private static void Start()
 {
     lastFrameCounter = Engine.FrameCounter;
     watch.Restart();
     $"Benchmark Start: {InputController.TasFilePath}".Log();
     MeasureProfiler.StartCollectingData();
 }
Beispiel #2
0
        private void LoadModels(IProgressReceiver progressReceiver, McResourcePack resourcePack, bool replaceModels,
                                bool reportMissingModels)
        {
            Stopwatch sw            = Stopwatch.StartNew();
            var       modelRegistry = RegistryManager.GetRegistry <ResourcePackModelBase>();

            int imported = 0;

            if (modelRegistry is BlockModelRegistry bmr)
            {
                imported = bmr.LoadResourcePack(progressReceiver, resourcePack);
            }

            Log.Info($"Imported {imported} block models from resourcepack in {sw.ElapsedMilliseconds}ms!");

            sw.Restart();

            MeasureProfiler.StartCollectingData();
            imported = BlockFactory.LoadBlockstates(RegistryManager, this, resourcePack, replaceModels, reportMissingModels, progressReceiver);
            MeasureProfiler.SaveData();

            MeasureProfiler.StopCollectingData();

            Log.Info($"Imported {imported} blockstates from resourcepack in {sw.ElapsedMilliseconds}ms!");
        }
        private static Session RunProfiler(Config config)
        {
            Trace.Verbose("DotTrace.RunConsole: Looking for runner...");

            var runnerPath = ConsoleRunnerPackage.GetRunnerPath();

            var commandLine = new StringBuilder();

            commandLine.Append($"attach {Process.GetCurrentProcess().Id}");
            commandLine.Append($" --profiling-type={config.Type}");
            commandLine.Append(" --service-input=stdin --service-output=On");
            commandLine.Append(" --collect-data-from-start=Off");
            commandLine.Append(" --use-api");

            if (config.LogFile != null)
            {
                commandLine.Append($" \"--log-file={config.LogFile}\" --debug-logging");
            }

            if (config.IsOverwriteSnapshot)
            {
                commandLine.Append(" --overwrite");
            }

            if (config.SnapshotDir != null)
            {
                commandLine.Append($" \"--save-to={config.SnapshotDir}\"");
            }

            if (config.SnapshotFile != null)
            {
                commandLine.Append($" \"--save-to={config.SnapshotFile}\"");
            }

            if (config.AskUacElevationIfRequired && config.Type == Config.ProfilingType.Timeline)
            {
                commandLine.Append(" --ask-uac-elevation");
            }

            if (config.OtherArguments != null)
            {
                commandLine.Append(' ').Append(config.OtherArguments);
            }

            Trace.Info("DotTrace.RunConsole:\n  runner = `{0}`\n  arguments = `{1}`", runnerPath, commandLine);

            var collectedSnapshots = new CollectedSnapshots();
            var consoleProfiler    = new ConsoleProfiler(
                runnerPath,
                commandLine.ToString(),
                MessageServicePrefix,
                CltPresentableName,
                () => (MeasureProfiler.GetFeatures() & MeasureFeatures.Ready) == MeasureFeatures.Ready,
                collectedSnapshots);

            Trace.Verbose("DotTrace.RunConsole: Runner started.");

            return(new Session(consoleProfiler, collectedSnapshots));
        }
        private static void Stop()
        {
            MeasureProfiler.SaveData();
            ulong frames          = Engine.FrameCounter - lastFrameCounter;
            float framesPerSecond = (int)Math.Round(1 / Engine.RawDeltaTime);

            $"Benchmark Stop: frames={frames} time={watch.ElapsedMilliseconds}ms avg_speed={frames / framesPerSecond / watch.ElapsedMilliseconds * 1000f}"
            .Log();
            watch.Stop();
        }
Beispiel #5
0
        static void VwSalesByCategoryContainsPerf()
        {
            var benchmark = new QueryGenerationBenchmark();

            benchmark.DataProvider = ProviderName.Access;

#if JETBRAINS
            MeasureProfiler.StartCollectingData();
#endif
            benchmark.VwSalesByCategoryContains();
            for (int i = 0; i < 100; i++)
            {
                benchmark.VwSalesByCategoryContains();
            }
#if JETBRAINS
            MeasureProfiler.StopCollectingData();
            //			MeasureProfiler.StopCollectingData();
            MeasureProfiler.SaveData();
#endif
        }
Beispiel #6
0
        private void HandleChunk(byte[] chunkData, int cx, int cz, Action <ChunkColumn> callback)
        {
            MeasureProfiler.StartCollectingData();
            var profiler = MiniProfiler.StartNew("BEToJavaColumn");

            try
            {
                using (MemoryStream stream = new MemoryStream(chunkData))
                {
                    NbtBinaryReader defStream = new NbtBinaryReader(stream, true);

                    int count = defStream.ReadByte();
                    if (count < 1)
                    {
                        Log.Warn("Nothing to read");
                        return;
                    }

