public async void fetchProfile() { try { var response = await ServerService.instance.client.GetAsync(Constants.SERVER_PATH + Constants.USER_INFO_PATH + ServerService.instance.username); if (response.IsSuccessStatusCode) { string responseString = await response.Content.ReadAsStringAsync(); var data = JsonConvert.DeserializeObject <User>(responseString); ServerService.instance.user = data; Firstname = ServerService.instance.user.firstName; Lastname = ServerService.instance.user.lastName; Connections = ServerService.instance.user.connections; Stats = ServerService.instance.user.stats; Games = ServerService.instance.user.games; } } catch (Exception) { App.Current.Dispatcher.Invoke(delegate { MessageBoxDisplayer.ShowMessageBox("failed to retrieve stats"); }); } }
private void ShowMessageBox(string message) { App.Current.Dispatcher.Invoke(delegate { MessageBoxDisplayer.ShowMessageBox(message); }); }
public ConnectionViewModel( ConnectionManager connectionManager, SerialPortsProvider serialPortsProvider, SerialConnectionFactory serialPortConnectionFactory, SerialBoundRatesProvider serialPortBoundRatesProvider, MessageBoxDisplayer messageBoxDisplayer, UiDispatcherProvider uiDispatcherProvider) { this.SerialPorts = serialPortsProvider.GetPortNames(); this.BoundRates = serialPortBoundRatesProvider.GetBoundRates(); this.connectionManager = connectionManager; this.serialPortConnectionFactory = serialPortConnectionFactory; this.messageBoxDisplayer = messageBoxDisplayer; this.uiDispatcherProvider = uiDispatcherProvider; this.ConnectCommand = new RelayCommand(this.Connect, this.CanConnect); this.DisconnectCommand = new RelayCommand(this.Disconnect, this.CanDisconnect); this.SelectedSerialPort = this.SerialPorts.FirstOrDefault(); this.SelectedBoundRate = this.BoundRates.First(); }