public static void SendDMPModMessageToAll(ClientObject excludeClient, string modName, byte[] messageData, bool highPriority) { Messages.ServerClient_ModDataSend msg = new Messages.ServerClient_ModDataSend { name = modName, data = messageData }; WorldManager.Instance.BroadcastBut(excludeClient, msg); }
public static void SendDMPModMessageToClient(ClientObject client, string modName, byte[] messageData) { if (modName == null) { //Now that's just being silly :) return; } if (messageData == null) { DarkLog.Debug(modName + " attemped to send a null message"); return; } Messages.ServerClient_ModDataSend msg = new Messages.ServerClient_ModDataSend { name = modName, data = messageData }; WorldManager.Instance.SendOrdered(client, msg); }