Beispiel #1
0
        /// <summary>
        ///     Initializes a new instance of the <see cref="Tristana" /> class.
        /// </summary>
        /// <param name="manaEnabled">
        ///     if set to <c> true </c> [mana enabled].
        /// </param>
        /// <param name="orbwalker">
        ///     The orbwalker.
        /// </param>
        public Tristana(bool manaEnabled, Orbwalking.Orbwalker orbwalker)
        {
            Q = new Spell(SpellSlot.Q, 550);
            E = new Spell(SpellSlot.E, 625);
            R = new Spell(SpellSlot.R, 517);

            _manaManager = new Mana(Q, W, E, R, manaEnabled);
            // ReSharper disable once UnusedVariable
            var temp = new Menus.Tristana();

            Game.OnUpdate += OnUpdate;
            Game.OnUpdate += AutoEvents;

            EloBuddy.Drawing.OnDraw += OnDraw;
            EloBuddy.Drawing.OnDraw += OnDrawEnemy;
            Orbwalker = orbwalker;
        }
        /// <summary>
        ///     Initializes a new instance of the <see cref="Tristana" /> class.
        /// </summary>
        /// <param name="manaEnabled">
        ///     if set to <c> true </c> [mana enabled].
        /// </param>
        /// <param name="orbwalker">
        ///     The orbwalker.
        /// </param>
        public Tristana(bool manaEnabled, Orbwalking.Orbwalker orbwalker)
        {
            Q=new Spell(SpellSlot.Q, 550);
            E=new Spell(SpellSlot.E, 625);
            R=new Spell(SpellSlot.R, 517);

            _manaManager=new Mana(Q, W, E, R, manaEnabled);
            // ReSharper disable once UnusedVariable
            var temp=new Menus.Tristana();

            Game.OnUpdate+=OnUpdate;
            Game.OnUpdate+=AutoEvents;

            LeagueSharp.Drawing.OnDraw+=OnDraw;
            LeagueSharp.Drawing.OnDraw+=OnDrawEnemy;
            _damageIndicator=new DamageIndicator(GetDamage, 2000);
            Orbwalker=orbwalker;
        }