private void OverrideCentroids() { _x_Bar = bf / 2; _y_Bar = d / 2; _x_pBar = bf / 2; _y_pBar = d / 2; ElasticCentroidCoordinate = new Mathematics.Point2D(x_Bar, y_Bar); PlasticCentroidCoordinate = new Mathematics.Point2D(x_pBar, y_pBar); }
private void OverrideCentroids() { _x_Bar =bf / 2; _y_Bar = d / 2; _x_pBar = bf / 2; _y_pBar = d / 2; ElasticCentroidCoordinate = new Mathematics.Point2D(x_Bar, y_Bar); PlasticCentroidCoordinate = new Mathematics.Point2D(x_pBar, y_pBar); }