// Use this for initialization void Start () { menuActivateButton = FindObjectOfType<MenuActivateButton>(); menuToCredit = FindObjectOfType<MenuToCredit>(); menuToSetting = FindObjectOfType<MenuToSetting>(); menuToHowToPlay = FindObjectOfType<MenuToHowToPlay>(); //menuActivateButton.CloseButton.transform.position = new Vector3(540, 0); }
private void Start() { menuActivateButton = FindObjectOfType <MenuActivateButton>(); howToPlayBoard = false; }
private void Start() { menuActivateButton = FindObjectOfType <MenuActivateButton>(); settingBoard = false; }