Beispiel #1
0
        public override void DoHeader(Rect rect, PawnTable table)
        {
            // decrease height of rect (base does this already, but MedCareSetter does not.
            rect.yMin = rect.yMax - Constants.DesiredHeaderHeight;

            if (Event.current.shift && Mouse.IsOver(rect) && table.PawnsListForReading.Any())
            {
                // mass assign
                // note; weird as f**k sentinel/token approach, because somehow an intercepted click event and the medCareSetter do not fire in the same GUI phase?
                var sentinel = OverallCare;
                var token    = table.PawnsListForReading.Max(p => p.playerSettings.medCare);
                MedicalCareUtility.MedicalCareSetter(rect, ref token);
                if (sentinel != token)
                {
                    OverallCare = token;
                }

                TooltipHandler.TipRegion(rect, GetHeaderTip(table));
            }
            else if (Event.current.control && Mouse.IsOver(rect))
            {
                // defaults
                DoDefaultMedCareHeader(rect);
                TooltipHandler.TipRegion(rect, GetHeaderTip(table));
            }
            else
            {
                // text
                base.DoHeader(rect, table);
            }
        }
Beispiel #2
0
        public void DoDefaultMedCareHeader(Rect rect)
        {
            switch (MainTabWindow_Medical.Instance.Source)
            {
            case SourceType.Animals:
                MedicalCareUtility.MedicalCareSetter(rect, ref Find.PlaySettings.defaultCareForColonyAnimal);
                break;

            case SourceType.Colonists:
                MedicalCareUtility.MedicalCareSetter(rect, ref Find.PlaySettings.defaultCareForColonyHumanlike);
                break;

            case SourceType.Hostiles:
                MedicalCareUtility.MedicalCareSetter(rect, ref Find.PlaySettings.defaultCareForHostileFaction);
                break;

            case SourceType.Prisoners:
                MedicalCareUtility.MedicalCareSetter(rect, ref Find.PlaySettings.defaultCareForColonyPrisoner);
                break;

            case SourceType.Visitors:
                MedicalCareUtility.MedicalCareSetter(rect, ref Find.PlaySettings.defaultCareForNeutralFaction);
                break;
            }
        }
Beispiel #3
0
 public override void DoCell(Rect rect, Pawn pawn, PawnTable table)
 {
     if (pawn?.playerSettings?.medCare != null)
     {
         MedicalCareUtility.MedicalCareSetter(rect, ref pawn.playerSettings.medCare);
     }
 }
Beispiel #4
0
        public override void DoHeader(Rect rect, PawnTable table)
        {
            // decrease height of rect (base does this already, but MedCareSetter does not.
            rect.yMin = rect.yMax - Constants.DesiredHeaderHeight;

            if ((Input.GetKey(KeyCode.LeftShift) || Input.GetKey(KeyCode.RightShift)) && Mouse.IsOver(rect) && table.PawnsListForReading.Any())
            {
                var current = table.PawnsListForReading.Max(p => p.playerSettings.medCare);
                MedicalCareUtility.MedicalCareSetter(rect, ref current);
                if (OverallCare != current)
                {
                    OverallCare = current;
                }

                TooltipHandler.TipRegion(rect, GetHeaderTip(table));
            }
            else if ((Input.GetKey(KeyCode.LeftControl) || Input.GetKey(KeyCode.RightControl) || Input.GetKey(KeyCode.LeftCommand) || Input.GetKey(KeyCode.RightCommand)) && Mouse.IsOver(rect))
            {
                // defaults
                DoDefaultMedCareHeader(rect);
                TooltipHandler.TipRegion(rect, GetHeaderTip(table));
            }
            else
            {
                // text
                base.DoHeader(rect, table);
            }
        }
        public override void DoWindowContents(Rect inRect)
        {
            Text.Font = GameFont.Medium;
            Rect rect = new Rect(0f, 0f, InitialSize.x, 50f);

            Widgets.Label(rect, "Medical Defaults");
            Text.Font = GameFont.Small;

            Rect content = new Rect(0, 50, inRect.width, inRect.height - 70);

            Listing_Standard listing_Standard = new Listing_Standard(content);
            float            stdHeight        = MedicalCareUtility.CareSetterHeight;

            float hgap = 40;

            float hposA = 10;
            float hposB = 160;
            float hposC = hposB + MedicalCareUtility.CareSetterWidth + hgap;

            float hwidthA = 120;
            float hwidthB = MedicalCareUtility.CareSetterWidth;
            float hwidthC = MedicalCareUtility.CareSetterWidth;

            try
            {
                Config config = UtilityWorldObjectManager.GetUtilityWorldObject <Config>();

                MedicalCareUtility_Detour.HorribleHackWithinDefaultDialog = true;

                listing_Standard.Gap(20);

                {
                    Rect title = listing_Standard.GetRect(stdHeight);
                    Widgets.Label(new Rect(hposB + 30, title.y, hwidthB, stdHeight), "Human");
                    Widgets.Label(new Rect(hposC + 30, title.y, hwidthC, stdHeight), "Animal");
                }

                {
                    Rect title = listing_Standard.GetRect(stdHeight);
                    Widgets.Label(new Rect(hposA, title.y, hwidthA, stdHeight), "Colonist");
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposB, title.y, hwidthB, stdHeight), ref config.care_PlayerHuman);
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposC, title.y, hwidthC, stdHeight), ref config.care_PlayerAnimal);
                }

                {
                    Rect title = listing_Standard.GetRect(stdHeight);
                    Widgets.Label(new Rect(hposA, title.y, hwidthA, stdHeight), "Colonist Prisoner");
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposB, title.y, hwidthB, stdHeight), ref config.care_PrisonerHuman);
                }