                    ChunkColumn chunkColumn = new ChunkColumn();
                    chunkColumn.IsDirty = true;
                    chunkColumn.X       = cx;
                    chunkColumn.Z       = cz;

                    for (int s = 0; s < count; s++)
                    {
                        var section = chunkColumn.Sections[s] as ChunkSection;
                        if (section == null)
                        {
                            section = new ChunkSection(s, true);
                        }

                        int version = defStream.ReadByte();

                        if (version == 1 || version == 8)
                        {
                            int storageSize = defStream.ReadByte();

                            for (int storage = 0; storage < storageSize; storage++)
                            {
                                int  paletteAndFlag = defStream.ReadByte();
                                bool isRuntime      = (paletteAndFlag & 1) != 0;
                                int  bitsPerBlock   = paletteAndFlag >> 1;
                                int  blocksPerWord  = (int)Math.Floor(32f / bitsPerBlock);
                                int  wordCount      = (int)Math.Ceiling(4096.0f / blocksPerWord);

                                uint[] words = new uint[wordCount];
                                for (int w = 0; w < wordCount; w++)
                                {
                                    int word = defStream.ReadInt32();
                                    words[w] = SwapBytes((uint)word);
                                }

                                uint[] pallete = new uint[0];

                                if (isRuntime)
                                {
                                    int palleteSize = VarInt.ReadSInt32(stream);
                                    pallete = new uint[palleteSize];

                                    for (int pi = 0; pi < pallete.Length; pi++)
                                    {
                                        var ui = (uint)VarInt.ReadSInt32(stream);
                                        pallete[pi] = ui;
                                    }

                                    if (palleteSize == 0)
                                    {
                                        Log.Warn($"Pallete size is 0");
                                        continue;
                                    }
                                }

                                int position = 0;
                                for (int w = 0; w < wordCount; w++)
                                {
                                    uint word = words[w];
                                    for (int block = 0; block < blocksPerWord; block++)
                                    {
                                        if (position >= 4096)
                                        {
                                            break;                                                   // padding bytes
                                        }
                                        uint state =
                                            (uint)((word >> ((position % blocksPerWord) * bitsPerBlock)) &
                                                   ((1 << bitsPerBlock) - 1));
                                        int x = (position >> 8) & 0xF;
                                        int y = position & 0xF;
                                        int z = (position >> 4) & 0xF;

                                        if (storage == 0)
                                        {
                                            if (state >= pallete.Length)
                                            {
                                                continue;
                                            }

                                            IBlockState translated = _convertedStates.GetOrAdd(pallete[state],
                                                                                               u =>
                                            {
                                                if (_blockStateMap.TryGetValue(pallete[state], out var bs))
                                                {
                                                    var result =
                                                        BlockFactory.RuntimeIdTable.FirstOrDefault(xx =>
                                                                                                   xx.Name == bs.Name);

                                                    if (result != null && result.Id >= 0)
                                                    {
                                                        var reverseMap = MiNET.Worlds.AnvilWorldProvider.Convert.FirstOrDefault(map =>
                                                                                                                                map.Value.Item1 == result.Id);

                                                        var id = result.Id;
                                                        if (reverseMap.Value != null)
                                                        {
                                                            id = reverseMap.Key;
                                                        }

                                                        var res = BlockFactory.GetBlockStateID(
                                                            (int)id,
                                                            (byte)bs.Data);

                                                        if (AnvilWorldProvider.BlockStateMapper.TryGetValue(
                                                                res,
                                                                out var res2))
                                                        {
                                                            var t = BlockFactory.GetBlockState(res2);
                                                            t     = TranslateBlockState(t, id,
                                                                                        bs.Data);

                                                            return(t);
                                                        }
                                                        else
                                                        {
                                                            Log.Info(
                                                                $"Did not find anvil statemap: {result.Name}");
                                                            return(TranslateBlockState(
                                                                       BlockFactory.GetBlockState(result.Name),
                                                                       id, bs.Data));
                                                        }
                                                    }

                                                    return(TranslateBlockState(
                                                               BlockFactory.GetBlockState(bs.Name),
                                                               -1, bs.Data));
                                                }

                                                return(null);
                                            });

                                            if (translated != null)
                                            {
                                                section.Set(x, y, z, translated);
                                            }
                                        }
                                        else
                                        {
                                            //TODO.
                                        }

                                        position++;
                                    }

                                    if (position >= 4096)
                                    {
                                        break;
                                    }
                                }
                            }
                        }
                        else
                        {
                            #region OldFormat

