// Use this for initialization protected void Start () { canDoAnything = true; actualMechanic = Mechanic.NORMAL; rig = this.GetComponent<Rigidbody2D>(); canWalk = true; canMove = true; canScalling = true; thisCol = GetComponent<Collider2D> (); }
//non projectile public HB_Instruction(A_Fighter owner, List<HB_KeyFrame> onOffTimes, string jointName, float damage, float radius, Mechanic attackMechanic = null, ParticleSystem p = null) { this.owner = owner; this.onOffTimes = onOffTimes; this.jointName = jointName; this.damage = damage; this. radius = radius; this.attackMechanic = attackMechanic; this.particleSystem = particleSystem; this.projectileSpeed = 0.0f; this.projectileStartLocation = Vector3.zero; this.projectileDirection = Vector3.zero; }
public string DeleteMechanic(int?Id) { Booking booking; Mechanic entity = _dbContext.Mechanics.Find(Id); int count = _dbContext.Bookings.Where(a => a.MechanicId == entity.MechanicId).Count(); if (count != 0) { for (int j = 0; j < count; j++) { booking = _dbContext.Bookings.Where(a => a.MechanicId == entity.MechanicId).FirstOrDefault(); _dbContext.Bookings.Remove(booking); _dbContext.SaveChanges(); } } _dbContext.Mechanics.Remove(entity); _dbContext.SaveChanges(); return("Deleted"); }
public async Task <IActionResult> Put(int id, Mechanic mechanic) { if (id != mechanic.Id) { return(BadRequest()); } try { await _repository.Put(mechanic); } catch (DbUpdateConcurrencyException) { return(NotFound()); } return(NoContent()); }
public static Mechanic GetMechanic() { var defaultValue = string.Empty; var mechanic = new Mechanic { Id = CrossSettings.Current.GetValueOrDefault(Server.ID, 0), Title = CrossSettings.Current.GetValueOrDefault(Server.TITLE, defaultValue), Name = CrossSettings.Current.GetValueOrDefault(Server.NAME, defaultValue), ContactNo = CrossSettings.Current.GetValueOrDefault(Server.CONTACTNO, defaultValue), Address = CrossSettings.Current.GetValueOrDefault(Server.ADDRESS, defaultValue), Latitude = CrossSettings.Current.GetValueOrDefault(Server.LAT, 0d), Longitude = CrossSettings.Current.GetValueOrDefault(Server.LONG, 0d), CurrentConnection = CrossSettings.Current.GetValueOrDefault(Server.CONNECTIONID, defaultValue), ImageUrl = CrossSettings.Current.GetValueOrDefault(Server.IMAGEURL, defaultValue) }; return(mechanic); }
public IHttpActionResult PutMechanic(int id, Mechanic mechanic) { var mechanicInDb = db.Mechanics.Find(id); if (mechanicInDb == null) { return(NotFound()); } mechanicInDb.Name = mechanic.Name; mechanicInDb.Title = mechanic.Title; mechanicInDb.ContactNo = mechanic.ContactNo; mechanicInDb.Latitude = mechanic.Latitude; mechanicInDb.Longitude = mechanic.Longitude; mechanicInDb.Address = mechanic.Address; db.SaveChanges(); return(Ok(mechanicInDb)); }
public string CreateBooking(BookingViewModel model) { if (model != null) { int noOfBooking = _dbContext.Bookings.Where(a => a.VehicleId == model.VehicleId).Where(a => a.ServiceId == model.ServiceId).Count(); if (noOfBooking != 0) { return("Exist"); } Vehicle vech = _dbContext.Vehicles.Where(a => a.VehicleId == model.VehicleId).FirstOrDefault(); Mechanic mech = _dbContext.Mechanics.Where(a => a.Brand == vech.Brand).FirstOrDefault(); model.MechanicId = mech.MechanicId; model.Status = 1; Booking entity = Mapper.Map <BookingViewModel, Booking>(model); _dbContext.Bookings.Add(entity); _dbContext.SaveChanges(); return("Booking added"); } return("Model is null"); }
private void Slice() { if (Deleted || !Alive) { StopTimer(); return; } if (Aspect == null || Aspect.Deleted || !Aspect.Alive || !Aspect.InRange(this, Aspect.RangePerception * 2)) { Destroy(); return; } if (!Aspect.InCombat()) { return; } if (_Spawn == null) { _Spawn = ListPool <ISpawnable> .AcquireObject(); } if (_Spawn.Count < 3) { var s = new Mechanic(Aspect); _Spawn.Add(s); s.Spawner = this; Register(s); var p = this.GetRandomPoint3D(1, 2, Map, true, true); s.OnBeforeSpawn(p, Map); s.MoveToWorld(p, Map); s.OnAfterSpawn(); } }
