private void AddLetterToBetaAnagram(BetaMatchAnagram matcher, bool anagramState, MatchMaker Matcher) { if (anagramState == true) matcher.AddAvailableLetter(Matcher); else matcher.AddMatchMaker(Matcher); }
public void SetMyPlayerIcon() { if (MatchMaker.IsPlayerOne()) { //iconP1 = myIcon; iconP1 = GameData.current.avatarIcon; } else { //iconP2 = myIcon; iconP2 = GameData.current.avatarIcon; } }
public void SetMyPlayerName() { if (MatchMaker.IsPlayerOne()) { //UpdatePlayer1Name(myName); UpdatePlayer1Name(AvatarHandler.Instance.currAvatarText.text); } else { //UpdatePlayer2Name(myName); UpdatePlayer2Name(AvatarHandler.Instance.currAvatarText.text); } }
public IEnumerator LeaveGroupIE() { WWWForm form = new WWWForm(); form.AddField("PartyIDPost", AccountManager.GetComponent <SqlManager>().partyID); if (AccountManager.GetComponent <SqlManager>().GroupID[0] == AccountManager.GetComponent <SqlManager>().Username) { form.AddField("PlayerNumberPost", 1); } if (AccountManager.GetComponent <SqlManager>().GroupID[1] == AccountManager.GetComponent <SqlManager>().Username) { form.AddField("PlayerNumberPost", 2); } if (AccountManager.GetComponent <SqlManager>().GroupID[2] == AccountManager.GetComponent <SqlManager>().Username) { form.AddField("PlayerNumberPost", 3); } if (AccountManager.GetComponent <SqlManager>().GroupID[3] == AccountManager.GetComponent <SqlManager>().Username) { form.AddField("PlayerNumberPost", 4); } WWW www = new WWW(SqlManager.url + "LeaveGroup.php", form); yield return(www); StopCoroutine(GameObject.Find("RequestManager").GetComponent <RequestReader>().ReadGroupChange()); StopCoroutine(GameObject.Find("RequestManager").GetComponent <RequestReader>().JoinQueueRead()); StopCoroutine(GameObject.Find("RequestManager").GetComponent <RequestReader>().LeaveQueueRead()); AccountManager.GetComponent <SqlManager>().partyID = 0; AccountManager.GetComponent <SqlManager>().GroupID[0] = AccountManager.GetComponent <SqlManager>().Username; AccountManager.GetComponent <SqlManager>().GroupID[1] = ""; AccountManager.GetComponent <SqlManager>().GroupID[2] = ""; AccountManager.GetComponent <SqlManager>().GroupID[3] = ""; MatchMaker matchMaker = GameObject.Find("NetworkManager").GetComponent <MatchMaker>(); matchMaker.QueueObject.SetActive(false); matchMaker.TimerMinutesFloat = 0; matchMaker.TimerSecondFloat = 0; if (www.text.Contains("HTML")) { StartCoroutine(LeaveGroupIE()); } }
private void Awake() { instance = this; DontDestroyOnLoad(gameObject); StartMatchMaker(); CardDB.Instance.Init(); startScene = SceneManager.GetActiveScene(); matchMaker.SetProgramAppID((AppID)1156002); StartCoroutine(DoGetMatchList()); }
private List <Pairing> GetPairingFromDatabase() { IEnumerable <Period> periods = from p in _context.tblSeanceCours join r in _context.tblRencontre.DefaultIfEmpty() on p.id equals r.seanceCoursId where r.etudiantId == null select new Period(p.id, p.startTime, p.endTime); IEnumerable <Disponibility> disponibilities = from d in _context.tblDisponibilites join e in _context.tblEtudiant on d.etudiantId equals e.Id where e.Jumeler == false select new Disponibility(d.etudiantId, d.startTime, d.endTime, d.priority); return(MatchMaker.Match(periods.ToList(), disponibilities.ToList())); }
