActive(false); Fox.SetActive(false); Frog.SetActive(false); Mice.SetActive(false); buttonnext1.SetActive(false); }
void Update() { totalTime += Time.deltaTime; if (Mathf.Ceil(totalTime / secondsPerDay) > _day) { _day = (int)Mathf.Ceil(totalTime / secondsPerDay); Mice.NewDay(); tod = 0; } tod += Time.deltaTime; float normaltod = tod / secondsPerDay; slider.value = normaltod; if (normaltod > (6 / 24) && normaltod < (18 / 24)) { handle.sprite = dayHandle; } else { handle.sprite = nightHandle; } text.text = "DAY " + _day; if (sunday && !isSunday) { } }
protected override void OnEngage(Mice.Mouse mouse) { if (mouse.socializePoint.occupants.Count == 0) { Mice.GetMouse(body.index).SetSocial(mouse.index, mouse.socializePoint); } }
public SettingsViewModel(IEnumerable <SingleMouseViewModel> mice) { GapDistanceMin = 5; GapDistanceMax = 300; BinaryThresholdMin = 0; BinaryThresholdMax = 255; BinaryThreshold2Min = 0; BinaryThreshold2Max = 255; m_GapDistance = 35; m_BinaryThreshold = 20; m_BinaryThreshold2 = 10; SmoothMotion = true; ObservableCollection <SingleFileViewModel> singleFiles = new ObservableCollection <SingleFileViewModel>(); foreach (var mouse in mice) { foreach (var file in mouse.VideoFiles) { singleFiles.Add(new SingleFileViewModel(file, "")); } } Mice = singleFiles; using (IVideo video = ModelResolver.Resolve <IVideo>()) { video.SetVideo(Mice.First().VideoFileName); FrameRate = video.FrameRate; } SelectedMouse = Mice.First(); }
static void Main(string[] args) { var parakeet1 = new Parakeets(); var earthworm1 = new Earthworms(); var terrapin1 = new Terrapins(); var timber1 = new TimberRattlesnake(); var mice = new Mice(); var ant1 = new Ants(); var finch1 = new Finches(); var bettaFish1 = new BettaFish(); var copperhead1 = new CopperheadSnake(); var gerbil1 = new Gerbils(); DigContainer digContainer = new DigContainer(); digContainer.diggingAnimals.Add(earthworm1); SwimContainer swimContainer = new SwimContainer(); swimContainer.swimmingAnimals.Add(terrapin1); swimContainer.swimmingAnimals.Add(bettaFish1); FlyContainer flyContainer = new FlyContainer(); flyContainer.flyingAnimals.Add(parakeet1); flyContainer.flyingAnimals.Add(finch1); WalkContainer walkContainer = new WalkContainer(); walkContainer.walkingAnimals.Add(timber1); walkContainer.walkingAnimals.Add(ant1); walkContainer.walkingAnimals.Add(mice); walkContainer.walkingAnimals.Add(gerbil1); walkContainer.walkingAnimals.Add(copperhead1); }
public VEnvironmentData(NotuiElement element) { _element = element; TypeCSharpName = element.GetType().GetCSharpName(); element.OnMainLoopEnd += (sender, args) => { Touches.AssignFrom(_element.Touching.Keys); TouchesHitting.AssignFrom(_element.Touching.Values.Select(t => t != null)); TouchingIntersections.AssignFrom(_element.Touching.Values.Where(t => t != null)); HittingTouches.AssignFrom(_element.Hitting.Keys); HittingIntersections.AssignFrom(_element.Hitting.Values); Mice.AssignFrom(_element.Mice.Select(t => t.AttachadMouse)); Children.AssignFrom(_element.Children.Values); Behaviors.AssignFrom(_element.Behaviors); if (_element.Parent == null) { Parent.SliceCount = 0; } else { Parent.SliceCount = 1; Parent[0] = element.Parent; } VDispTr = _element.DisplayMatrix.AsVMatrix4X4(); }; }
