protected async void FrameReaderOnFrameArrived(MediaFrameReader sender, MediaFrameArrivedEventArgs args)
        {
            try
            {
                //MediaFrameReference mediaFrameReference = sender.TryAcquireLatestFrame( );

                //if (mediaFrameReference != null)
                //{
                //    var imageDataFrame = mediaFrameReference.BufferMediaFrame;
                //    var imageDataBuffer = imageDataFrame.Buffer;
                //    var imageData = imageDataBuffer.ToArray( );

                //    mediaFrameReference.Dispose( );
                //}

                using (var frame = sender.TryAcquireLatestFrame())
                {
                    if (frame != null)
                    {
                        frameQueue.Add(frame.VideoMediaFrame?.SoftwareBitmap);
                    }
                }


                //frameReader?.Dispose( );
            }

            catch (Exception e)
            {
                await frameReader.StopAsync( );
            }
        }
 public Task PauseVideo()
 {
     if (_mediaFrameReader != null)
     {
         return(_mediaFrameReader.StopAsync().AsTask());
     }
     else
     {
         return(Task.CompletedTask);
     }
 }
Beispiel #3
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        /// <summary>
        /// Stops the video pipeline and frame reading.
        /// </summary>
        /// <returns>Whether the video frame reader is successfully stopped</returns>
        private async Task <bool> StopFrameReaderAsyncTask()
        {
            await _frameReader.StopAsync();

            _logger.Log("Stopped frame reader");
            return(true);
        }
        /// <summary>
        /// Stop the camera. This will release resources and
        /// </summary>
        public async void Stop()
        {
#if CAN_USE_UWP_TYPES
            bool isStopping = false;

            lock (stateLock)
            {
                if (State == CameraState.CapturingContinuous ||
                    State == CameraState.CapturingSingle ||
                    State == CameraState.Ready ||
                    State == CameraState.Starting)
                {
                    // TODO: may have to do something about being in the starting state. i.e. wait until started, or perhaps cancel remaining starting operations.
                    State      = CameraState.Stopping;
                    isStopping = true;
                }
            }

            if (isStopping)
            {
                frameReader.FrameArrived -= OnMediaFrameArrived;
                await frameReader.StopAsync();
            }
#else
            await Task.CompletedTask;
#endif
        }
        private async void StopCamera()
        {
            await mediaFrameReader.StopAsync();

            mediaFrameReader.FrameArrived -= ColorFrameReader_FrameArrived;
            mediaCapture.Dispose();
            mediaCapture = null;
        }
Beispiel #6
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    async void CleanerAsync()
    {
        await mediaFrameReader.StopAsync();

        mediaFrameReader.FrameArrived -= ColorFrameReader_FrameArrived;
        mediaCapture.Dispose();
        mediaCapture = null;
    }
Beispiel #7
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        public override async Task Stop()
        {
            await this.StopRecognition();

            await frameReader.StopAsync();

            await FileUtils.Save(messageStream, this.FileName);
        }
        //#############################################################################################
        /// <summary>
        /// Stop the video capture. After this call, frame could be get with <see cref="GetFrame"/> but keep in mind that it returns the last available frame if exist.
        /// </summary>
        public async Task Stop()
        {
            if (_running)
            {
                await _mediaFrameReader.StopAsync();

                _running = false;
            }
        }
Beispiel #9
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        public override async Task DisposeAsync()
        {
            FrameReader.FrameArrived -= FrameArrived;
            await FrameReader.StopAsync();

