void Awake()
 {
     gameMode      = GetComponent <GameMode>();
     audioSrc      = GetComponent <AudioSource>();
     mazeGenerator = maze.GetComponent <MazeGeneration2>();
     mazeRenderer  = maze.GetComponent <MazeRendering>();
 }
Beispiel #2
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 void Awake()
 {
     mazeRenderer = GetComponent <MazeRendering>();
 }