Beispiel #1
0
    public void CheckForDeletion()
    {
        List <TileBase> tilesToRemove = new List <TileBase>();

        List <TileBase> removeList = new List <TileBase>();

        for (int x = 0; x < _gridSize.x; x++)
        {
            TileType typeBuffer  = null;
            int      matchBuffer = 0;
            for (int y = 0; y < _gridSize.y; y++)
            {
                if (typeBuffer != _grid[x, y].tileType)
                {
                    typeBuffer  = _grid[x, y].tileType;
                    matchBuffer = 1;
                }
                else
                {
                    matchBuffer++;
                    if (matchBuffer == 3)
                    {
                        if (!removeList.Contains(_grid[x, y]))
                        {
                            removeList.Add(_grid[x, y]);
                        }
                        if (!removeList.Contains(_grid[x, y - 1]))
                        {
                            removeList.Add(_grid[x, y - 1]);
                        }
                        if (!removeList.Contains(_grid[x, y - 2]))
                        {
                            removeList.Add(_grid[x, y - 2]);
                        }
                    }
                    if (matchBuffer > 3)
                    {
                        if (!removeList.Contains(_grid[x, y]))
                        {
                            removeList.Add(_grid[x, y]);
                        }
                    }
                }
            }
        }
        for (int y = 0; y < _gridSize.y; y++)
        {
            TileType typeBuffer  = null;
            int      matchBuffer = 0;
            for (int x = 0; x < _gridSize.x; x++)
            {
                if (typeBuffer != _grid[x, y].tileType)
                {
                    typeBuffer  = _grid[x, y].tileType;
                    matchBuffer = 1;
                }
                else
                {
                    matchBuffer++;
                    if (matchBuffer == 3)
                    {
                        if (!removeList.Contains(_grid[x, y]))
                        {
                            removeList.Add(_grid[x, y]);
                        }
                        if (!removeList.Contains(_grid[x - 1, y]))
                        {
                            removeList.Add(_grid[x - 1, y]);
                        }
                        if (!removeList.Contains(_grid[x - 2, y]))
                        {
                            removeList.Add(_grid[x - 2, y]);
                        }
                    }
                    if (matchBuffer > 3)
                    {
                        if (!removeList.Contains(_grid[x, y]))
                        {
                            removeList.Add(_grid[x, y]);
                        }
                    }
                }
            }
        }

        for (int i = 0; i < removeList.Count; i++)
        {
            Core.Ammo[removeList[i].tileType].AddValue(1);
            removeList[i].Destroy();
        }
        instance.DropDownTiles();
    }