public static void TestFinder() { MatchPlayer p0 = new MatchPlayer(); p0.mmr = 1100; MatchPlayer p1 = new MatchPlayer(); p1.mmr = 1500; MatchPlayer p2 = new MatchPlayer(); p2.mmr = 2250; MatchPlayer p3 = new MatchPlayer(); p3.mmr = 2700; MatchPlayer p4 = new MatchPlayer(); p4.mmr = 4000; MatchPlayer p5 = new MatchPlayer(); p5.mmr = 6500; MatchPlayer p6 = new MatchPlayer(); p6.mmr = 5700; MatchPlayer p7 = new MatchPlayer(); p7.mmr = 5150; MatchPlayer p8 = new MatchPlayer(); p8.mmr = 4860; MatchPlayer p9 = new MatchPlayer(); p9.mmr = 4000; MatchMaker.Join(p0); MatchMaker.Join(p1); MatchMaker.Join(p2); MatchMaker.Join(p3); MatchMaker.Join(p4); MatchMaker.Join(p5); MatchMaker.Join(p6); MatchMaker.Join(p7); MatchMaker.Join(p8); MatchMaker.Join(p9); MatchMaker.Update(); return; }
void Awake() { // deal with the singleton part if (instance == null) { instance = this; } else if (instance != this) { DestroyImmediate(gameObject); } DontDestroyOnLoad(gameObject); loadPlayers(); simulating = false; }
private List <Pairing> GetPairingFromDatabase() { IEnumerable <DatePickerEvent> tempListCours = (from p in _context.tblSeanceCours join e in _context.tblRencontre on p.id equals e.seanceCoursId select p); IEnumerable <DatePickerEvent> thlist = _context.tblSeanceCours.Select(e => e).Except(tempListCours); IEnumerable <Period> periods = thlist.Select(p => new Period(p.id, p.startTime, p.endTime)); ////////////////////////////////////////////////////////////////// IEnumerable <DatePickerEventEtu> tempListDispo = (from p in _context.tblDisponibilites join e in _context.tblRencontre on p.id equals e.seanceCoursId select p); IEnumerable <DatePickerEventEtu> dispolist = _context.tblDisponibilites.Select(e => e).Except(tempListDispo); IEnumerable <Disponibility> disponibilities = dispolist.Select(p => new Disponibility(p.etudiantId, p.startTime, p.endTime, p.priority)); return(MatchMaker.Match(periods.ToList(), disponibilities.ToList())); }
private static IEnumerable <string> FindMentions(string input) { var matchmaker = new MatchMaker() { IgnoreDuplicateMatches = true, MatchThreshold = 5 }; matchmaker.IsDuplicate = (match, matches) => { return(matches.Any(x => String.Equals(x.Groups["user"].Value, match.Groups["user"].Value, StringComparison.OrdinalIgnoreCase))); }; if (matchmaker.Process(input, CONSTANTS.ACCEPTABLE_LEADS + CONSTANTS.USER_HOT_LINK_REGEX)) { var matches = matchmaker.FilteredMatches; var users = matches.Where(x => !x.Groups["notify"].Success).Select(x => x.Groups["user"].Value); return(users.ToList()); } return(Enumerable.Empty <string>()); }
private void EnterMMPool(int cnnId, int channelId, int recHostId, Net_EnterMMPool msg) { if (msg.inPool) { MatchMakerObject mmo = new MatchMakerObject(); mmo.channelId = channelId; mmo.connectionId = cnnId; mmo.hostId = recHostId; MatchMaker.GetInstance().QueueMatchMakerObject(mmo); } else { MatchMakerObject mmo = new MatchMakerObject(); mmo.channelId = channelId; mmo.connectionId = cnnId; mmo.hostId = recHostId; MatchMaker.GetInstance().RemoveMatchMakerObject(mmo); } }
private async Task Update() { //m_guild = m_client.GetGuild(m_guildId); //m_channel = m_guild.GetTextChannel(m_channelId); Console.WriteLine("Updating status..."); if (m_messageId != 0) { await m_channel.DeleteMessageAsync(m_messageId); } EmbedBuilder embed = new EmbedBuilder(); embed.Color = Color.DarkRed; embed.AddField("Players in Queue: ", MatchMaker.QueueSize()); var rs = await m_channel.SendMessageAsync(embed : embed.Build()); m_messageId = rs.Id; }
public ActionResult Create([Bind(Include = "TimePlayed,Winner,Loser,TournamentID,GameID")] MatchMaker match) { if (ModelState.IsValid) { try { db.MakeMatchEasy(match.TimePlayed, match.TournamentID, match.Winner, match.Loser, match.GameID); db.SaveChanges(); } catch (Exception e) { @ViewBag.Error = "Could not process match"; return(View()); } return(RedirectToAction("Index")); } return(View(match)); }