public override MPRESPONSE Availability(int mouseIndex) { //print(base.Availability(mouseIndex) + ", " + Mice.GetMouse(body.index).drySocialize(mouseIndex)); if (mouseIndex == body.index) { return(MPRESPONSE.INACTIVE); } return(Mice.GetMouse(body.index).drySocialize(mouseIndex) ? base.Availability(mouseIndex) : MPRESPONSE.REJECTED); }
protected override void OnEngage(Mice.Mouse mouse) { if (occupants.Contains(mouse.currMate)) { if (mouse.female != Mice.GetMouse(mouse.currMate).female) { Mice.mice.CreateBaby(mother(mouse), father(mouse)); } } }
public void SexUpdate(int partner) { bool rule1 = pctChance(75 * (redShift + 0.5f)); bool rule2 = DryHump(partner); bool rule3 = Mice.GetMouse(partner).DryHump(index); if (rule1 && rule2 && rule3) { InitSex(partner); Mice.GetMouse(partner).InitSex(index); } }
public Mouse(int index, MicePreset.MousePreset preset) { this.index = index; GameObject q = Instantiate(Mice.mice.bodyPrefab); body = q.GetComponent <MouseBody>(); motiveMod = preset.motiveMods; motives = new Appetite[7]; body.tform.parent = mice.transform; scale = Mice.MiceScale(preset.age, preset.maxAge, preset.maxScale); maxScale = preset.maxScale; age = preset.age; rstep = Mice.rstep; rtime = 0; maxAge = preset.maxAge; speed = (preset.energyLevel / Mice.mice.energyLevelG) * Mice.mice.speedG; relationshipsView = new List <int>(); female = preset.female; _relationships = new float[200]; motivesView = new List <int>(); protagRelationship = Mice.rmod * Mice.mice.baseProtagAffection; scale = Mice.MiceScale(age + 0.1f, this.female ? Mice.mice.pubertyf : Mice.mice.pubertym, maxScale); for (int i = 0; i < relationships.Length; ++i) { relationships[i] = Mice.rmod * Mice.mice.baseMouseAffection; } redShift = (preset.color.r / 255f) - 0.5f; greenShift = (preset.color.g / 255f) - 0.5f; blueShift = (preset.color.b / 255f) - 0.5f; affectionRate = Mice.mice.globalAffectionRate - Mice.mice.globalAffectionRate * blueShift; affinity = new Vector3(preset.color.r, preset.color.g, preset.color.b); hiAffinity = (int)Mathf.Max(affinity[0], Mathf.Max(affinity[1], affinity[2])); float hi = float.MinValue; for (int i = 0; i < 3; ++i) { if (affinity[i] > hi && i != hiAffinity) { penHiAffinity = i; hi = affinity[i]; } } body.SetupBody(scale, preset.color, index); goalPoint = MiceZone.zone.GetWanderPoint(); motives[(int)MSTIMULUS.HUNGER] = new AppHunger((int)MSTIMULUS.HUNGER, 0.5f, 0.3f, 0.7f, Mice.mice.hungerThreshold + 2 * greenShift, 10); motives[(int)MSTIMULUS.ENERGY] = new AppEnergy((int)MSTIMULUS.ENERGY, 1f, 0.1f, 0.9f, Mice.mice.energyLevelG + (greenShift + redShift), 15); motives[(int)MSTIMULUS.SOCIAL] = new AppSocial((int)MSTIMULUS.SOCIAL, 1f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * blueShift, 8); motives[(int)MSTIMULUS.SEXDRIVE] = new AppSex((int)MSTIMULUS.SEXDRIVE, 0.5f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * redShift, 9); motives[(int)MSTIMULUS.BATHROOM] = new AppBathroom((int)MSTIMULUS.BATHROOM, 1, 0.3f, 1, 1, 11); motives[(int)MSTIMULUS.BOREDOM] = new AppBoredom((int)MSTIMULUS.BOREDOM, 0.5f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * redShift, 8); motives[(int)MSTIMULUS.CALL] = new AppCall((int)MSTIMULUS.CALL, 1, 0.5f, 0.75f, 1, 100); body.emo.SetNotVisible(); }
