public static void ExtractOnlyEnabledMenuItem( ScriptingMenuItem menuItem, GenericMenu menu, string replacementMenuString, Object[] temporaryContext, int userData, Action <string, Object[], ContextMenuOrigin, int> onBeforeExecuteCallback, Action <string, Object[], ContextMenuOrigin, int> onAfterExecuteCallback, ContextMenuOrigin origin, int previousMenuItemPriority = -1) { MenuCallbackObject callbackObject = new MenuCallbackObject(); callbackObject.menuItemPath = menuItem.path; callbackObject.temporaryContext = temporaryContext; callbackObject.onBeforeExecuteCallback = onBeforeExecuteCallback; callbackObject.onAfterExecuteCallback = onAfterExecuteCallback; callbackObject.userData = userData; callbackObject.origin = origin; // logic should match CocoaMenuController.mm and MenuControllerWin.cpp if (menuItem.priority != -1 && menuItem.priority > previousMenuItemPriority + 10) { var separator = Path.GetDirectoryName(replacementMenuString); menu.AddSeparator($"{separator}/"); } if (!menuItem.isSeparator && EditorApplication.ValidateMenuItem(menuItem.path)) { menu.AddItem(new GUIContent(L10n.TrPath(replacementMenuString)), false, MenuCallback, callbackObject); } }
public static void ExtractMenuItemWithPath(string menuString, GenericMenu menu, string replacementMenuString, UnityEngine.Object[] temporaryContext) { MenuCallbackObject userData = new MenuCallbackObject { menuItemPath = menuString, temporaryContext = temporaryContext }; menu.AddItem(new GUIContent(replacementMenuString), false, new GenericMenu.MenuFunction2(MenuUtils.MenuCallback), userData); }
public static void ExtractMenuItemWithPath(string menuString, GenericMenu menu, string replacementMenuString, Object[] temporaryContext, int userData, Action<string, Object[], int> onBeforeExecuteCallback, Action<string, Object[], int> onAfterExecuteCallback) { MenuCallbackObject obj2 = new MenuCallbackObject { menuItemPath = menuString, temporaryContext = temporaryContext, onBeforeExecuteCallback = onBeforeExecuteCallback, onAfterExecuteCallback = onAfterExecuteCallback, userData = userData }; if (<>f__mg$cache0 == null) {
public static void ExtractMenuItemWithPath(string menuString, GenericMenu menu, string replacementMenuString, Object[] temporaryContext, int userData, Action <string, Object[], int> onBeforeExecuteCallback, Action <string, Object[], int> onAfterExecuteCallback) { MenuCallbackObject callbackObject = new MenuCallbackObject(); callbackObject.menuItemPath = menuString; callbackObject.temporaryContext = temporaryContext; callbackObject.onBeforeExecuteCallback = onBeforeExecuteCallback; callbackObject.onAfterExecuteCallback = onAfterExecuteCallback; callbackObject.userData = userData; menu.AddItem(new GUIContent(L10n.TrPath(replacementMenuString)), false, MenuCallback, callbackObject); }
public static void ExtractMenuItemWithPath(string menuString, GenericMenu menu, string replacementMenuString, UnityEngine.Object[] temporaryContext, int userData, Action <string, UnityEngine.Object[], int> onBeforeExecuteCallback, Action <string, UnityEngine.Object[], int> onAfterExecuteCallback) { MenuCallbackObject obj2 = new MenuCallbackObject { menuItemPath = menuString, temporaryContext = temporaryContext, onBeforeExecuteCallback = onBeforeExecuteCallback, onAfterExecuteCallback = onAfterExecuteCallback, userData = userData }; if (< > f__mg$cache0 == null) {
public static void ExtractMenuItemWithPath(string menuString, GenericMenu menu, string replacementMenuString, Object[] temporaryContext, int userData, Action <string, Object[], int> onBeforeExecuteCallback, Action <string, Object[], int> onAfterExecuteCallback) { MenuCallbackObject obj2 = new MenuCallbackObject { menuItemPath = menuString, temporaryContext = temporaryContext, onBeforeExecuteCallback = onBeforeExecuteCallback, onAfterExecuteCallback = onAfterExecuteCallback, userData = userData }; menu.AddItem(new GUIContent(replacementMenuString), false, new GenericMenu.MenuFunction2(MenuUtils.MenuCallback), obj2); }
public static void MenuCallback(object callbackObject) { MenuCallbackObject obj2 = callbackObject as MenuCallbackObject; if (obj2.temporaryContext != null) { EditorApplication.ExecuteMenuItemWithTemporaryContext(obj2.menuItemPath, obj2.temporaryContext); } else { EditorApplication.ExecuteMenuItem(obj2.menuItemPath); } }
public static void MenuCallback(object callbackObject) { MenuCallbackObject obj2 = callbackObject as MenuCallbackObject; if (obj2.onBeforeExecuteCallback != null) { obj2.onBeforeExecuteCallback(obj2.menuItemPath, obj2.temporaryContext, obj2.userData); } if (obj2.temporaryContext != null) { EditorApplication.ExecuteMenuItemWithTemporaryContext(obj2.menuItemPath, obj2.temporaryContext); } else { EditorApplication.ExecuteMenuItem(obj2.menuItemPath); } if (obj2.onAfterExecuteCallback != null) { obj2.onAfterExecuteCallback(obj2.menuItemPath, obj2.temporaryContext, obj2.userData); } }
public static void MenuCallback(object callbackObject) { MenuCallbackObject menuCallBackObject = callbackObject as MenuCallbackObject; if (menuCallBackObject.onBeforeExecuteCallback != null) { menuCallBackObject.onBeforeExecuteCallback(menuCallBackObject.menuItemPath, menuCallBackObject.temporaryContext, menuCallBackObject.origin, menuCallBackObject.userData); } if (menuCallBackObject.temporaryContext != null) { EditorApplication.ExecuteMenuItemWithTemporaryContext(menuCallBackObject.menuItemPath, menuCallBackObject.temporaryContext); } else { EditorApplication.ExecuteMenuItem(menuCallBackObject.menuItemPath); } if (menuCallBackObject.onAfterExecuteCallback != null) { menuCallBackObject.onAfterExecuteCallback(menuCallBackObject.menuItemPath, menuCallBackObject.temporaryContext, menuCallBackObject.origin, menuCallBackObject.userData); } }