            FrameReader.Dispose();
            MediaCapture.Dispose();
            Logger.Log($"Disposed {nameof(ColorCameraProcessor)}.");
        }
Beispiel #10
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 public IAsyncAction CloseAsync()
 {
     return(Task.Run(async() =>
     {
         _depthReader.FrameArrived -= DepthReader_FrameArrived;
         await _depthReader.StopAsync();
         _isStarted = false;
     }).AsAsyncAction());
 }
Beispiel #11
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        // </SnippetFrameArrived>

        private async Task Cleanup()
        {
            // <SnippetCleanup>
            await mediaFrameReader.StopAsync();

            mediaFrameReader.FrameArrived -= ColorFrameReader_FrameArrived;
            mediaCapture.Dispose();
            mediaCapture = null;
            // </SnippetCleanup>
        }
Beispiel #12
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    private async void StopCapture()
    {
        System.Diagnostics.Debug.WriteLine("Stopping capture.");
        await mediaFrameReader.StopAsync();

        mediaFrameReader.FrameArrived -= MediaFrameReader_FrameArrived;
        mediaCapture.Dispose();
        mediaCapture = null;
        System.Diagnostics.Debug.WriteLine("Capture stopped.");
    }
Beispiel #13
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        public async Task Stop()
        {
            _stopThreads = true;

            SpinWait.SpinUntil(() => { return(_threadsCount == _stoppedThreads); });

            await _mediaFrameReader.StopAsync();

            _stopThreads = false;
        }
Beispiel #14
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        public async Task Cleanup()
        {
            if (_mediaCapture != null)
            {
                await _reader.StopAsync();

                _reader.FrameArrived -= ColorFrameReader_FrameArrivedAsync;
                _reader.Dispose();
                _mediaCapture = null;
            }
        }
        /// <summary>
        /// Unregisters FrameArrived event handlers, stops and disposes frame readers
        /// and disposes the MediaCapture object.
        /// </summary>
        private async Task CleanupMediaCaptureAsync()
        {
            if (mediaCapture != null)
            {
                await reader.StopAsync();

                reader.FrameArrived -= ColorFrameReader_FrameArrivedAsync;
                reader.Dispose();
                mediaCapture = null;
            }
        }
Beispiel #16
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        private async Task CleanupMediaCaptureAsync()
        {
            if (_mediaCapture != null)
            {
                await _reader.StopAsync();

                _reader.FrameArrived -= HandleFrameArrive;
                _reader.Dispose();
                _mediaCapture = null;
            }
        }
Beispiel #17
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        public async Task Stop()
        {
            _isStopping = true;

            while (!_isStopped)
            {
                await Task.Delay(10);
            }

            _isStopping = false;

            await _mediaFrameReader.StopAsync();
        }
Beispiel #18
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    public async Task StopCapturing()
    {
#if ENABLE_WINMD_SUPPORT
        if (_captureManager != null && _captureManager.CameraStreamState != CameraStreamState.Shutdown)
        {
            await _frameReader.StopAsync();

            _frameReader.Dispose();
            _captureManager.Dispose();
            _captureManager = null;
        }
#endif
    }
    private async Task <bool> StopFrameReaderAsync()
    {
        if (captureStatus != CaptureStatus.Running)
        {
            Debug.Log(TAG + ": StopFrameReaderAsync() fails because of incorrect status");
            return(false);
        }
        await frameReader.StopAsync();

        captureStatus = CaptureStatus.Initialized;
        Debug.Log(TAG + ": StopFrameReaderAsync() is successful");
        return(true);
    }
Beispiel #20
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    /// <summary>
    /// The task to asynchronously stops the video pipeline and frame reading. The task should
    /// be executed when the ARUWPController status is ARUWP_STATUS_RUNNING, and will change it
    /// to ARUWP_STATUS_CTRL_INITIALIZED when the task is successful. Note that the frame reader
    /// can be restarted after stop. It is more pause-resume instead of stop-start, because the
    /// video pipeline does not need to be configured again. The task is wrapped up in the
    /// ARUWPController.Pause() function. [internal use]
    /// </summary>
    /// <returns>Whether the video frame reader is successfully stopped</returns>
    public async Task <bool> StopFrameReaderAsyncTask()
    {
        if (controller.status != ARUWP.ARUWP_STATUS_RUNNING)
        {
            Debug.Log(TAG + ": StopFrameReaderAsyncTask() fails because of incorrect status");
            return(false);
        }
        await frameReader.StopAsync();