public void signUpClicked() { if (signUpFirstName.text == "" | signUpLastName.text == "" | signUpEmail.text == "" | signUpPassword.text == "") { //input field message SSTools.ShowMessage("input field empty", SSTools.Position.bottom, SSTools.Time.twoSecond); return; } if (isMechanicSelected) { //checks if email already in use if (!dictionaryMechanic.ContainsKey(signUpEmail.text)) { //creates mechanic account by adding mechanic object to dictionary Mechanic mechanica; mechanica = new Mechanic(signUpFirstName.text, signUpLastName.text, signUpEmail.text, signUpPassword.text); dictionaryMechanic.Add(signUpEmail.text, mechanica); SSTools.ShowMessage("new account created", SSTools.Position.bottom, SSTools.Time.twoSecond); } else { SSTools.ShowMessage("email account already in use", SSTools.Position.bottom, SSTools.Time.twoSecond); } } else { //checks if email already in use if (!dictionaryCustomer.ContainsKey(signUpEmail.text)) { //creates customer account by adding customer object to dictionary Customer customera; customera = new Customer(signUpFirstName.text, signUpLastName.text, signUpEmail.text, signUpPassword.text); dictionaryCustomer.Add(signUpEmail.text, customera); SSTools.ShowMessage("new account created", SSTools.Position.bottom, SSTools.Time.twoSecond); } else { SSTools.ShowMessage("email account already in use", SSTools.Position.bottom, SSTools.Time.twoSecond); } } }
public bool updateMechanicDetails(MechanicViewModel model) { try { Mechanic mechanic = _dbContext.Mechanics.Where(s => model.ExternalID.Equals(s.ExternalID)).FirstOrDefault(); if (mechanic.Name != null) { var config = new MapperConfiguration(cfg => cfg.CreateMap <MechanicViewModel, Mechanic>()); var mapper = new Mapper(config); mapper.Map <MechanicViewModel, Mechanic>(model, mechanic); _dbContext.SaveChanges(); return(true); } } catch (Exception ex) { //return false; } return(false); }
internal void PopulateEffectInfo() { combinedEffectMechanics = Mechanic.AsFlag(); maxTargetingRadius = 0.0f; foreach (SpellEffectInfo spellEffectInfo in spellEffectInfos) { if (spellEffectInfo is EffectApplyAura auraApplyEffect) { for (int index = 0; index < auraApplyEffect.AuraInfo.AuraEffects.Count; index++) { combinedEffectMechanics |= auraApplyEffect.AuraInfo.AuraEffects[index].Mechanics.AsFlag(); } } if (spellEffectInfo.Targeting is SpellTargetingArea areaTargeting) { maxTargetingRadius = Mathf.Max(areaTargeting.MaxRadius, maxTargetingRadius); } } }
public string UpdateMechanic(Mechanic Mechanic) { var MechanicFromDb = _db.Mechanic.Where(c => c.Id == Mechanic.Id && c.IsActive == true).FirstOrDefault(); if (MechanicFromDb != null) { MechanicFromDb.Email = Mechanic.Email; MechanicFromDb.ContactNo = Mechanic.ContactNo; MechanicFromDb.CreatedBy = Mechanic.CreatedBy; MechanicFromDb.Name = Mechanic.Name; MechanicFromDb.DealerId = Mechanic.DealerId; MechanicFromDb.UpdatedBy = Mechanic.UpdatedBy; MechanicFromDb.UpdatedDate = DateTime.Now; _db.Entry(MechanicFromDb).State = EntityState.Modified; _db.SaveChanges(); return("Success"); } return("Error"); }
public override void Init(DungeonMechanic _spawner, Mechanic _incomingMech) { _canMove = true; _myAgent = gameObject.GetComponent <NavMeshAgent>(); _myAgent.enabled = false; _mySpawner = _spawner; _myMechanic = _incomingMech; _menuRef = Menuing.Instance; _myBody = transform.GetChild(2).gameObject; _myRenderer = _myBody.GetComponent <SkinnedMeshRenderer>(); _mySpookiness = _myRenderer.materials[1]; _spookColor = _mySpookiness.color; _spookColor.a = 0; _myRenderer.materials[1] = _mySpookiness; _myAnimations = GetComponent <Animator>(); _myAnimations.Play("Moving", 0); _startTime = Time.time; }
