Beispiel #1
0
        public void CallLevelSelect(MatchDesigner match)
        {
            GameSettings settings = match.GetSettings();

            SaveManager.SaveGameSettings(settings, "Current.dat");
            prevState = state;
            prevPanel = activePanel;
            state     = Enums.UIStates.LevelSelect;
            UpdatePanels(LevelSelectPanel);
        }
Beispiel #2
0
		public void CallLevelSelect(MatchDesigner match)
		{
			GameSettings settings = match.GetSettings();
			SaveManager.SaveGameSettings(settings,"Current.dat");
			prevState = state;
			prevPanel = activePanel;
			state = Enums.UIStates.LevelSelect;
			UpdatePanels(LevelSelectPanel);
		}