public void ClearEnabledMechanics() { mechanics.ResetMechanics(); mechanics.EnableBasicMechanics(); foreach (var button in buttons) { button.DeactivateButtonImage(); } changedMechanics = true; UpdateButtonsState(); }
public void ClearEnabledMechanics() { mechanics.ResetMechanics(); mechanics.EnableBasicMechanics(); foreach (var button in buttons) { button.DeactivateButtonImage(); } changedMechanics = true; UpdateButtonsState(); }