public void GameEngine() { var Animation = new Animation(); var Menu = new MenuFrames(); MenuLink MenuLink = new MenuLink(); bool runGame = true; var Draw = new Draw(); var Movement = new Movement(MenuLink); Console.CursorVisible = false; int age = 0; Console.SetWindowSize(150, 40); Animation.Animate("..\\..\\..\\..\\..\\Images\\menu.txt"); Console.ReadKey(); do { Console.Clear(); Draw.DrawPlanets(MenuLink); Draw.DrawStatusBar(MenuLink); age = Movement.MovementHandle(); } while (age < 75); Console.Clear(); Console.WriteLine("You are Dead.\n"); Animation.Animate("..\\..\\..\\..\\..\\shockedmorty.txt"); Console.ReadKey(); }
public Sprite GetMenuSkin(MenuFrames frame) { return(Resources.Load <Sprite>(menu_frame_files[(int)frame])); }