public SimpleStreamConnection(SocketStreamConnection clientSocket, MessageReceiveHandler receiveEventHandler, LogCallback logCallbackHandler)
 {
     m_logCallback = logCallbackHandler;
     m_pipe = clientSocket;
     m_pipe.MessageReceived += new MessageEventHandler(ReceiveMessage);
     m_messageReceiveHandler = receiveEventHandler;
 }
Beispiel #2
0
 public UnicClient(int port, MessageReceiveHandler onMessageReceive)
 {
     client           = new UdpClient(port);
     OnMessageReceive = onMessageReceive;
     p = new Thread(Run) /* { IsBackground = true }*/;
     p.SetApartmentState(ApartmentState.STA);
     p.Start();
 }