                {
                    Rect title = listing_Standard.GetRect(stdHeight);
                    Widgets.Label(new Rect(hposA, title.y, hwidthA, stdHeight), "Ally");
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposB, title.y, hwidthB, stdHeight), ref config.care_AllyHuman);
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposC, title.y, hwidthC, stdHeight), ref config.care_AllyAnimal);
                }

                {
                    Rect title = listing_Standard.GetRect(stdHeight);
                    Widgets.Label(new Rect(hposA, title.y, hwidthA, stdHeight), "Enemy");
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposB, title.y, hwidthB, stdHeight), ref config.care_EnemyHuman);
                    MedicalCareUtility.MedicalCareSetter(new Rect(hposC, title.y, hwidthC, stdHeight), ref config.care_EnemyAnimal);
                }

                listing_Standard.Gap(50);

                if (listing_Standard.ButtonText("Reset all pawns to these values"))
                {
                    foreach (Pawn p in PawnsFinder.AllMapsAndWorld_Alive)
                    {
                        Pawn_PlayerSettings_Detour.ResetPPSMedicalCare(p.playerSettings, p);
                    }
                }
            }
            finally
            {
                MedicalCareUtility_Detour.HorribleHackWithinDefaultDialog = false;
            }

            listing_Standard.End();
        }
Beispiel #6
0
        protected override void FillTab()
        {
            ConceptDatabase.KnowledgeDemonstrated(ConceptDefOf.PrisonerTab, KnowledgeAmount.GuiFrame);
            Text.Font = GameFont.Small;
            var rect1 = new Rect(0.0f, 0.0f, this.size.x, this.size.y).ContractedBy(10f);

            var listingStandard = new Listing_Standard(rect1);

            {
                var getsFood = this.SelPawn.guest.GetsFood;
                listingStandard.DoLabelCheckbox("GetsFood".Translate(), ref getsFood, (string)null);
                this.SelPawn.guest.GetsFood = getsFood;

                var rect2 = listingStandard.GetRect(28f);
                rect2.width = 140f;
                MedicalCareUtility.MedicalCareSetter(rect2, ref this.SelPawn.playerSettings.medCare);
                listingStandard.DoGap(4f);

                listingStandard.DoLabel("RecruitmentDifficulty".Translate() + ": " + this.SelPawn.guest.RecruitDifficulty.ToString("##0"));
                if (Prefs.DevMode)
                {
                    listingStandard.DoLabel("Dev: Prison break MTB days: " + (object)(int)PrisonBreakUtility.InitiatePrisonBreakMtbDays(this.SelPawn));
                }

                var rect3 = listingStandard.GetRect(200f);
                Widgets.DrawMenuSection(rect3, true);
                var position = rect3.ContractedBy(10f);
                GUI.BeginGroup(position);
                {
                    var rect4 = new Rect(0.0f, 0.0f, position.width, 30f);
                    foreach (PrisonerInteractionMode mode in Enum.GetValues(typeof(PrisonerInteractionMode)))
                    {
                        if (Widgets.LabelRadioButton(rect4, mode.GetLabel(), this.SelPawn.guest.interactionMode == mode))
                        {
                            this.SelPawn.guest.interactionMode = mode;
                        }
                        rect4.y += 28f;
                    }
                    if (Widgets.LabelRadioButton(rect4, "PI_Enslave".Translate(), this.SelPawn.guest.interactionMode == (PrisonerInteractionMode)Data.PIM_EnslavePrisoner))
                    {
                        this.SelPawn.guest.interactionMode = (PrisonerInteractionMode)Data.PIM_EnslavePrisoner;
                    }
                }
                GUI.EndGroup();

                var compSlave = this.SelPawn.TryGetComp <CompSlave>();
                if (compSlave != null)
                {
                    listingStandard.DoGap(4f);
                    var rect5 = listingStandard.GetRect(30f);

                    if (!compSlave.ShouldBeTransfered)
                    {
                        if (Widgets.TextButton(rect5, "PI_TransferPrisoner".Translate()))
                        {
                            var list = this.GenOptions();
                            if (
                                (list.Count == 0) ||
                                (
                                    (list.Count == 1) &&
                                    (list[0].label == "PI_Prison_Cell".Translate()) &&
                                    (this.SelPawn.GetRoom() == this.SelPawn.ownership.OwnedBed.GetRoom())
                                )
                                )
                            {
                                list.Add(new FloatMenuOption("PI_InstallCamera".Translate(), (Action)null));
                            }
                            Find.WindowStack.Add((Window) new FloatMenu(list, false));
                        }
                        else
                        {
                            this.cached = null;
                        }
                    }
                    else
                    {
                        if (Widgets.TextButton(rect5, "PI_CancelTransfer".Translate()))
                        {
                            compSlave.haulTarget = null;
                        }

                        listingStandard.DoGap(4f);

                        var rect7 = listingStandard.GetRect(30f);
                        var style = new GUIStyle(Text.CurTextFieldStyle);
                        style.alignment = TextAnchor.MiddleCenter;

                        string label = string.Empty;
                        if (compSlave.haulTarget is Building_PrisonMarker)
                        {
                            label = ((Building_PrisonMarker)compSlave.haulTarget).markerName;
                        }
                        else if (compSlave.haulTarget is Building_Bed)
                        {
                            label = "PI_Prison_Cell".Translate();
                        }
                        GUI.Label(rect7, label, style);
                    }
                }
            }
            listingStandard.End();
        }