/// <summary> /// Initializes a new DebugDisplay class. /// </summary> /// <param name="entityComposer">The EntityComposer.</param> public DebugDisplay(EntityComposer entityComposer) { _currentEntityComposer = entityComposer; _gameLoop = SGL.QueryComponents <GameLoop>(); _font = new Font("Segoe UI", 12, TypefaceStyle.Regular); _cpuWatcher = new CpuWatcher(); _memoryWatcher = new MemoryWatcher(); _threadWatcher = new ThreadWatcher(); _display = new Rectangle(0, 0, 800, 480); _debugMessage = "Query information ..."; _pen = new Pen(Color.Green, 1); _pen2 = new Pen(Color.Red, 1); _pen3 = new Pen(Color.Blue, 1); _cpuWatcher.Start(); _memoryWatcher.Start(); _threadWatcher.Start(); }
public void Benchmarking_MemoryWatcher_IsolatedMemoryTest() { // Arrange var isolatedBenchmark = new IsolatedBenchmarkTest(); isolatedBenchmark.Arrange(); IMemoryWatcher memoryWatcher = new MemoryWatcher(); // Act memoryWatcher.Start(TimeSpan.FromMilliseconds(10)); isolatedBenchmark.Act(); memoryWatcher.Stop(); // Assert Console.WriteLine("List of measured memory"); Console.WriteLine(string.Join(Environment.NewLine, memoryWatcher.GetMeasuredMemory())); Console.WriteLine($"MaxMemory = {memoryWatcher.GetMaxMemory()}"); Console.WriteLine($"MeanMemory = {memoryWatcher.GetMeanMemory()}"); isolatedBenchmark.Dispose(); }