/// <inheritdoc />
        public void OnMediaOpened(MediaEngine sender, MediaInfo mediaInfo)
        {
            if (Parent == null || sender == null)
            {
                return;
            }

            Library.GuiContext.EnqueueInvoke(async() =>
            {
                // Set initial controller properties
                // Has to be on the GUI thread as we are reading dependency properties
                sender.State.Balance             = Parent.Balance;
                sender.State.Volume              = Parent.Volume;
                sender.State.IsMuted             = Parent.IsMuted;
                sender.State.VerticalSyncEnabled = Parent.VerticalSyncEnabled;
                sender.State.ScrubbingEnabled    = Parent.ScrubbingEnabled;

                // Notify the end user media has opened successfully
                Parent.PostMediaOpenedEvent(mediaInfo);

                try
                {
                    // Start playback if we don't support pausing
                    if (sender.State.CanPause == false)
                    {
                        await sender.Play();
                        return;
                    }

                    if (Parent.LoadedBehavior == MediaPlaybackState.Play)
                    {
                        await sender.Play();
                    }
                    else if (Parent.LoadedBehavior == MediaPlaybackState.Pause)
                    {
                        await sender.Pause();
                    }
                }
                finally
                {
                    Parent.PostMediaReadyEvent();
                }
            });
        }
Beispiel #2
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        /// <inheritdoc />
        public void OnMediaOpened(MediaEngine sender, MediaInfo mediaInfo)
        {
            if (Parent == null || sender == null)
            {
                return;
            }

            GuiContext.Current.EnqueueInvoke(async() =>
            {
                // Set initial controller properties
                // Has to be on the GUI thread as we are reading dependency properties
                sender.State.Volume  = Parent.Volume;
                sender.State.IsMuted = Parent.IsMuted;
                sender.State.Balance = Parent.Balance;

                // Notify the end user media has opened successfully
                Parent.PostMediaOpenedEvent(mediaInfo);

                // Start playback if we don't support pausing
                if (sender.State.CanPause == false)
                {
                    await sender.Play();
                    return;
                }

                // ReSharper disable once ConvertIfStatementToSwitchStatement
                if (Parent.LoadedBehavior == System.Windows.Controls.MediaState.Play)
                {
                    await sender.Play();
                }
                else if (Parent.LoadedBehavior == System.Windows.Controls.MediaState.Pause)
                {
                    await sender.Pause();
                }

                Parent.PostMediaReadyEvent();
            });
        }