Beispiel #1
0
        public static int GetMessageErrorPacketNum(MessengerMessageErrors error)
        {
            /*_-1xC[3] = "${messenger.error.receivermuted}";
             * _-1xC[4] = "${messenger.error.sendermuted}";
             * _-1xC[5] = "${messenger.error.offline}";
             * _-1xC[6] = "${messenger.error.notfriend}";
             * _-1xC[7] = "${messenger.error.busy}";
             * _-1xC[8] = "${messenger.error.receiverhasnochat}";
             * _-1xC[9] = "${messenger.error.senderhasnochat}";
             * _-1xC[10] = "${messenger.error.offline_failed}";*/
            switch (error)
            {
            default:
                return(3);

            case MessengerMessageErrors.YourMuted:
                return(4);

            case MessengerMessageErrors.FriendNotOnline:
                return(5);

            case MessengerMessageErrors.YourNotFriends:
                return(6);

            case MessengerMessageErrors.FriendBusy:
                return(7);

            case MessengerMessageErrors.OfflineFailed:
                return(10);
            }
        }
Beispiel #2
0
 public InstantMessageErrorComposer(MessengerMessageErrors Error, int Target)
     : base(ServerPacketHeader.InstantMessageErrorMessageComposer)
 {
     base.WriteInteger(MessengerMessageErrorsUtility.GetMessageErrorPacketNum(Error));
     base.WriteInteger(Target);
     base.WriteString("");
 }
        public static int GetMessageErrorPacketNum(MessengerMessageErrors error)
        {
            /*_-1xC[3] = "${messenger.error.receivermuted}";
             * _-1xC[4] = "${messenger.error.sendermuted}";
             * _-1xC[5] = "${messenger.error.offline}";
             * _-1xC[6] = "${messenger.error.notfriend}";
             * _-1xC[7] = "${messenger.error.busy}";
             * _-1xC[8] = "${messenger.error.receiverhasnochat}";
             * _-1xC[9] = "${messenger.error.senderhasnochat}";
             * _-1xC[10] = "${messenger.error.offline_failed}";*/

            switch (error)
            {
            default:
            case MessengerMessageErrors.FRIEND_MUTED:
                return(3);

            case MessengerMessageErrors.YOUR_MUTED:
                return(4);

            case MessengerMessageErrors.FRIEND_NOT_ONLINE:
                return(5);

            case MessengerMessageErrors.YOUR_NOT_FRIENDS:
                return(6);

            case MessengerMessageErrors.FRIEND_BUSY:
                return(7);

            case MessengerMessageErrors.OFFLINE_FAILED:
                return(10);
            }
        }
        public static int GetMessageErrorPacketNum(MessengerMessageErrors error)
        {
            /*_-1xC[3] = "${messenger.error.receivermuted}";
            _-1xC[4] = "${messenger.error.sendermuted}";
            _-1xC[5] = "${messenger.error.offline}";
            _-1xC[6] = "${messenger.error.notfriend}";
            _-1xC[7] = "${messenger.error.busy}";
            _-1xC[8] = "${messenger.error.receiverhasnochat}";
            _-1xC[9] = "${messenger.error.senderhasnochat}";
            _-1xC[10] = "${messenger.error.offline_failed}";*/

            switch (error)
            {
                default:
                case MessengerMessageErrors.FRIEND_MUTED:
                    return 3;

                case MessengerMessageErrors.YOUR_MUTED:
                    return 4;

                case MessengerMessageErrors.FRIEND_NOT_ONLINE:
                    return 5;

                case MessengerMessageErrors.YOUR_NOT_FRIENDS:
                    return 6;

                case MessengerMessageErrors.FRIEND_BUSY:
                    return 7;

                case MessengerMessageErrors.OFFLINE_FAILED:
                    return 10;
            }
        }
 public InstantMessageErrorComposer(MessengerMessageErrors Error, int Target)
     : base(ServerPacketHeader.InstantMessageErrorMessageComposer)
 {
     base.WriteInteger(MessengerMessageErrorsUtility.GetMessageErrorPacketNum(Error));
     base.WriteInteger(Target);
    base.WriteString("");
 }
Beispiel #6
0
 public InstantMessageErrorComposer(MessengerMessageErrors Error, int Target)
     : base(ServerPacketHeader.InstantMessageErrorMessageComposer)
 {
     this.Error  = Error;
     this.Target = Target;
 }