public ActionResult EditMechanic(int id, Mechanic mechanic) { SelectList qualification = new SelectList(employeesDAO.GetAllQualification()); ViewBag.Qualification = qualification; try { if (mechanicDAO.EditMechanic(id, mechanic)) { return(RedirectToAction("IndexH")); } else { return(View("EditMechanic")); } } catch { return(View("EditMechanic")); } }
public void Test7_GetMechanicAndMechanic() { Mechanic testMechanic = new Mechanic("Russ"); testMechanic.Save(); Clients firstClients = new Clients("Joe", testMechanic.GetId()); firstClients.Save(); Clients secondClients = new Clients("Rouz", testMechanic.GetId()); secondClients.Save(); List <Clients> testClientsList = new List <Clients> { firstClients, secondClients }; List <Clients> resultClientsList = testMechanic.GetClients(); Assert.Equal(testClientsList, resultClientsList); }
// Use this for initialization void Start() { animationscript = transform.GetComponent <animationScript>(); activitymanager = transform.GetComponent <activityManager> (); //creating customers Customer customer1 = new Customer(1, "harry", "hazelton", "h", "p"); Customer customer2 = new Customer(2, "Connor", "Jones", "c", "p"); //adding customers to dictionary dictionaryCustomer.Add(customer1.getEmail(), customer1); dictionaryCustomer.Add(customer2.getEmail(), customer2); Mechanic mechanic1 = new Mechanic(3, "Steve", "Harvey", "s", "p"); Mechanic mechanic2 = new Mechanic(4, "Aladin", "Harvey", "a", "p"); //adding mechanics to dictionary dictionaryMechanic.Add(mechanic1.getEmail(), mechanic1); dictionaryMechanic.Add(mechanic2.getEmail(), mechanic2); //create service request customer2.car = new Car(); customer2.car.setMake("toyota"); customer2.car.setModel("aurion"); print(customer1.car.getMake()); activitymanager.addServiceRequest(new serviceRequestReciept("fuel", 29f)); activitymanager.getServiceRequest(0).customerId = customer2.getID(); activitymanager.getServiceRequest(0).car = new Car(); activitymanager.getServiceRequest(0).car.setMake("toyota"); activitymanager.getServiceRequest(0).car.setModel("aurion"); customer2.addServiceRequest(activitymanager.getServiceRequest(0)); Data data = new Data(); data.saveCustomer(customer2); }
public static string GetMechanicName(Mechanic mechanic) { switch (mechanic) { case Mechanic.None: return "No Mechanics"; case Mechanic.AdjacentBuff: return "Adjacent Buff"; case Mechanic.AffectedBySpellPower: return "Affected By Spell Power"; case Mechanic.DivineShield: return "Divine Shield"; case Mechanic.HealTarget: return "Heal Target"; case Mechanic.ImmuneToSpellpower: return "Immune To Spell Power"; case Mechanic.OneTurnEffect: return "One Turn Effect"; default: return mechanic.ToString(); } }
private User AddDefaultAdmin() { var mechanic = new Mechanic("Bosse", "Andersson", new DateTime(1967, 05, 23)); mechanic.Skills.Add("Motor"); mechanic.Skills.Add("Hjul"); mechanic.Skills.Add("Bromsar"); mechanic.Skills.Add("Vindrutor"); mechanic.Skills.Add("Kaross"); _mechanicdb.Save(mechanic); var user = new User(); user.Username = "******"; user.Password = "******"; user.UserID = mechanic.MechanicID; user.Admin = true; return(user); }
/// <summary> /// Admin och användare kan lägga till kompetenser. /// </summary> /// <param name="mechanic"></param> /// <param name="skill"></param> public void AddSkill(Mechanic mechanic, string skill) { _mechanics = _mechanicdb.Load(); foreach (var item in _mechanics) { if (item.MechanicID == mechanic.MechanicID) { foreach (var mechSkill in item.Skills) { if (item.Skills.Contains(skill)) { return; } } //Totalt 5 skills! mechanic.Skills.Add(skill); _mechanicdb.Save(mechanic); return; } } }
