public ActionResult Index(string id) { List <Mechanical> _MechanicalError; string user = this.HttpContext.Request.RequestContext.HttpContext.User.Identity.Name; if (id == null) { id = DateTime.Now.AddDays(-1).ToString("yyyy-MM-dd") + "$"; } string _MyTime = id.Substring(0, id.LastIndexOf("$")); _MechanicalError = MechanicalErrorController.Cache.MechanicalList.FindAll(t => t.REPORTTIME.Date.Equals(DateTime.Parse(_MyTime))).ToList(); string data = ""; if (id.Length != id.IndexOf("$") + 1) { data = id.Substring(id.IndexOf("$") + 1, id.Length - id.IndexOf("$") - 1); } if (!string.IsNullOrEmpty(data)) { _MechanicalError = _MechanicalError.FindAll(t => t.MECHANICALNO.ToUpper().Contains(data.ToUpper())).OrderByDescending(t => t.REPORTTIME).ToList(); } else { _MechanicalError = _MechanicalError.OrderByDescending(t => t.REPORTTIME).ToList(); } string noData = "暂无数据"; if (_MechanicalError == null || _MechanicalError.Count == 0) { Mechanical mechanicalError = new Mechanical(); mechanicalError.MECHANICALNO = noData; _MechanicalError.Add(mechanicalError); } _MechanicalError[0].SEARCHKEY = data; _MechanicalError[0].MyDate = _MyTime; foreach (MechanicalError item in MechanicalErrorController.Cache.MechanicalErrorList) { if (item.JobNo.Equals(user) && item.ISSEND.ToUpper().Trim().Equals("Y")) { MechanicalError.UpdateMechanicalError(item.ID); } } MechanicalErrorController.Cache.RefreshCache(); return(View(_MechanicalError.ToList())); }
public void Initialize() { CustomLocalizationManager.ImportCSV("ag88/Mech.csv", ';'); clanRef = Clan.Make(); RegisterSubtypes(); MakeCards(); //foreach (var bundle in BundleManager.LoadedAssetBundles) //{ // API.Log(BepInEx.Logging.LogLevel.All, bundle.Value.GetAllAssetNames().Join()); //} Mechanical.Make(); SecondMech.Make(); MakeArtifacts(); }
public bool CreateMechanical(MechanicalCreate model) { var entity = new Mechanical() { Address = (string)model.Address, ElecService = model.ElecService, ElecServiceCondition = model.ElecServiceCondition, ServicePanel = model.ServicePanel, PanelCondition = model.PanelCondition, Wiring = model.Wiring, WiringCondition = model.WiringCondition, SwitchPlug = model.SwitchPlug, GFCPlug = model.GFCPlug, SmokeDetectors = model.SmokeDetectors }; using (var ctx = new ApplicationDbContext()) { ctx.Mechanicals.Add(entity); return(ctx.SaveChanges() == 1); } }
private Enemy SpawnEnemy(TravelForm.Selection type) { Random random = new Random(); int choose; switch (type) { case TravelForm.Selection.Forest: choose = random.Next(11); if (choose == 0) { return(Humanoid.Generate((_player.level + 5 > 10) ? 5 : _player.level)); } else { return(Beast.Generate((_player.level + 5 > 10) ? 5 : _player.level)); } case TravelForm.Selection.Cave: choose = random.Next(11); if (choose == 0) { return(Humanoid.Generate((_player.level + 5 > 20) ? 15 : (_player.level - 5 < 10) ? 15 : _player.level)); } else { return(Goblinoid.Generate((_player.level + 5 > 20) ? 15 : (_player.level - 5 < 10) ? 15 : _player.level)); } case TravelForm.Selection.Ethereal: return(Ethereal.Generate((_player.level + 5 > 90) ? 85 : (_player.level - 5 < 70) ? 75 : _player.level)); case TravelForm.Selection.Graveyard: choose = random.Next(11); if (choose == 0) { return(Humanoid.Generate((_player.level + 5 > 40) ? 35 : (_player.level - 5 < 20) ? 25 : _player.level)); } else { return(Undead.Generate((_player.level + 5 > 40) ? 35 : (_player.level - 5 < 20) ? 25 : _player.level)); } case TravelForm.Selection.Mountains: choose = random.Next(21); if (choose == 0) { return(Humanoid.Generate((_player.level + 5 > 55) ? 50 : (_player.level - 5 < 40) ? 45 : _player.level)); } else if (choose > 0 && choose < 15) { return(Giant.Generate((_player.level + 5 > 55) ? 50 : (_player.level - 5 < 40) ? 45 : _player.level)); } else { return(Dragonkin.Generate((_player.level + 5 > 55) ? 50 : (_player.level - 5 < 40) ? 45 : _player.level)); } case TravelForm.Selection.Ruins: choose = random.Next(11); if (choose == 0) { return(Humanoid.Generate((_player.level + 5 > 70) ? 65 : (_player.level - 5 < 55) ? 60 : _player.level)); } else { return(Mechanical.Generate((_player.level + 5 > 70) ? 65 : (_player.level - 5 < 55) ? 60 : _player.level)); } case TravelForm.Selection.Underworld: return(Demon.Generate((_player.level - 5 < 90) ? 95 : _player.level)); } return(null); }