                            byte[] blockIds = new byte[4096];
                            defStream.Read(blockIds, 0, blockIds.Length);

                            NibbleArray data = new NibbleArray(4096);
                            defStream.Read(data.Data, 0, data.Data.Length);

                            for (int x = 0; x < 16; x++)
                            {
                                for (int z = 0; z < 16; z++)
                                {
                                    for (int y = 0; y < 16; y++)
                                    {
                                        int idx  = (x << 8) + (z << 4) + y;
                                        var id   = blockIds[idx];
                                        var meta = data[idx];

                                        IBlockState result = null;

                                        if (id > 0 && result == null)
                                        {
                                            var res = BlockFactory.GetBlockStateID(id, meta);

                                            if (AnvilWorldProvider.BlockStateMapper.TryGetValue(res,
                                                                                                out var res2))
                                            {
                                                var t = BlockFactory.GetBlockState(res2);
                                                t = TranslateBlockState(t, id,
                                                                        meta);

                                                result = t;
                                            }
                                            else
                                            {
                                                Log.Info($"Did not find anvil statemap: {result.Name}");
                                                result = TranslateBlockState(BlockFactory.GetBlockState(res),
                                                                             id, meta);
                                            }
                                        }

                                        if (result == null)
                                        {
                                            var results = BlockFactory.RuntimeIdTable.Where(xx =>
                                                                                            xx.Id == id && xx.Data == meta).ToArray();

                                            if (results.Length > 0)
                                            {
                                                result = TranslateBlockState(
                                                    BlockFactory.GetBlockState((uint)results[0].RuntimeId), id,
                                                    meta);
                                            }
                                        }

                                        if (result != null)
                                        {
                                            section.Set(x, y, z, result);
                                        }
                                    }
                                }
                            }

                            #endregion
                        }

                        if (UseAlexChunks)
                        {
                            //  Log.Info($"Alex chunk!");

                            var rawSky = new Utils.NibbleArray(4096);
                            defStream.Read(rawSky.Data, 0, rawSky.Data.Length);

                            var rawBlock = new Utils.NibbleArray(4096);
                            defStream.Read(rawBlock.Data, 0, rawBlock.Data.Length);

                            for (int x = 0; x < 16; x++)
                            {
                                for (int y = 0; y < 16; y++)
                                {
                                    for (int z = 0; z < 16; z++)
                                    {
                                        var peIndex = (x * 256) + (z * 16) + y;
                                        var sky     = rawSky[peIndex];
                                        var block   = rawBlock[peIndex];

                                        var idx = y << 8 | z << 4 | x;

                                        section.SkyLight[idx]   = sky;
                                        section.BlockLight[idx] = block;
                                    }
                                }
                            }
                        }

                        section.RemoveInvalidBlocks();
                        section.IsDirty = true;

                        //Make sure the section is saved.
                        chunkColumn.Sections[s] = section;
                    }


                    byte[] ba = new byte[512];
                    if (defStream.Read(ba, 0, 256 * 2) != 256 * 2)
                    {
                        Log.Error($"Out of data height");
                    }

                    Buffer.BlockCopy(ba, 0, chunkColumn.Height, 0, 512);

                    int[] biomeIds = new int[256];
                    for (int i = 0; i < biomeIds.Length; i++)
                    {
                        biomeIds[i] = defStream.ReadByte();
                    }

                    chunkColumn.BiomeId = biomeIds;

                    if (stream.Position >= stream.Length - 1)
                    {
                        callback?.Invoke(chunkColumn);
                        return;
                    }

                    int borderBlock = VarInt.ReadSInt32(stream);
                    if (borderBlock > 0)
                    {
                        byte[] buf = new byte[borderBlock];
                        int    len = defStream.Read(buf, 0, borderBlock);
                    }


                    if (stream.Position < stream.Length - 1)
                    {
                        while (stream.Position < stream.Length)
                        {
                            NbtFile file = new NbtFile()
                            {
                                BigEndian = false,
                                UseVarInt = true
                            };

                            file.LoadFromStream(stream, NbtCompression.None);
                        }
                    }

                    if (stream.Position < stream.Length - 1)
                    {
                        Log.Warn(
                            $"Still have data to read\n{Packet.HexDump(defStream.ReadBytes((int) (stream.Length - stream.Position)))}");
                    }

