// Use this for initialization
    void Start()
    {
        menuButton = GetComponent <MenuButtonAnimationsAndSounds> ();

        rect         = GetComponent <RectTransform> ();
        initialScale = rect.localScale.x;
        initialPos   = rect.anchoredPosition;
    }
Beispiel #2
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    // Use this for initialization
    void Start()
    {
        allButtons.Add(this);

        menuAnims = GetComponent <MenuButtonAnimationsAndSounds> ();

        if (mode == WhichMode.Bomb || mode == WhichMode.Bounce || mode == WhichMode.Burden)
        {
            Enable();
        }
    }
    // Use this for initialization
    void Start()
    {
        ReInput.ControllerConnectedEvent += GetPlayersEvent;

        menuButton = GetComponent <MenuButtonAnimationsAndSounds>();

        GetPlayers();

        rect       = GetComponent <RectTransform>();
        initialPos = rect.anchoredPosition;
    }