public void Join() { joinMatchInput.interactable = false; joinButton.interactable = false; hostButton.interactable = false; //PlayerPrefs.SetString(Enums.PlayerPrefKeys.PlayerName.ToString(), displayName.text); string playerName = string.Empty; if (displayName.text == string.Empty) { playerName = "Player-" + MatchMaker.GetRandomMatchID(); } else { playerName = displayName.text; } Player.localPlayer.JoinGame(joinMatchInput.text.ToUpper(), playerName); }
public async Task JoinDefaultAsync() { SocketUser sender = Context.User; UserData user = new UserData(sender.Id); bool rs = await user.Fetch(); if (rs) { Console.WriteLine(user.err); return; } MatchPlayer player = new MatchPlayer(user); bool didJoin = MatchMaker.Join(player); if (!didJoin) { return; } await ReplyAsync($"{sender.Username} has joined the queue! Position {player.joinSlot}"); }
public GameServer() { var logRepository = LogManager.GetRepository(Assembly.GetEntryAssembly()); XmlConfigurator.Configure(logRepository, new FileInfo("log4net.config")); Log.Info("Initializing SabberStone GameServer!"); _gameServer = new TcpServer(2010, "127.0.0.1"); _gameServer.OnConnected += OnConnected; _gameServer.OnDisconnected += OnDisconnected; _gameServer.OnReceived += OnReceived; _gameServer.OnException += OnException; _gameServer.OnStarted += OnStarted; _gameServer.OnStopped += OnStopped; _id = 1; // server id _token = "server"; // server token _registredUsers = new ConcurrentDictionary <string, UserInfoData>(); _matchMaker = new MatchMaker(this); }
public IEnumerator JoinQueueRead() { WWWForm form = new WWWForm(); form.AddField("PlayerPost", AccountManager.GetComponent <SqlManager>().Username); WWW www = new WWW(SqlManager.url + "JoinQueueRead.php", form); yield return(www); if (www.text == "Join") { AccountManager.GetComponent <SqlManager>().inQueue = true; MatchMaker matchMaker = GameObject.Find("NetworkManager").GetComponent <MatchMaker>(); matchMaker.QueueObject.SetActive(true); StartCoroutine(matchMaker.ListPlayerInQueue()); StartCoroutine(LeaveQueueRead()); yield break; } yield return(new WaitForSeconds(1.5f)); StartCoroutine(JoinQueueRead()); }
public IEnumerator LeaveQueueRead() { WWWForm form = new WWWForm(); form.AddField("PlayerPost", AccountManager.GetComponent <SqlManager>().Username); WWW www = new WWW(SqlManager.url + "LeaveQueueRead.php", form); yield return(www); if (www.text == "Leave") { MatchMaker matchMaker = GameObject.Find("NetworkManager").GetComponent <MatchMaker>(); matchMaker.QueueObject.SetActive(false); matchMaker.TimerMinutesFloat = 0; matchMaker.TimerSecondFloat = 0; StartCoroutine(JoinQueueRead()); yield break; } yield return(new WaitForSeconds(1.5f)); StartCoroutine(LeaveQueueRead()); }
internal void AddMatchMaker(MatchMaker mkr) { this.innerMatch.Add(mkr); }
public string GetMyPlayerName() { return(MatchMaker.IsPlayerOne() ? nameP1 : nameP2); }
//Host Game public void HostGame(string playerDisplayName) { string matchId = MatchMaker.GetRandomMatchID(); CmdHostGame(matchId, playerDisplayName); }
private void Start() { instance = this; }
void Awake() { //SetOfflineMode(); if(instance) DestroyImmediate(gameObject); else { DontDestroyOnLoad(gameObject); instance = this; } }
public async Task LeaveDefaultAsync() { MatchMaker.Leave(Context.User.Id); await ReplyAsync($"{Context.User.Username} has left the queue!"); }
public abstract void GetInformation(MatchMaker otherMatchMaker);
