Beispiel #1
0
        public override void OnEnter()
        {
            base.OnEnter();
            treasureMain.m_goBuyWindow.SetActive(true);

            DataTreasureParam   data   = DataManager.Instance.dataTreasure.list.Find(p => p.serial == treasure_serial.Value);
            MasterTreasureParam master = DataManager.Instance.masterTreasure.list.Find(p => p.treasure_id == data.treasure_id);

            treasureMain.icon_buy.Initialize(data, master);
            treasureMain.m_txtPrice.text = MasterTreasure.GetSellPrice(data, master).ToString();

            treasureMain.m_btnBuyYes.onClick.AddListener(() =>
            {
                DataTreasureParam remove_data     = DataManager.Instance.dataTreasure.list.Find(p => p.serial == treasure_serial.Value);
                MasterTreasureParam remove_master = DataManager.Instance.masterTreasure.list.Find(p => p.treasure_id == remove_data.treasure_id);

                int add_gold = MasterTreasure.GetSellPrice(remove_data, remove_master);
                DataManager.Instance.AddCoin(add_gold);
                DataManager.Instance.dataTreasure.list.Remove(remove_data);

                Fsm.Event("buy");
            });
            treasureMain.m_btnBuyCancel.onClick.AddListener(() =>
            {
                Fsm.Event("cancel");
            });
        }
Beispiel #2
0
        public override void OnEnter()
        {
            base.OnEnter();

            treasureMain.m_btnEdit.gameObject.SetActive(false);
            treasureMain.m_btnAlbum.gameObject.SetActive(false);

            treasureMain.m_btnBuyBulk.interactable = false;
            treasureMain.m_txtBuyBulkPrice.text    = "0";

            treasureMain.m_goBulkPriceRoot.SetActive(true);

            treasureMain.m_btnBuyBulkCancel.onClick.RemoveAllListeners();
            treasureMain.m_btnBuyBulkCancel.onClick.AddListener(() =>
            {
                Finish();
            });
            treasureMain.m_btnBack.gameObject.SetActive(true);
            treasureMain.m_btnBack.onClick.RemoveAllListeners();
            treasureMain.m_btnBack.onClick.AddListener(() =>
            {
                Finish();
            });


            bulk_list.Clear();
            foreach (IconInventry icon in treasureMain.treasure_list)
            {
                icon.OnSelect(false);
                icon.OnClickTreasure.RemoveAllListeners();
                icon.OnClickTreasure.AddListener(OnSelectListTreasure);
            }

            treasureMain.m_btnBuyBulk.onClick.RemoveAllListeners();
            treasureMain.m_btnBuyBulk.onClick.AddListener(() =>
            {
                int total_price = 0;
                foreach (DataTreasureParam buy in bulk_list)
                {
                    DataTreasureParam data     = DataManager.Instance.dataTreasure.list.Find(p => p.serial == buy.serial);
                    MasterTreasureParam master = DataManager.Instance.masterTreasure.list.Find(p => p.treasure_id == data.treasure_id);
                    total_price += MasterTreasure.GetSellPrice(data, master);
                }
                DataManager.Instance.AddCoin(total_price);
                foreach (DataTreasureParam buy in bulk_list)
                {
                    DataManager.Instance.dataTreasure.list.Remove(buy);
                }
                DataManager.Instance.dataTreasure.Save();
                DataManager.Instance.user_data.Save();
                Finish();
            });
        }
Beispiel #3
0
        private void OnSelectListTreasure(DataTreasureParam arg0)
        {
            if (0 < arg0.equip)
            {
                return;
            }
            if (bulk_list.Contains(arg0))
            {
                bulk_list.Remove(arg0);
            }
            else
            {
                bulk_list.Add(arg0);
            }
            foreach (IconInventry icon in treasureMain.treasure_list)
            {
                bool bFlag = false;
                foreach (DataTreasureParam w in bulk_list)
                {
                    if (w.serial == icon.m_dataTreasure.serial)
                    {
                        bFlag = true;
                    }
                }
                icon.OnSelect(bFlag);
            }

            int total_price = 0;

            foreach (DataTreasureParam buy in bulk_list)
            {
                DataTreasureParam   data   = DataManager.Instance.dataTreasure.list.Find(p => p.serial == buy.serial);
                MasterTreasureParam master = DataManager.Instance.masterTreasure.list.Find(p => p.treasure_id == data.treasure_id);
                total_price += MasterTreasure.GetSellPrice(data, master);
            }
            treasureMain.m_txtBuyBulkPrice.text    = total_price.ToString();
            treasureMain.m_btnBuyBulk.interactable = 0 < bulk_list.Count;
        }