private static Mos6502State Asl(int address, Mos6502State currentState, MemoryUnit memory)
        {
            var operand = address == 0 ? currentState.A : memory.ReadByte(address);
            var r       = operand << 1;

            var flags = currentState.P;

            flags = flags.SetIf(r > 0xFF, Mos6502Flags.Carry);
            r     = (byte)r;

            // Set Zero flag **only** if the accumulator changes to zero.
            if (address == 0)
            {
                flags = flags.SetIf(r == 0, Mos6502Flags.Zero);
            }
            flags = flags.SetIf((r & 0b1000_0000) != 0, Mos6502Flags.Negative);

            if (address == 0)
            {
                return(currentState.With(a: (byte)r, p: flags));
            }
            else
            {
                memory.WriteByte(address, (byte)r);
                return(currentState.With(p: flags));
            }
        }
Beispiel #2
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        public static Mos6502Instruction Decode(MemoryUnit memory, int offset)
        {
            var opcode = memory.ReadByte(offset);

            return(new Mos6502Instruction(
                       (int)opcode,
                       _operationTable[opcode],
                       _addressingModeTable[opcode],
                       _cycleCountTable[opcode],
                       _instructionSizeTable[opcode]));
        }
        private static Mos6502State And(int address, Mos6502State currentState, MemoryUnit memory)
        {
            var value = memory.ReadByte(address);
            var r     = (byte)(value & currentState.A);

            var flags = currentState.P;

            flags = flags.SetIf(r == 0, Mos6502Flags.Zero);
            flags = flags.SetIf((r & 0b1000_0000) != 0, Mos6502Flags.Negative);
            return(currentState.With(a: r, p: flags));
        }
        private static Mos6502State Bit(int address, Mos6502State currentState, MemoryUnit memory)
        {
            var m      = memory.ReadByte(address);
            var result = currentState.A & m;

            var flags = currentState.P;

            flags = flags.SetIf(result == 0, Mos6502Flags.Zero);
            flags = flags.SetIf((result & 0b0100_0000) != 0, Mos6502Flags.Overflow);
            flags = flags.SetIf((result & 0b1000_0000) != 0, Mos6502Flags.Negative);

            return(currentState.With(p: flags));
        }
        private static Mos6502State Adc(int address, Mos6502State currentState, MemoryUnit memory)
        {
            // ADC: A = A + M + P[Carry]

            var m = memory.ReadByte(address);
            var r = currentState.A + m + (int)(currentState.P & Mos6502Flags.Carry);

            var flags = currentState.P;

            // Carry out if r overflows
            flags = flags.SetIf(r > 0xFF, Mos6502Flags.Carry);
            r     = (byte)r;

            flags = flags.SetIf(r == 0, Mos6502Flags.Zero);
            flags = flags.SetIf((r & 0b1000_0000) != 0, Mos6502Flags.Negative);

            // Check if the overflow bit should be set.
            // The bit should be set when both A and M have the same sign bit, and R has a different sign bit.
            // This indicates that signed addition overflowed and the sign bit is inaccurate.
            // We set based on this truth table
            // | # |      A      |      M      |      R      |    A ^ M    |    A ^ R    | Value |
            // | 1 | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx |   F   |
            // | 2 | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx |   T   |
            // | 3 | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx |   F   |
            // | 4 | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx |   F   |
            // | 5 | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx |   F   |
            // | 6 | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx |   F   |
            // | 7 | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx | 0b1xxx_xxxx |   T   |
            // | 8 | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b1xxx_xxxx | 0b0xxx_xxxx | 0b0xxx_xxxx |   F   |
            // From the above, we can see that overflow is set in rows 2 and 7, when:
            // * A^M has the sign bit clear
            // * AND, A^R has the sign bit set.
            flags = ((currentState.A ^ m) & 0x80) == 0 && ((currentState.A ^ r) & 0x80) == 0x80 ?
                    flags | Mos6502Flags.Overflow :
                    flags & ~Mos6502Flags.Overflow;

            return(currentState.With(a: r, p: flags));
        }