Beispiel #1
0
    public void OpenMenu(MenuBase instance)
    {
        if (_menuStack.Count > 0)
        {
            if (instance._disableMenuUnderneath)
            {
                foreach (var menu in _menuStack)
                {
                    menu.gameObject.SetActive(false);
                    if (menu._disableMenuUnderneath)
                    {
                        break;
                    }
                }
            }
            Canvas topCanvas  = instance.GetComponent <Canvas>();
            Canvas prevCanvas = _menuStack.Peek().GetComponent <Canvas>();
            topCanvas.sortingOrder = prevCanvas.sortingOrder + 1;
        }

        _menuStack.Push(instance);
    }