        controller.status = ARUWP.ARUWP_STATUS_CTRL_INITIALIZED;
        Debug.Log(TAG + ": StopFrameReaderAsyncTask() is successful");
        return(true);
    }
Beispiel #21
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    /// <summary>
    /// Asynchronously stop media capture and dispose of resources
    /// </summary>
    /// <returns></returns>
    public async Task StopMediaFrameReaderAsync()
    {
#if ENABLE_WINMD_SUPPORT
        if (_mediaCapture != null && _mediaCapture.CameraStreamState != CameraStreamState.Shutdown)
        {
            await _mediaFrameReader.StopAsync();

            _mediaFrameReader.Dispose();
            _mediaCapture.Dispose();
            _mediaCapture = null;
        }
        IsCapturing = false;
#endif
    }
Beispiel #22
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 public override void StartStream()
 {
     paused = false;
     if (!Streaming)
     {
         Streaming            = true;
         Reader.FrameArrived += NewFrameArrived;
         var task = Reader.StartAsync();
         while (task.Status == AsyncStatus.Started)
         {
             Thread.Sleep(50);
         }
         CaptureElement captureElement = null;
         bool           waiting        = true;
         Xamarin.Essentials.MainThread.BeginInvokeOnMainThread(() =>
         {
             captureElement = new CaptureElement
             {
                 Source = NativeDevice
             };
             waiting = false;
         });
         NativeDevice.Failed += OnFail;
         while (waiting)
         {
             Thread.Sleep(50);
         }
         Task.Run(() =>
         {
             while (Streaming)
             {
                 if (StreamFaultTimer.ElapsedMilliseconds > 1000)
                 {
                     Debug.WriteLine("Been a second without frames. forcing a call");
                     var Task = Reader.StopAsync();
                     while (Task.Status == AsyncStatus.Started)
                     {
                         Thread.Sleep(50);
                     }
                     var taskt = Reader.StartAsync();
                     while (taskt.Status == AsyncStatus.Started)
                     {
                         Thread.Sleep(50);
                     }
                     StreamFaultTimer.Reset();
                 }
             }
         });
     }
 }
        /// <summary>
        /// Stops reading from the frame reader, disposes of the reader and updates the button state.
        /// </summary>
        private async Task StopReaderAsync()
        {
            _streaming = false;

            if (_reader != null)
            {
                await _reader.StopAsync();

                _reader.FrameArrived -= Reader_FrameArrived;
                _reader.Dispose();
                _reader = null;

                _logger.Log("Reader stopped.");
            }
        }
        /// <summary>
        /// カメラプレビューを停止する
        /// </summary>
        /// <param name="onVideoModeStoppedCallback"></param>
        public async Task <bool> StopVideoModeAsync()
        {
            if (IsStreaming == false)
            {
                // すでにプレビューを停止している場合は何もしない
                return(false);
            }

            _frameReader.FrameArrived -= HandleFrameArrived;
            await _frameReader.StopAsync();

            _frameReader.Dispose();
            _frameReader = null;
            return(true);
        }
Beispiel #25
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        /// <summary>
        /// Asynchronously stops video mode.
        /// </summary>
        /// <param name="onVideoModeStoppedCallback">This callback will be invoked once video mode has been deactivated.</param>
        public async void StopVideoModeAsync(OnVideoModeStoppedCallback onVideoModeStoppedCallback)
        {
            if (IsStreaming == false)
            {
                onVideoModeStoppedCallback?.Invoke(new VideoCaptureResult(1, ResultType.InappropriateState, false));
                return;
            }

            _frameReader.FrameArrived -= HandleFrameArrived;
            await _frameReader.StopAsync();