public void CanCreateMice() { Mice momo = new Mice("momo", 4, "screech", 44, "black plague"); Assert.Equal("momo", momo.Name); Assert.Equal(4, momo.Legs); Assert.Equal("screech", momo.UserSpeech()); Assert.Equal(44, momo.RabiesLevel); Assert.True(momo.BiteSomeone()); Assert.True(momo.Carnivore()); Assert.Equal("Goodnight", momo.Sleep()); }
void Update() { InteractTarget.itar.target = Mice.GetMouse(i).body.tform.position; InteractTarget.itar.SetActive(true); txt.text = Mice.GetMouse(i).StatsString(); if (Input.GetButtonDown("RB")) { i++; if (i >= Mice.population) { i = 0; } } }
private void InputOnMouseAction(object sender, MousePressedEventArgs e) { e.DeviceId = DeviceMap[e.DeviceName].PersistantId; if (Mice.ContainsKey(e.DeviceId)) { var inputTuple = Mice[e.DeviceId]; if (!inputTuple.Natural) { inputTuple.PreMouseData = inputTuple.LastMouseData; inputTuple.LastMouseData = e; OnVirtualMouseAction(e); e.Handled = true; } } }
public void SetAttachPoint(Vector3 localPos, Transform parent, ProtagController protag) { rbody.isKinematic = true; rbody.useGravity = false; col.enabled = false; tform.parent = parent; tform.localPosition = localPos; if (mousePoint) { mousePoint.Deactivate(); } if (mouseIndex > -1) { Mice.GetMouse(mouseIndex).SetHeld(true); } }
public void Start() { Input = new Input { MouseFilterMode = MouseFilterMode.All, KeyboardFilterMode = KeyboardFilterMode.All, FilterType = FilterType.Whitelist }; Input.SetKeyboardDeviceList(Keyboards.Where(e => !e.Value.Natural).Select(e => DeviceMap.FirstOrDefault(f => f.Value.PersistantId == e.Key).Value.MaybeRealId).ToArray()); Input.SetMiceDeviceList(Mice.Where(e => !e.Value.Natural).Select(e => DeviceMap.FirstOrDefault(f => f.Value.PersistantId == e.Key).Value.MaybeRealId).ToArray()); //Input.KeyboardFilterMode = KeyboardFilterMode.All; Input.OnMouseAction += InputOnMouseAction; Input.OnKeyPressed += Input_OnKeyPressed; Input.Load(); }
public void allinactive() { Cat.SetActive(false); Cow.SetActive(false); Kancil.SetActive(false); Deer.SetActive(false); Bearblack.SetActive(false); Foxblack.SetActive(false); Frogblack.SetActive(false); Bear.SetActive(false); Fox.SetActive(false); Frog.SetActive(false); Mice.SetActive(false); Deer.SetActive(false); Catblack.SetActive(false); Miceblack.SetActive(false); Kancilblack.SetActive(false); Cowblack.SetActive(false); Deerblack.SetActive(false);; }
public void DropKancil() { float Distance = Vector3.Distance(Kancil.transform.position, Kancilblack.transform.position); if (Distance < 50) { Kancil.transform.position = Kancilblack.transform.position; Mice.SetActive(true); clickSound.Play(); ScoreDrag.totalscore += 20; Kancilb = false; check++; //level2++; // level3++; } else { Kancil.transform.position = KanciliniPost; } }
