private void operationSelectionAndExecution(string operation) { MathT MT = new MathT(); double num1, num2; switch (operation) { case "+": Console.WriteLine("Please enter the numbers you would like to find the sum of."); AcceptPairOfOperands(out num1, out num2); Console.WriteLine($"{MT.addition(num1, num2)} is the sum of {num1} and {num2}."); break; case "-": Console.WriteLine("Please enter the numbers you would like to find the difference of."); AcceptPairOfOperands(out num1, out num2); Console.WriteLine($"{(float)(MT.subtraction(num1, num2))} is the difference between {num1} and {num2}."); break; case "*": Console.WriteLine("Please enter the numbers you would like to find the product of."); AcceptPairOfOperands(out num1, out num2); Console.WriteLine($"{MT.multiplication(num1, num2)} is the product of {num1} and {num2}."); break; case "/": Console.WriteLine("Please enter the two operands you would like to get the quotient of."); do { AcceptPairOfOperands(out num1, out num2); if (num2 != 0) { break; } Console.WriteLine("The second number can't be zero."); } while (num2 == 0); Console.WriteLine($"{MT.division(num1, num2)} is the quotient of {num1} and {num2}"); break; case "Done": Console.WriteLine("Thank you!"); loopRun = false; break; case "done": Console.WriteLine("Thank you!"); loopRun = false; break; } }
public static bool Collide(out ContactManifold manifold, PolygonShape polygon1, Transform2D transform1, PolygonShape polygon2, Transform2D transform2) { var radius = Configuration.PolygonRadius * 2; var seperation1 = FindMaxSeperation(out int edge1, polygon1, transform1, polygon2, transform2); if (seperation1 > radius) { manifold = null; return(false); } var seperation2 = FindMaxSeperation(out int edge2, polygon2, transform2, polygon1, transform1); if (seperation2 > radius) { manifold = null; return(false); } var flip = 0; var tol = 0.1f * Configuration.LinearSlop; if (seperation2 > seperation1 + tol) { MathT.Swap(ref polygon1, ref polygon2); MathT.Swap(ref transform1, ref transform2); MathT.Swap(ref edge1, ref edge2); flip = 1; } var incidentEdge = FindIncidentEdge(polygon1, transform1, edge1, polygon2, transform2); throw new NotImplementedException(); }