            _frameReader.Dispose();
            _frameReader = null;

            onVideoModeStoppedCallback?.Invoke(new VideoCaptureResult(0, ResultType.Success, true));
        }
Beispiel #26
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        /// <summary>
        /// Dispose of camera pipeline resources.
        /// </summary>
        /// <returns></returns>
        public async Task CleanupAsync()
        {
            if (m_frameReader != null)
            {
                m_frameReader.FrameArrived -= FrameArrivedHandler;
                await m_frameReader.StopAsync();

                m_frameReader.Dispose();
                m_frameReader = null;
            }
            if (m_mediaCapture != null)
            {
                m_mediaCapture.Failed -= MediaCapture_Failed;
                m_mediaCapture.Dispose();
            }
            m_mediaCapture = null;
        }
Beispiel #27
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 public IAsyncAction CloseAsync()
 {
     return(Task.Run(async() =>
     {
         if (_depthReader != null)
         {
             _depthReader.FrameArrived -= DepthReader_FrameArrived;
             await _depthReader.StopAsync();
         }
         else
         {
             _networkClient.DepthFrameArrived -= NetworkClient_DepthFrameArrived;
             await _networkClient.SendCommandAsync(new CloseReader(ReaderType.Depth));
         }
         _isStarted = false;
     }).AsAsyncAction());
 }
        private async void SettingSensorData(int deviceNum, int cameraNum)
        {
            if (mediaFrameReader != null)
            {
                await mediaFrameReader.StopAsync();

                mediaFrameReader.FrameArrived -= FrameArrived;
                mediaFrameReader.Dispose();
                mediaFrameReader = null;
            }

            var mediaFrameSourceGroupList = await MediaFrameSourceGroup.FindAllAsync();

            var mediaFrameSourceGroup = mediaFrameSourceGroupList[deviceNum];
            var mediaFrameSourceInfo  = mediaFrameSourceGroup.SourceInfos[cameraNum];
            MediaFrameSourceKind kind = mediaFrameSourceInfo.SourceKind;
            var mediaCapture          = new MediaCapture();
            var settings = new MediaCaptureInitializationSettings()
            {
                SourceGroup          = mediaFrameSourceGroup,
                SharingMode          = MediaCaptureSharingMode.SharedReadOnly,
                StreamingCaptureMode = StreamingCaptureMode.Video,
                MemoryPreference     = MediaCaptureMemoryPreference.Cpu,
            };

            try
            {
                await mediaCapture.InitializeAsync(settings);

                var mediaFrameSource = mediaCapture.FrameSources[mediaFrameSourceInfo.Id];
                if (kind == MediaFrameSourceKind.Color)
                {
                    mediaFrameReader = await mediaCapture.CreateFrameReaderAsync(mediaFrameSource, MediaEncodingSubtypes.Argb32);
                }
                else
                {
                    mediaFrameReader = await mediaCapture.CreateFrameReaderAsync(mediaFrameSource, mediaFrameSource.CurrentFormat.Subtype);
                }
                mediaFrameReader.FrameArrived += FrameArrived;
                await mediaFrameReader.StartAsync();
            }
            catch (Exception)
            {
                throw;
            }
        }
    async Task OnDestroy()
    {
        await audioFrameReader.StopAsync();

        await videoFrameReader.StopAsync();

        audioFrameReader.FrameArrived -= AudioFrameArrived;
        audioStream.FlushAsync();
        audioStream.Dispose();
        audioStream = null;
        videoFrameReader.FrameArrived -= VideoFrameArrived;
        videoStream.FlushAsync();
        videoStream.Dispose();
        videoStream = null;

        mediaCapture.Dispose();
    }
Beispiel #30
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        private async Task StopReaderAsync2()
        {
            _streaming2 = false;

            if (_reader2 != null)
            {
                await _reader2.StopAsync();

                _reader2.FrameArrived -= Reader_FrameArrived2;
                _reader2.Dispose();
                _reader2 = null;

                _logger2.Log("Reader stopped.");
            }

            await UpdateButtonStateAsync2();
        }