public Mechanic AddMechanic(Mechanic mechanic) { try { if (mechanic != null) { if (mechanic.Id == 0) { _dbContext.mechanics.Add(mechanic); _dbContext.SaveChanges(); var user = _dbContext.mechanics.Where(x => x.Email == mechanic.Email).FirstOrDefault(); user.MechanicNo = "M" + user.Id; _dbContext.Entry(user).State = EntityState.Modified; _dbContext.SaveChanges(); MyLogger.GetInstance().Info(mechanic.Name + " added successfully"); return(user); } else { _dbContext.Entry(mechanic).State = EntityState.Modified; _dbContext.SaveChanges(); MyLogger.GetInstance().Info(mechanic.Name + " updated successfully"); return(mechanic); } } else { return(null); } } catch (Exception ex) { MyLogger.GetInstance().Info(ex.Message); return(null); } }
public ChangeMechanicPage(Mechanic mechanic, List <Mechanic> mechanics) { InitializeComponent(); Mechanic = mechanic; Mechanics = mechanics; this.mechanicToChangeNamelabel.Content = mechanic.Name; foreach (Component qualification in mechanic.Qualifications) { if (qualification == Component.Bromsar) { this.brakesCheckBox.IsChecked = true; } if (qualification == Component.Däck) { this.tiresCheckBox.IsChecked = true; } if (qualification == Component.Kaross) { this.carrieageBodyCheckBox.IsChecked = true; } if (qualification == Component.Motor) { this.engineCheckBox.IsChecked = true; } if (qualification == Component.Vindrutor) { this.windShieldCheckBox.IsChecked = true; } } }
public async Task AddMechanic(List <Mechanic> mechanics, string name, DateTime birthday, DateTime employmentDate) { if (birthday > DateTime.Now || birthday < DateTime.Parse("1900-01-01")) { throw new DateOutOfReachException(); } else if (employmentDate > DateTime.Now || employmentDate < DateTime.Parse("1900-01-01")) { throw new DateOutOfReachException(); } Mechanic mechanic = new Mechanic(); mechanic.Name = name; mechanic.BirthDay = birthday; mechanic.EmploymentDate = employmentDate; mechanic.Qualifications = qualifications; mechanic.IdNumber = Guid.NewGuid(); mechanics.Add(mechanic); await DataAccess.SaveData <Mechanic>(mechanics, FileName.Mechanic); }
// Use this for initialization public virtual void Init(DungeonMechanic _spawner, Mechanic _incomingMech) { _myAgent = GetComponent <NavMeshAgent>(); _mySpawner = _spawner; _myMechanic = _incomingMech; _target = PlayerController.Instance; _menuRef = Menuing.Instance; _myBody = transform.GetChild(2).gameObject; _myRenderer = _myBody.GetComponent <SkinnedMeshRenderer>(); _mySpookiness = _myRenderer.materials[1]; if (_myMechanic == Mechanic.COLOR) { _mySpookiness.color = _myColor; } _spookColor = _mySpookiness.color; _spookColor.a = 0; _mySpookiness.color = _spookColor; _myRenderer.materials[1] = _mySpookiness; _myAnimations = GetComponent <Animator>(); _myAnimations.Play("Movement", 0); }
public Mechanic GetMechanicOfDriver(Driver inDriver) { if (inDriver.IsReserveDriver()) { inDriver = this.contractManager.GetDriverSittingOut(); } this.mMechanics.Clear(); this.contractManager.GetAllMechanics(ref this.mMechanics); int count = this.mMechanics.Count; for (int index = 0; index < count; ++index) { Mechanic mMechanic = this.mMechanics[index]; foreach (Driver driver in mMechanic.GetDrivers()) { if (driver == inDriver) { return(mMechanic); } } } return((Mechanic)null); }
private async void RemoveMechanicButton_Click(object sender, RoutedEventArgs e) { if (mechanicList.SelectedItem == null) { MessageBox.Show("Ingen användare är vald!"); return; } else { Mechanic choosenMechanic = Mechanics[mechanicList.SelectedIndex]; ManageUsers manageUsers = new ManageUsers(); List <User> users = manageUsers.AllUsers(); int connectedToUser = users .FindIndex(user => user.MechanicId == choosenMechanic.IdNumber); if (connectedToUser > 0) { var result = MessageBox.Show("Användaren som är kopplad till den här mekanikern kommer också att raderas. Vill du fortsätta?", "Varning!", MessageBoxButton.YesNo); if (result == MessageBoxResult.Yes) { await manageUsers.DeleteUser(users[connectedToUser], users); await ManageMechanics.DeleteMechanic(choosenMechanic, Mechanics); } } else { await ManageMechanics.DeleteMechanic(choosenMechanic, Mechanics); } } UpdateMechanicList(); }