void UpdateAsHost() { Vector3 world = GetMousePoint(); // move mouse cursor object to that position thisMouse.transform.position = world; // keep track of my mouse position in the list of mice sent to guests miceTracker.Track(playerId, new Vec2d { X = world.x, Y = world.y }); // get a list of only mice that have changed position Mice mice = miceTracker.BuildMice(); if (mice != null) { // send changed mice to guests MiceChangeMessage mcm = new MiceChangeMessage { Payload = mice }; stateFluxClient.SendRequest(mcm); // move mouse cursor gameobjects foreach (Mouse m in mice.Items) { SetPlayerMouseDetails(m); } } if (Input.GetMouseButtonDown(0)) { if (stateFluxClient.isHosting) { SendHostFloobieCommand(); } ChangeTracker changeTracker = CreateJake(world, thisPlayer.Color, circler); gameObjectTracker.TrackCreate(changeTracker); } }
// Update is called once per frame void Update() { Vector2 screnMid = new Vector2(Screen.width / 2, Screen.height / 2); Vector2 mouseOffset = Vector2.zero; if (overrideZoomAmount < 0) { mouseOffset = (Mice.screenMousePosition() - screnMid) / 400 * Player.Scale(); } curPosition = Vector2.Lerp(curPosition, player.transform.position, Time.deltaTime * 4); transform.position = (Vector3)curPosition + (Vector3)mouseOffset + new Vector3(0, 0, -10); if (overrideZoomAmount < 0) { self.orthographicSize = Mathf.Lerp(self.orthographicSize, Mathf.Clamp(Player.Scale() * 5f, 0.35f, 100f), Time.deltaTime * 0.4f); } else { self.orthographicSize = Mathf.Lerp(self.orthographicSize, overrideZoomAmount, Time.deltaTime * 0.4f); } }
public Mouse(int index, int father, int mother) { Mouse f = Mice.GetMouse(father); Mouse m = Mice.GetMouse(mother); this.father = father; this.mother = mother; motives = new Appetite[7]; this.index = index; GameObject q = Instantiate(Mice.mice.bodyPrefab); body = q.GetComponent <MouseBody>(); body.tform.parent = mice.transform; age = 0; maxAge = (m.maxAge + f.maxAge) / 2f; rstep = Mice.rstep; rtime = 0; maxScale = rbool ? m.maxScale : f.maxScale; female = rbool; scale = Mice.MiceScale(age + 0.1f, this.female ? Mice.mice.pubertyf : Mice.mice.pubertym, maxScale); Color fc = f.body.body.material.color; Color mc = m.body.body.material.color; float ccr = rbool ? fc.r : mc.r; float ccg = rbool ? fc.g : mc.g; float ccb = rbool ? fc.b : mc.b; Color cc = new Color(ccr * Mice.rmod, ccg * Mice.rmod, ccb * Mice.rmod, 255); redShift = ccr / 255f - 0.5f; greenShift = ccg / 255f - 0.5f; blueShift = ccb / 255f - 0.5f; affinity = new Vector3(cc.r, cc.g, cc.b); hiAffinity = (int)Mathf.Max(affinity[0], Mathf.Max(affinity[1], affinity[2])); float hi = float.MinValue; for (int i = 0; i < 3; ++i) { if (affinity[i] > hi && i != hiAffinity) { penHiAffinity = i; hi = affinity[i]; } } body.SetupBody(scale, cc, index); motivesView = new List <int>(); speed = (rbool ? m.speed : f.speed) * (1 + 0.5f * redShift); relationshipsView = new List <int>(); motiveMod = rbool ? m.motiveMod : f.motiveMod; _relationships = new float[200]; protagRelationship = Mice.rmod * Mice.mice.baseProtagAffection; for (int i = 0; i < relationships.Length; ++i) { relationships[i] = Mice.rmod * Mice.mice.baseMouseAffection; } relationships[father] = 6f; relationships[mother] = 6f; protagRelationship = Mice.rmod * Mice.mice.baseProtagAffection; affectionRate = rbool ? f.affectionRate : m.affectionRate; goalPoint = MiceZone.zone.GetWanderPoint(); motives[(int)MSTIMULUS.HUNGER] = new AppHunger((int)MSTIMULUS.HUNGER, 0.5f, 0.3f, 0.7f, Mice.mice.hungerThreshold + 2 * greenShift, 10); motives[(int)MSTIMULUS.ENERGY] = new AppEnergy((int)MSTIMULUS.ENERGY, 1f, 0.1f, 