public override void Draw(Graphics graphics) { base.Draw(graphics); if (IsEndTile != true) { return; } Point centerPoint = new Point(Bounds.X + Bounds.Width / 2, Bounds.Y + Bounds.Height / 2); Pen black = Pens.Black; switch (Program.puzzleType) { case Program.PuzzleType.Elec: graphics.DrawLine(black, centerPoint.X - 5, centerPoint.Y, centerPoint.X + 5, centerPoint.Y); if (Electrical.Equals(Elec.positive) == true) { // + graphics.DrawLine(black, centerPoint.X, centerPoint.Y - 5, centerPoint.X, centerPoint.Y + 5); } break; case Program.PuzzleType.Mech: if (Mechanical.Equals(Mech.jagged) == true) { int totalSpikes = 4; int spikeHeight = (Tile.size - 1) / totalSpikes; int spikeWidth = spikeHeight / 2; int y = Bounds.Y; for (int i = 0; i < totalSpikes; i++) { int x = Bounds.X + 2 + spikeHeight * i; graphics.DrawLine(black, x, y, x + spikeWidth, y + spikeHeight); graphics.DrawLine(black, x + spikeWidth, y + spikeHeight, x + spikeWidth * 2, y); } } if (Mechanical.Equals(Mech.rounded) == true) { int totalBumps = 4; int bumpRadius = (Tile.size - 1) / (totalBumps * 2); int bumpDiameter = 2 * bumpRadius; int y = Bounds.Y - 2; for (int i = 0; i < totalBumps; i++) { int x = Bounds.X + 2 + bumpDiameter * i + i; Rectangle circle = new Rectangle(x, y, bumpDiameter, bumpDiameter); graphics.DrawArc(black, circle, 0, 180); } } if (Mechanical.Equals(Mech.square) == true) { int totalMerlons = 3; int merlonWidth = (Tile.size - 1) / (totalMerlons * 2 + 1); int merlonHeight = merlonWidth + 2; for (int i = 0; i < totalMerlons; i++) { int x = Bounds.X + 2 + merlonWidth + merlonWidth * i * 2; int y = Bounds.Y; graphics.DrawLine(black, x, y, x, y + merlonHeight); graphics.DrawLine(black, x, y + merlonHeight, x + merlonWidth, y + merlonHeight); graphics.DrawLine(black, x + merlonWidth, y + merlonHeight, x + merlonWidth, y); } } break; case Program.PuzzleType.Plm: if (Plumbing.Equals(Plm.none) == true) { break; } int margin = Tile.size / 4; // O Rectangle rect = new Rectangle(Bounds.X + margin, Bounds.Y + margin, Bounds.Width - 2 * margin, Bounds.Height - 2 * margin); graphics.DrawEllipse(black, rect); if (Plumbing.Equals(Plm.closed) == true) { // Ø graphics.DrawLine(black, rect.X, rect.Y, rect.X + rect.Width, rect.Y + rect.Height); } break; } }
private static void InitCache() { MechanicalErrorList = MechanicalError.GetMechanicalErrors(); MechanicalList = Mechanical.GetMechanicals(); }
// Update is called once per frame void Update() { bool oxygenEnabled; bool powerEnabled; bool mechEnabled; RectTransform[] oxygenClicks = null; RectTransform[] mechanicalClicks = null; RectTransform[] powerClicks = null; try{ oxygen = GameObject.Find("OxygenSystem").GetComponent <Oxygen>(); oxygenClicks = oxygenObject [1].GetComponentsInChildren <RectTransform>(); oxygenEnabled = true; } catch { oxygenEnabled = false; } try{ mechanical = GameObject.Find("MechnicalSystem").GetComponent <Mechanical>(); mechanicalClicks = mechObject [1].GetComponentsInChildren <RectTransform>(); mechEnabled = true; } catch { mechEnabled = false; } try{ power = GameObject.Find("PowerSystem").GetComponent <Power>(); powerClicks = powerObject [1].GetComponentsInChildren <RectTransform>(); powerEnabled = true; } catch { powerEnabled = false; } if (Input.touchCount != 0) { Touch touch = Input.GetTouch(0); Ray ray = Camera.main.ScreenPointToRay(touch.position); var pos = Camera.main.ScreenToWorldPoint(touch.position); RaycastHit hit; if (Physics.Raycast(ray, out hit) && touch.phase == TouchPhase.Began) { if (oxygenEnabled) { for (int i = 1; i < oxygenClicks.Length; i += 2) { if (oxygen.getRoomEnable()) { if (RectTransformUtility.RectangleContainsScreenPoint(oxygenClicks [i], pos)) { // print ("Touched Oxygen " + (i / 2)); if (oxygenSystem.GetComponent <Oxygen>().getRoomStatus(i / 2) == false) { toolController.GetComponent <ToolController> ().makeWindow("Oxygen", i / 2); } } } } } if (mechEnabled) { for (int i = 0; i < mechanicalClicks.Length; i++) { if (mechanical.getRoomEnable()) { if (RectTransformUtility.RectangleContainsScreenPoint(mechanicalClicks [i], pos)) { // print ("Touched Door " + i); if (mechanicalSystem.GetComponent <Mechanical> ().getRoomStatus(i) == false) { toolController.GetComponent <ToolController> ().makeWindow("Mechanical", i); } } } } } if (powerEnabled) { for (int i = 0; i < powerClicks.Length; i++) { if (power.getRoomEnable()) { if (RectTransformUtility.RectangleContainsScreenPoint(powerClicks [i], pos)) { // print ("Touched " + powerClicks[i].name); if (powerSystem.GetComponent <Power> ().getRoomStatus(i) == false) { toolController.GetComponent <ToolController> ().makeWindow("Power", i); } } } } } } } if ((mechanical.getBrokenAmount() + oxygen.getBrokenAmount() + power.getBrokenAmount()) > brokenTotal) { updateHealthBar(); brokenTotal = mechanical.getBrokenAmount() + oxygen.getBrokenAmount() + power.getBrokenAmount(); } }