Guid IMechanicService.RegisterMechanic(RegisterMechanicViewModel model) { _unitOfWork.BeginTransaction(); var mechanic = new Mechanic(model.UserName, model.Password, model.Email, model.CompanyName, model.City, model.Country, model.PostalCode, model.Address); if (_mechanicRepository.emailTaken(mechanic)) { _unitOfWork.Commit(); throw new Exception(ExceptionMessages.MechanicException.EMAIL_TAKEN); } var isTaken = _mechanicRepository.userNameTaken(mechanic); if (isTaken) { _unitOfWork.Commit(); throw new Exception(ExceptionMessages.MechanicException.USERNAME_TAKEN); } _mechanicRepository.Add(mechanic); _unitOfWork.Commit(); return(mechanic.Id); }
public bool AddMechanic(Mechanic mechanic, int id) { Connect(); try { string sql = "INSERT INTO Mechanic" + "(id, Qualification) VALUES (@id, @Qualification)"; SqlCommand cmd_SQL = new SqlCommand(sql, Connection); cmd_SQL.Parameters.AddWithValue("@id", id); cmd_SQL.Parameters.AddWithValue("@Qualification", mechanic.Qualification); cmd_SQL.ExecuteNonQuery(); } catch (Exception e) { log.Error("ERROR: " + e.Message); return(false); } finally { Disconnect(); } return(true); }
public IHttpActionResult PostMechanic(Mechanic mechanic) { if (!ModelState.IsValid) { return(BadRequest(ModelState)); } var mechanicInDb = db.Mechanics.Where(m => m.ContactNo == mechanic.ContactNo).FirstOrDefault(); if (mechanicInDb != null) { return(CreatedAtRoute("DefaultApi", new { id = mechanicInDb.Id }, mechanicInDb)); } var initial = mechanic.Name[0].ToString().ToUpper(); mechanic.ImageUrl = $"Images\\{initial}.jpg"; db.Mechanics.Add(mechanic); db.SaveChanges(); return(CreatedAtRoute("DefaultApi", new { id = mechanic.Id }, mechanic)); }
private void Delete_Click(object sender, RoutedEventArgs e) { Errands errandSelected = lv_Errand.SelectedItem as Errands; if (errandSelected != null) { string jsonFromFile; using (var reader = new StreamReader(mechpath)) { jsonFromFile = reader.ReadToEnd(); } var readFromJson = JsonConvert.DeserializeObject <List <Mechanic> >(jsonFromFile); mechanics = readFromJson; Mechanic mechanic = readFromJson.FirstOrDefault(x => x.ErrandIDArray[0] == errandSelected.ErrandID); Mechanic mechanic2 = readFromJson.FirstOrDefault(x => x.ErrandIDArray[1] == errandSelected.ErrandID); if (mechanic != null) { mechanic.ErrandIDArray[0] = Guid.Empty; } if (mechanic2 != null) { mechanic2.ErrandIDArray[1] = Guid.Empty; } if (errandSelected != null) { errands.Remove(errandSelected); } DeleteTheErrand(); Overrite <Mechanic>(mechpath, mechanics); ErrandViewer.Children.Clear(); ErrandViewer.Children.Add(new UserControlNewErrand()); } }
private void UpdateAssembledCars(string[] selectedCars, Mechanic mechanicToUpdate) { if (selectedCars == null) { mechanicToUpdate.AssembledCars = new List <AssembledCar>(); return; } var selectedCarsHS = new HashSet <string>(selectedCars); var assembledCars = new HashSet <int> (mechanicToUpdate.AssembledCars.Select(c => c.Car.ID)); foreach (var car in _context.Cars) { if (selectedCarsHS.Contains(car.ID.ToString())) { if (!assembledCars.Contains(car.ID)) { mechanicToUpdate.AssembledCars.Add(new AssembledCar { MechanicID = mechanicToUpdate.ID, CarID = car.ID }); } } else { if (assembledCars.Contains(car.ID)) { AssembledCar carToRemove = mechanicToUpdate.AssembledCars.FirstOrDefault(i => i.CarID == car.ID); _context.Remove(carToRemove); } } } }
public void UnparkCommand(Client player, int vehicleId) { VehicleModel vehicle = Vehicles.GetParkedVehicleById(vehicleId); if (vehicle == null) { // There's no vehicle with that identifier NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_ERROR + Messages.ERR_VEHICLE_NOT_EXISTS); } else if (Vehicles.HasPlayerVehicleKeys(player, vehicle) == false) { NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_ERROR + Messages.ERR_NOT_CAR_KEYS); } else { foreach (ParkingModel parking in parkingList) { if (player.Position.DistanceTo(parking.position) < 2.5f) { // Check whether the