0.9f, Mice.mice.energyLevelG + (greenShift + redShift), 15); motives[(int)MSTIMULUS.SOCIAL] = new AppSocial((int)MSTIMULUS.SOCIAL, 0.5f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * blueShift, 8); motives[(int)MSTIMULUS.SEXDRIVE] = new AppSex((int)MSTIMULUS.SEXDRIVE, 0.5f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * redShift, 9); motives[(int)MSTIMULUS.BATHROOM] = new AppBathroom((int)MSTIMULUS.BATHROOM, 0.9f, 0.3f, 1, 1, 11); motives[(int)MSTIMULUS.BOREDOM] = new AppBoredom((int)MSTIMULUS.BOREDOM, 0.5f, 0.1f, 0.9f, Mice.mice.energyLevelG + 2 * redShift, 8); motives[(int)MSTIMULUS.CALL] = new AppCall((int)MSTIMULUS.CALL, 1, 1, 1, 1, 100); body.emo.SetNotVisible(); }
// Update is called once per frame protected override void NVUpdate() { if (state == PROTAGSTATE.HOLD && _heldItem == -1) { state = PROTAGSTATE.NORMAL; } if (state == PROTAGSTATE.NORMAL && _heldItem > -1) { state = PROTAGSTATE.HOLD; } switch (state) { case PROTAGSTATE.NORMAL: YTYPE ystate = room == ILOC.HOUSE || room == ILOC.VOID ? YTYPE.SIT : YTYPE.CALL; ActionDisplay.yButton.SetState((int)ystate); LookForInteractive(); if (targetInteractive) { adx = targetInteractive.xTYPE; adb = targetInteractive.bTYPE; if ((int)targetInteractive.bTYPE >= 0 && Input.GetButtonDown("B")) { print("b"); float f = tform.position.y - targetInteractive.tform.position.y; string trigger = f > 2 ? loPickupTrigger : (f < -2 ? hiPickupTrigger : midPickupTrigger); if (targetInteractive.GetComponent <MouseBody>()) { trigger = mousePickupTrigger; } FacePosition(tform.position); anim.SetTrigger(trigger); state = PROTAGSTATE.ANIMATION; } if ((int)targetInteractive.xTYPE >= 0 && Input.GetButtonDown("X")) { print("x"); FacePosition(tform.position); string trigger = xKey(targetInteractive.xTYPE); if (trigger.Length > 0) { anim.SetTrigger(trigger); state = PROTAGSTATE.ANIMATION; } } } if (Input.GetButtonDown("Y")) { anim.SetTrigger(ystate == YTYPE.SIT ? sitTrigger : callTrigger); state = PROTAGSTATE.ANIMATION; } ActionDisplay.xButton.SetState((int)adx); ActionDisplay.bButton.SetState((int)adb); //check for interactives; /*Interactive[] iact = FindObjectsOfType<Interactive>(); * float minDist = Mathf.Infinity; * int closest=-1; * for(int i = 0; i < iact.Length; ++i){ * float dist = Vector3.Distance(tform.position, iact[i].tform.position); * if(dist < minDist){ * minDist = dist; * closest = i; * } * } * if(minDist<interactSphere && closest > -1){ * InteractTarget.itar.target = * }*/ UpdateInventory(); break; case PROTAGSTATE.HOLD: UpdateInventory(); Vector3 dropPoint = tform.position - dropOffset * tform.forward; RaycastHit rae = default(RaycastHit); if (Physics.Raycast(new Ray(dropPoint, Vector3.down), out rae)) { dropPoint = rae.point; } InteractTarget.itar.target = dropPoint; //ActionDisplay.yButton.SetState((int)YTYPE.CALL); if (Items.GetItem(_heldItem).mouseIndex > -1) { //ActionDisplay.xButton.SetState(inventory[ins] == -1 ? (int)XTYPE.PET : (int)Items.GetItem(inventory[ins]).mouseAction); //ActionDisplay.yButton.SetState(DayCycle.dnc.sunday ? (int)YTYPE.MARK : -2); if (Input.GetButtonDown(xbtn)) { if (inventory[ins] > -1 && (int)Items.GetItem(inventory[ins]).mouseAction > -1) { Mice.GetMouse(Items.GetItem(_heldItem).mouseIndex).UseItemOn(inventory[ins]); inventory[ins] = -1; } else { anim.SetTrigger(petTrigger); } } if (Input.GetButtonDown(ybtn)) { Mice.GetMouse(Items.GetItem(_heldItem).mouseIndex).Mark(); } } else { } if (Input.GetButtonDown(bbtn)) { state = PROTAGSTATE.ANIMATION; anim.SetTrigger(dropTrigger); } break; case PROTAGSTATE.ANIMATION: rbody.velocity = Vector3.zero; break; case PROTAGSTATE.SIT: ActionDisplay.xButton.SetState(anim.GetBool(reachTrigger) ? (int)XTYPE.STORE : (int)XTYPE.REACH); ActionDisplay.yButton.SetState((int)YTYPE.STAND); if (Input.GetButtonDown("X")) { anim.SetBool(reachTrigger, !anim.GetBool(reachTrigger)); } if (Input.GetButtonDown("Y")) { anim.SetTrigger(standTrigger); state = PROTAGSTATE.ANIMATION; } break; } if (state != PROTAGSTATE.SIT && state != PROTAGSTATE.ANIMATION) { float lsx = Input.GetAxis(lsticku); float lsy = Input.GetAxis(lstickv); if (Mathf.Abs(lsx) < 0.1f && Mathf.Abs(lsy) < 0.1f) { rbody.velocity = new Vector3(0, rbody.velocity.y, 0); anim.SetBool(moveAnim, false); anim.SetFloat(speedFloat, 0); } else { Vector3 dirc = lsx * SPCam.cam.tform.right + lsy * SPCam.cam.tform.forward; dirc.y = 0; float dirmag = new Vector2(lsx, lsy).magnitude; Vector3 dirf = Vector3.RotateTowards(-tform.forward, dirc, 1, acceleration * Time.deltaTime); tform.LookAt(tform.position - dirf); speed = Mathf.Lerp(speed, dirmag * speedMax, acceleration * Time.deltaTime); rbody.velocity = speed * dirf; anim.SetBool(moveAnim, true); anim.SetFloat(speedFloat, speed / speedMax); } } }
protected override void OnDisengage(Mice.Mouse mouse) { Mice.GetMouse(body.index).DisengageMousePoint(true); }
// Update is called once per frame void Update() { if (Input.GetKeyDown(KeyCode.Mouse0)) { Grab(); } if (Input.GetKeyUp(KeyCode.Mouse0)) { UnGrab(); } if (currentProp) { // currentProp.transform.localPosition = Vector3.MoveTowards(currentProp.transform.localPosition, Vector2.zero, Time.deltaTime); // currentProp.transform.localPosition = Vector3.MoveTowards(currentProp.transform.localPosition, lockPoint.InverseTransformPoint(currentProp.transform.TransformPoint(grabbedOffset)), Time.deltaTime); } if (Input.GetKey(KeyCode.Mouse1) || currentProp) { // armParent.eulerAngles = new Vector3(0, 0, Meth.pointToDegree(Mice.worldMousePosition(), armParent.position) + offset); armParent.eulerAngles = new Vector3(0, 0, Mathf.LerpAngle(armParent.eulerAngles.z, Meth.pointToDegree(Mice.worldMousePosition(), armParent.position) + offset, Time.deltaTime * 6f)); } else { float targetAngle = (((player.xMoveInput * -40) - 90 + offset) % 360); armParent.eulerAngles = new Vector3(0, 0, Mathf.LerpAngle(armParent.eulerAngles.z, targetAngle, Time.deltaTime * 3)); } // Time.timeScale = Mathf.MoveTowards(Time.time, currentProp && !player.onGround ? 0.8f : 1, Time.deltaTime * 3); }
public override void Access(Mice.Mouse mouse) { mouse.IncreaseAffection(body.index, 1); Mice.GetMouse(body.index).SexUpdate(mouse.index); }
void Awake() { instance = this; }
public void NewDay() { age += dayAging; scale = Mice.MiceScale(age + 0.1f, this.female ? Mice.mice.pubertyf : Mice.mice.pubertym, maxScale); print(index + ": feeding: " + dayFeeding + " exercise: " + dayExercise); }