Beispiel #1
0
 public override void Read(byte[] array)
 {
     McChat.TryParse(ref array, out Chat);
     if (McByte.TryParse(ref array, out sbyte position))
     {
         Position = (ChatPosition)position;
     }
     McUUID.TryParse(ref array, out Sender);
 }
Beispiel #2
0
        public byte Direction;     //Byte Enum

        public override void Read(byte[] array)
        {
            McVarint.TryParse(ref array, out EntityID);
            McUUID.TryParse(ref array, out EntityUUID);
            McVarint.TryParse(ref array, out Motive);
            Location = new Position();
            Location.Read(ref array);
            McUnsignedByte.TryParse(ref array, out Direction);
        }
Beispiel #3
0
        public byte Pitch;       //Angle

        public override void Read(byte[] array)
        {
            McVarint.TryParse(ref array, out EntityID);
            McUUID.TryParse(ref array, out PlayerUUID);
            McDouble.TryParse(ref array, out X);
            McDouble.TryParse(ref array, out Y);
            McDouble.TryParse(ref array, out Z);
            McUnsignedByte.TryParse(ref array, out Yaw);
            McUnsignedByte.TryParse(ref array, out Pitch);
        }
Beispiel #4
0
 public override void Read(byte[] array)
 {
     McVarint.TryParse(ref array, out EntityID);
     McUUID.TryParse(ref array, out EntityUUID);
     McVarint.TryParse(ref array, out Type);
     McDouble.TryParse(ref array, out X);
     McDouble.TryParse(ref array, out Y);
     McDouble.TryParse(ref array, out Z);
     McUnsignedByte.TryParse(ref array, out Yaw);
     McUnsignedByte.TryParse(ref array, out Pitch);
     McUnsignedByte.TryParse(ref array, out HeadPitch);
     McShort.TryParse(ref array, out VelocityX);
     McShort.TryParse(ref array, out VelocityY);
     McShort.TryParse(ref array, out VelocityZ);
 }
Beispiel #5
0
        public Chat DisplayName;       //Optional Chat

        public void Read(ref byte[] array, int action)
        {
            McUUID.TryParse(ref array, out UUID);

            if (action == 0)
            {
                McString.TryParse(ref array, out Name);
                McVarint.TryParse(ref array, out NumberOfProperties);

                Propertys = new Property[NumberOfProperties];
                for (int i = 0; i < NumberOfProperties; i++)
                {
                    Propertys[i] = new Property();
                    Propertys[i].Read(ref array);
                }

                McVarint.TryParse(ref array, out int GamemodeId);
                Gamemode = (Gamemods)GamemodeId;
                McVarint.TryParse(ref array, out Ping);
                McBoolean.TryParse(ref array, out HasDisplayName);
                if (HasDisplayName == true)
                {
                    McChat.TryParse(ref array, out DisplayName);
                }
            }

            if (action == 1)
            {
                McVarint.TryParse(ref array, out int GamemodeId);
                Gamemode = (Gamemods)GamemodeId;
            }

            if (action == 2)
            {
                McVarint.TryParse(ref array, out Ping);
            }

            if (action == 3)
            {
                McBoolean.TryParse(ref array, out HasDisplayName);
                if (HasDisplayName == true)
                {
                    McChat.TryParse(ref array, out DisplayName);
                }
            }
        }
Beispiel #6
0
 public void Read(ref byte[] array)
 {
     McUUID.TryParse(ref array, out UUID);
     McDouble.TryParse(ref array, out Amount);
     McByte.TryParse(ref array, out Operation);
 }