vehicle is in this parking if (parking.id == vehicle.parking) { int playerMoney = NAPI.Data.GetEntitySharedData(player, EntityData.PLAYER_MONEY); switch (parking.type) { case Constants.PARKING_TYPE_PUBLIC: break; case Constants.PARKING_TYPE_SCRAPYARD: break; case Constants.PARKING_TYPE_DEPOSIT: // Remove player's money if (playerMoney >= Constants.PRICE_PARKING_DEPOSIT) { NAPI.Data.SetEntitySharedData(player, EntityData.PLAYER_MONEY, playerMoney - Constants.PRICE_PARKING_DEPOSIT); String message = String.Format(Messages.INF_UNPARK_MONEY, Constants.PRICE_PARKING_DEPOSIT); NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_INFO + message); } else { String message = String.Format(Messages.ERR_PARKING_NOT_MONEY, Constants.PRICE_PARKING_DEPOSIT); NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_ERROR + message); return; } break; } // Get parked vehicle model ParkedCarModel parkedCar = GetParkedVehicle(vehicleId); // Recreate the vehicle Vehicle newVehicle = NAPI.Vehicle.CreateVehicle(NAPI.Util.VehicleNameToModel(vehicle.model), parking.position, vehicle.rotation.Z, new Color(0, 0, 0), new Color(0, 0, 0)); NAPI.Vehicle.SetVehicleNumberPlate(newVehicle, vehicle.plate == String.Empty ? "LS " + (1000 + vehicle.id) : vehicle.plate); NAPI.Vehicle.SetVehicleEngineStatus(newVehicle, false); NAPI.Vehicle.SetVehicleLocked(newVehicle, false); if (vehicle.colorType == Constants.VEHICLE_COLOR_TYPE_PREDEFINED) { NAPI.Vehicle.SetVehiclePrimaryColor(newVehicle, Int32.Parse(vehicle.firstColor)); NAPI.Vehicle.SetVehicleSecondaryColor(newVehicle, Int32.Parse(vehicle.secondColor)); NAPI.Vehicle.SetVehiclePearlescentColor(newVehicle, vehicle.pearlescent); } else { String[] firstColor = vehicle.firstColor.Split(','); String[] secondColor = vehicle.secondColor.Split(','); NAPI.Vehicle.SetVehicleCustomPrimaryColor(newVehicle, Int32.Parse(firstColor[0]), Int32.Parse(firstColor[1]), Int32.Parse(firstColor[2])); NAPI.Vehicle.SetVehicleCustomSecondaryColor(newVehicle, Int32.Parse(secondColor[0]), Int32.Parse(secondColor[1]), Int32.Parse(secondColor[2])); } NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_ID, vehicle.id); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_MODEL, vehicle.model); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_POSITION, parking.position); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_ROTATION, vehicle.rotation); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_COLOR_TYPE, vehicle.colorType); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_FIRST_COLOR, vehicle.firstColor); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_SECOND_COLOR, vehicle.secondColor); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_PEARLESCENT_COLOR, vehicle.pearlescent); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_FACTION, vehicle.faction); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_PLATE, vehicle.plate); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_OWNER, vehicle.owner); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_PRICE, vehicle.price); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_GAS, vehicle.gas); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_KMS, vehicle.kms); // Update parking values NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_DIMENSION, 0); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_PARKING, 0); NAPI.Data.SetEntityData(newVehicle, EntityData.VEHICLE_PARKED, 0); // Add tunning Mechanic.AddTunningToVehicle(newVehicle); // Unlink from the parking parkedCars.Remove(parkedCar); return; } // The vehicle is not in this parking NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_ERROR + Messages.ERR_VEHICLE_NOT_THIS_PARKING); return; } } // Player's not in any parking NAPI.Chat.SendChatMessageToPlayer(player, Constants.COLOR_ERROR + Messages.ERR_NOT_PARKING_NEAR); } }