                    //Done processing this chunk, send to world
                    callback?.Invoke(chunkColumn);
                }
            }
            catch (Exception ex)
            {
                Log.Error($"Exception in chunk loading: {ex.ToString()}");
            }
            finally
            {
                profiler?.Stop();
                MeasureProfiler.SaveData();
            }
        }
 public Session StopCollectingData()
 {
     MeasureProfiler.StopCollectingData();
     return(this);
 }
 public Session DropData()
 {
     MeasureProfiler.DropData();
     return(this);
 }
 public Session SaveData()
 {
     MeasureProfiler.SaveData();
     _consoleProfiler.AwaitResponse("(?:snapshot-saved|get-snapshot-error)", -1);
     return(this);
 }
Beispiel #10
0
 public Session Detach()
 {
     MeasureProfiler.Detach();
     return(this);
 }
Beispiel #11
0
        private void LoadResourcePacks(GraphicsDevice device, IProgressReceiver progress, string[] resourcePacks)
        {
            var countBefore = ActiveResourcePacks.Count;

            var first  = ActiveResourcePacks.First.Value;
            var before = ActiveResourcePacks.ToArray();

            foreach (var item in before.Skip(1))
            {
                item.Dispose();
            }

            ActiveResourcePacks.Clear();

            ActiveResourcePacks.AddFirst(first);

            if (_hasInit)
            {
                PreloadCallback?.Invoke(first.FontBitmap, McResourcePack.BitmapFontCharacters.ToList());
                Atlas.Reset();
            }

            foreach (string file in resourcePacks)
            {
                try
                {
                    string resourcePackPath = Path.Combine(ResourcePackDirectory.FullName, file);
                    if (File.Exists(resourcePackPath))
                    {
                        //Log.Info($"Loading resourcepack {file}...");

                        //using (FileStream stream = new FileStream(resourcePackPath, FileMode.Open))
                        {
                            // using (ZipFileSystem zipFileSystem = )
                            {
                                var pack = LoadResourcePack(progress, new ZipFileSystem(new FileStream(resourcePackPath, FileMode.Open), Path.GetFileNameWithoutExtension(resourcePackPath)), null);

                                if (pack is McResourcePack javaPack)
                                {
                                    if (pack.Info != null && string.IsNullOrWhiteSpace(pack.Info.Name))
                                    {
                                        pack.Info.Name = Path.GetFileNameWithoutExtension(file);
                                    }

                                    ActiveResourcePacks.AddLast(javaPack);
                                }
                                else if (pack is BedrockResourcePack bedrockPack)
                                {
                                    ActiveBedrockResourcePacks.AddLast(bedrockPack);
                                }
                            }
                        }
                    }
                }
                catch (Exception e)
                {
                    Log.Warn(e, $"Could not load resourcepack {file}: {e.ToString()}");
                }
            }

            var  active  = ActiveResourcePacks.ToArray();
            bool isFirst = true;

            foreach (var resourcePack in active)
            {
                Alex.GuiRenderer.LoadLanguages(resourcePack, progress);

                LoadModels(progress, resourcePack, !isFirst, isFirst);
                if (isFirst)
                {         //Only load models for vanilla until above we fix blockstate replacement issues.
                    isFirst = false;
                    // break;
                }
            }

            Stopwatch sw = Stopwatch.StartNew();

            MeasureProfiler.StartCollectingData();
            var imported = BlockFactory.LoadBlockstates(RegistryManager, this, false, false, progress);

            MeasureProfiler.SaveData();

            MeasureProfiler.StopCollectingData();

            Log.Info($"Imported {imported} blockstates from resourcepack in {sw.ElapsedMilliseconds}ms!");

            var textures = new Dictionary <ResourceLocation, AtlasGenerator.ImageEntry>();

            for (var index = 0; index < active.Length; index++)
            {
                var resourcePack = active[index];

                progress?.UpdateProgress(0, $"Loading textures: {resourcePack.Info?.Name ?? "Unknown"}");

                Atlas.LoadResourcePackOnTop(device,
                                            textures,
                                            resourcePack,
                                            progress, index == active.Length - 1);
                //LoadTextures(device, progress, resourcePack, ref textures, index == active.Length - 1);
            }

            foreach (var resourcePack in ActiveBedrockResourcePacks)
            {
                LoadEntityModels(resourcePack, progress);
                int modelCount = EntityFactory.LoadModels(resourcePack, this, device, true, progress);

                Log.Info($"Imported {modelCount} entity models...");
            }

            progress?.UpdateProgress(0, $"Loading UI textures...");
            Alex.GuiRenderer.LoadResourcePackTextures(this, progress);

            progress?.UpdateProgress(50, "Loading language...");
            if (!Alex.GuiRenderer.SetLanguage(Options.AlexOptions.MiscelaneousOptions.Language.Value))
            {
                Alex.GuiRenderer.SetLanguage(CultureInfo.InstalledUICulture.Name);
            }

            progress?.UpdateProgress(100, "Loading language...");

            var f = ActiveResourcePacks.LastOrDefault(x => x.FontBitmap != null);

            if (f != null)
            {
                PreloadCallback?.Invoke(f.FontBitmap, McResourcePack.BitmapFontCharacters.ToList());
            }
        }