public bool Sync() { IsChanged = FStreams.Sync(); foreach (var stream in FStreams) { IsChanged |= stream.Sync(); } // Acknowledge the change FStreams.Flush(); return(IsChanged); }
public virtual bool Sync() { return(FStream.Sync()); }
public bool Sync() { IsChanged = FStreams.Sync(); foreach (var stream in FStreams) { IsChanged |= stream.Sync(); } // Acknowledge the change FStreams.Flush(); return(IsChanged); }
public virtual bool Sync() { return(FStream.Sync()); }