public async void AddMechanicButton_Click(object sender, RoutedEventArgs e) { string someString = tbDateOfBirth.Text; DateTime DateOfBirth; DateTime.Now.ToString("yyyy-MM-dd"); try { DateOfBirth = DateTime.Parse(someString); } catch (FormatException) { throw new DateTimeException(); } catch (Exception ex) { MessageBox.Show(ex.Message); return; } if (!Regex.IsMatch(tbDateOfEmployment.Text, @"^\d{4}-((0\d)|(1[012]))-(([012]\d)|3[01])$")) { MessageBox.Show("Enter a valid date for Date of Employment. YYYY-MM-DD"); return; } if (!Regex.IsMatch(tbEmploymentEnds.Text, @"^\d{4}-((0\d)|(1[012]))-(([012]\d)|3[01])$")) { MessageBox.Show("Enter a valid date for Employment Ends. YYYY-MM-DD"); return; } string firstName = this.tbFirstName.Text; string surName = this.tbSurName.Text; string dateOfBirth = this.tbDateOfBirth.Text; string dateOfEmployment = this.tbDateOfEmployment.Text; string employmentEnds = this.tbEmploymentEnds.Text; string EnginesAreChecked = ((bool)cbEnginesYes.IsChecked) ? "Yes" : "No"; string TiresAreChecked = ((bool)cbTiresYes.IsChecked) ? "Yes" : "No"; string BrakesAreChecked = ((bool)cbBrakesYes.IsChecked) ? "Yes" : "No"; string WindshieldsAreChecked = ((bool)cbWindshieldsYes.IsChecked) ? "Yes" : "No"; string VehicleBodyIsChecked = ((bool)cbVehicleBodyYes.IsChecked) ? "Yes" : "No"; Mechanic mechanic = new Mechanic { FirstName = firstName, SurName = surName, DateOfBirth = dateOfBirth, DateOfEmployment = dateOfEmployment, EndDate = employmentEnds, MechID = Guid.NewGuid(), CanFixEngines = EnginesAreChecked, CanFixTires = TiresAreChecked, CanFixBrakes = BrakesAreChecked, CanFixWindshields = WindshieldsAreChecked, CanFixVehicleBody = VehicleBodyIsChecked, ErrandIDArray = new Guid[2], ActiveErrands = 0 }; //hej string jsonFromFile1; using (var reader = new StreamReader(mechpath)) { jsonFromFile1 = reader.ReadToEnd(); } List <Mechanic> mechanics1; if (jsonFromFile1 == "") { mechanics1 = new List <Mechanic>(); mechanics = mechanics1; } else { mechanics1 = JsonConvert.DeserializeObject <List <Mechanic> >(jsonFromFile1); } if (mechanics != null) { //READ if (mechanics.Count >= 1) { string jsonFromFile; using (var reader = new StreamReader(mechpath)) { jsonFromFile = reader.ReadToEnd(); } var readFromJson = JsonConvert.DeserializeObject <List <Mechanic> >(jsonFromFile); mechanics.Add(mechanic); var jsonToWrite = JsonConvert.SerializeObject(mechanics, Formatting.Indented); using (var writer = new StreamWriter(mechpath)) { await writer.WriteAsync(jsonToWrite); } } //ADD else { mechanics.Add(mechanic); var jsonToWrite = JsonConvert.SerializeObject(mechanics, Formatting.Indented); var fs = File.OpenWrite(mechpath); using (var writer = new StreamWriter(fs)) { await writer.WriteAsync(jsonToWrite); } } AddMechView.Children.Clear(); AddMechView.Children.Add(new AddMechanic()); MessageBox.Show(AddMessage); } }
public void SetActualMechanic(Mechanic m){ if (m == Mechanic.NORMAL) { rig.gravityScale = 1f; colliding = null; actualMechanic = m; } else { actualMechanic = m; } }
private async void AssignMechanicToErrand_Click(object sender, RoutedEventArgs e) { Errands errands1 = _selectedErrand; var mechanic = MechanicChoose.SelectedItem as Mechanic; mechanic.ErrandIDMech = errands1.ErrandID; var indexOfMechanic = mechanics.FindIndex(x => x.ErrandIDMech == errands1.ErrandID); mechanics[indexOfMechanic] = mechanic; errands1.FirstName = mechanic.FirstName; errands1.LastName = mechanic.SurName; string CFB = mechanic.CanFixBrakes; string CFE = mechanic.CanFixEngines; string CFT = mechanic.CanFixTires; string CFV = mechanic.CanFixVehicleBody; string CFW = mechanic.CanFixWindshields; string compNeed = errands1.ComponentsNeeded; //========================================================================================= _mechanic = mechanic; var totalElementsInArray = mechanic.ErrandIDArray; var numberOfElements = (bool)mechanic.HasErrands ? totalElementsInArray.Count() : 0; if (mechanic.ErrandIDArray[0].Equals(Guid.Empty)) { _index = 0; mechanic.ErrandIDArray[_index] = errands1.ErrandID; var SetValueToMechanic = mechanics.FindIndex(x => x.ErrandIDArray[_index] == errands1.ErrandID); mechanics[SetValueToMechanic] = mechanic; _index++; } else if ((mechanic.ErrandIDArray[1].Equals(Guid.Empty))) { _index = 1; mechanic.ErrandIDArray[_index] = errands1.ErrandID; var SetValueToMechanic = mechanics.FindIndex(x => x.ErrandIDArray[_index] == errands1.ErrandID); mechanics[SetValueToMechanic] = mechanic; _index++; } else { MessageBox.Show("This mechanic has 2 errands already.", "Choose another mechanic.", MessageBoxButton.OK, MessageBoxImage.Information); return; } //========================================================================================= if ((totalElementsInArray[0].Equals(Guid.Empty)) && (totalElementsInArray[1].Equals(Guid.Empty))) { mechanic.ErrandAmount = 0; } else if ((totalElementsInArray[0] != (Guid.Empty)) && (totalElementsInArray[1] != (Guid.Empty))) { mechanic.ErrandAmount = 2; } else if ((totalElementsInArray[0] != (Guid.Empty)) || (totalElementsInArray[1] != (Guid.Empty))) { mechanic.ErrandAmount = 1; } //========================================================================================= if (mechanics.Count >= 1) { string jsonFromFile; using (var reader = new StreamReader(mechpath)) { jsonFromFile = reader.ReadToEnd(); } var readFromJson = JsonConvert.DeserializeObject <List <Mechanic> >(jsonFromFile); //mechanics.Clear(); //mechanics.Add(mechanic); var jsonToWrite = JsonConvert.SerializeObject(mechanics, Formatting.Indented); using (var writer = new StreamWriter(mechpath)) { await writer.WriteAsync(jsonToWrite); } } //ADD errands.Remove(_selectedErrand); if (((compNeed == "CarTires" || compNeed == "MCTires" || compNeed == "BusTires" || compNeed == "TruckTires") && CFT == "Yes") || ((compNeed == "CarBrakes" || compNeed == "MCBrakes" || compNeed == "BusBrakes" || compNeed == "TruckBrakes") && CFB == "Yes") || ((compNeed == "CarMotors" || compNeed == "MCMotors" || compNeed == "BusMotors" || compNeed == "TruckMotors") && CFE == "Yes") || ((compNeed == "CarWindshields" || compNeed == "MCWindshields" || compNeed == "BusWindshields" || compNeed == "TruckWindshields") && CFW == "Yes") || ((compNeed == "CarVehicleBodies" || compNeed == "MCVehicleBodies" || compNeed == "BusVehicleBodies" || compNeed == "TruckVehicleBodies") && CFV == "Yes")) { if (errands.Count >= 1) { string jsonFromFile; using (var reader = new StreamReader(pathforErrand)) { jsonFromFile = reader.ReadToEnd(); } var readFromJson = JsonConvert.DeserializeObject <List <Mechanic> >(jsonFromFile); errands.Add(errands1); var jsonToWrite = JsonConvert.SerializeObject(errands, Formatting.Indented); using (var writer = new StreamWriter(pathforErrand)) { await writer.WriteAsync(jsonToWrite); } } else { errands.Add(errands1); var jsonToWrite = JsonConvert.SerializeObject(errands, Formatting.Indented); var fs = File.OpenWrite(pathforErrand); using (var writer = new StreamWriter(fs)) { await writer.WriteAsync(jsonToWrite); } } ChooseMechanic.Children.Clear(); ChooseMechanic.Children.Add(new UserControlNewErrand()); } else { MessageBox.Show("Does not have the competence, choose another mechanic!"); } }
void Start() { lifescript = gameObject.AddComponent<Lives>(); //gameoverpanel.Init(); ms = gameObject.AddComponent<ModeSelect>(); if (ms.getMode() == 1) { mc = FindObjectOfType<Mechanic>(); } if (ms.getMode() == 2) { gmc = FindObjectOfType<GrannyMechanic>(); } charanimator = FindObjectOfType<CollisionPlayer>().gameObject.GetComponentInChildren<Animator>(); sfxm = FindObjectOfType<SFXManager>().GetComponent<SFXManager>(); audiom = FindObjectOfType<AudioRegulator>().gameObject; lives = 3; realTime = 0f; slowdown = false; badtrip = false; activeSlow = false; activeTrip = false; }