protected void MatchLetterWithCurrent(LetterNode l, List<INode> results, MatchMaker current) { Constants.Debug("MatchSetBase.MatchLetterWithCurrent.Enter"); DebugCounts.CallFunction("MatchSetBase.MatchLetterWithCurrent"); bool anyMatch = false; LetterNode resultLetter = LetterNode.GetInstance(l.Letter); if (current.IsMatchComplete()) { this.Next(); anyMatch = MatchAndMerge(l, resultLetter) || anyMatch; this.Prev(); } else { // we probably should not hit this case- // if the current matcher is not complete, but it is still open. // ie. it has not matched enough, but it cannot match any more. if (!current.IsMatchOpen()) { this.Next(); anyMatch = MatchAndMerge(l, resultLetter) || anyMatch; this.Prev(); } } if (current.IsMatchOpen()) { anyMatch = MatchAndMerge(l, resultLetter) || anyMatch; } if (anyMatch) { DebugCounts.CallFunction("MatchSetBase.MatchLetterWithCurrent.AnyMatchTrue"); results.Add(resultLetter); } Constants.Debug("MatchSetBase.MatchLetterWithCurrent.Exit"); }
public Introducer(MatchMaker man, MatchMaker woman) { m_man = man; m_woman = woman; }
/* * HOST GAME */ public void HostGame(bool publicMatch) { string matchID = MatchMaker.GetRandomMatchID(); CmdHostGame(matchID, publicMatch); }
public void HostGame() { string matchID = MatchMaker.GetRandomMatchID(); CmdHostGame(matchID); }
public MatchMaker() { instance = this; }
void Start() { instance = this; }
public override void GetInformation(MatchMaker otherMatchMaker) { m_favor += -otherMatchMaker.m_age * 3 + otherMatchMaker.m_money + otherMatchMaker.m_familyBg * 2; }
/// <summary> /// Starts the MatchMaker. /// </summary> void Start() { lanDiscovery.Initialize(); instance = this; NetworkManager.singleton.StartMatchMaker(); }
public virtual string Replace(string content, object state) { if (content == null) { return(content); } string result = content; var matchmaker = new MatchMaker() { MatchThreshold = MatchThreshold, IgnoreDuplicateMatches = IgnoreDuplicateMatches }; if (matchmaker.Process(content, RegEx)) { //var matches = PreFilterMatches(Regex.Matches(content, RegEx, RegexOptions.IgnoreCase)); string[] escapeBlocks = { "~~~", "`" }; int offset = 0; //List<string> matchvalues = new List<string>(); //List<Match> processedMatches = new List<Match>(); //int maxIndex = (MatchThreshold > 0) ? Math.Min(MatchThreshold, matches.Count) : matches.Count; //flag content as having ignored areas if it has more than 1 match bool requiresAdditionalProcecessing = (matchmaker.Matches.Count() > 0) ? HasAnyTokens(content, escapeBlocks) : false; foreach (Match m in matchmaker.FilteredMatches) { //Match m = matches[i]; //make sure this match isn't in a block if (!requiresAdditionalProcecessing || (requiresAdditionalProcecessing && !IsInBlock(m, content, escapeBlocks))) { //make sure this match isn't in an anchor if (!IsInMarkDownAnchor(m, content)) { //if (!IgnoreDuplicateMatches || IgnoreDuplicateMatches && !IsDuplicate(m, processedMatches)) //{ //get the replacement value for match string substitution = _replacementFunc(m, content, state); //Concat method (fractions of milliseconds faster) result = String.Concat(result.Substring(0, m.Index + offset), substitution, result.Substring(m.Index + m.Length + offset, result.Length - (m.Length + m.Index + offset))); //Replace method //result = result.Remove(m.Index + offset, m.Length).Insert(m.Index + offset, substitution); offset += substitution.Length - m.Length; //processedMatches.Add(m); //} } } } } return(result); }
internal void AddAvailableLetter(MatchMaker mkr) { this.available.Add(mkr); }