public void AddProject(KSProject project, string positioning) { MasterSettings ms = MasterSettings.me; ParticleSystem.Particle temp = new ParticleSystem.Particle(); int arraySize = particleSystem.GetParticles(particles); temp.size = ms.WindowSize; temp.color = KSJSON.me.parentCatColors[project.parentCat]; temp.startLifetime = int.MaxValue; temp.lifetime = int.MaxValue; switch (positioning.ToLower()) { case "scatter": temp.position = ScatterPosition(project); break; case "bar": default: temp.position = BarPosition(arraySize); break; } Array.Resize <ParticleSystem.Particle>(ref particles, arraySize + 1); particles[arraySize] = temp; particleSystem.SetParticles(particles, arraySize + 1); }
public OperationResult <MasterSettings> GetMasterSettings(long masterId) { Logger.Trace("Get master settings for {0}", masterId); return(InvokeOperations.InvokeOperation(() => { var master = repository.GetMaster(masterId); //var masterDeposit = repository.GetMasterInvestSum(masterId); //var investDeposit = repository.GetInvestSumByMaster(masterId); var settings = new MasterSettings { NextProcessing = master.date_next_processing, Period = master.period, ManagementFee = master.fee_management, SuccessFee = master.fee_success, MasterAmount = master.amount_own, //InvestorsCount = repository.GetInvestorsCount(masterId), Nickname = master.nickname, //MasterDeposit = masterDeposit, //InvestorsDeposit = investDeposit, MinimalAmount = master.amount_min }; return settings; })); }
public void Insert2() { Dictionary <Guid, DateTime> Read = new Dictionary <Guid, DateTime>() { { Guid.Parse("6B9F4B43-5F78-E811-80C7-000C29DADC00"), DateTime.UtcNow } }; MasterSettings.SetProperties(new Dictionary <string, object>() { { "CreatedBy", Guid.Parse("FC09E7EE-5E78-E811-80C7-000C29DADC00") } }, MasterSettings.Triggers.BeforeInsert); //MasterSettings.SetProperties(new Dictionary<string, object>() { { "CreatedBy", Guid.Parse("6B9F4B43-5F78-E811-80C7-000C29DADC00") } }, MasterSettings.Triggers.AfterInsert); Message message = new Message() { Text = $"Test message # {DateTime.UtcNow.ToShortTimeString()}", Client = 1, Caterer = 1, Read = Read }; InsertResult <Message> result = MessageRepository.Insert(message); Console.WriteLine($"Success:{result.Success}\nCollectionId:{result.CollectionId}\nInserted:\n{JToken.Parse(JsonConvert.SerializeObject(result.Result)).ToString(Formatting.Indented)}"); Assert.IsNotNull(result.Result); Assert.IsInstanceOfType(result.Result, typeof(Message)); }
public EposDeviceManager(MasterSettings settings, SyncCloudAgent cloudAgent) : base(cloudAgent) { _deviceScanner = new DeviceScanner(settings); RegisterEvents(); }
public EposDeviceManager(MasterSettings settings) { VcsWrapper.Device.Init(); _deviceScanner = new DeviceScanner(settings); RegisterEvents(); }
Vector3 BarPosition(int i) { MasterSettings ms = MasterSettings.me; float scale = (ms.WindowSize + ms.WindowSpacing); float z = Mathf.Floor(i / 100); float x = Mathf.Floor((i - z * 100) / 10); float y = i - z * 100 - x * 10; return(new Vector3(x, y, z) * scale); }
// Use this for initialization void Awake() { me = GetComponent <MasterSettings>(); /* What are the default values of a new particle. * ParticleSystem.Particle debugParticle = new ParticleSystem.Particle(); * PropertyInfo[] properties = debugParticle.GetType().GetProperties(); * foreach (PropertyInfo property in properties) * Debug.Log("Name: " + property.Name + ", Value: " + property.GetValue(debugParticle, null)); */ }
void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } }
//Constructor to setup the real KinectV2Core object public Core(ref MasterSettings settings, bool isGUILaunched, int kinectNumber) { realCore = new KinectCoreV2(ref settings, isGUILaunched, kinectNumber); //Subscribe to the events so they can be forwarded realCore.SkeletonChanged += realCore_SkeletonChanged; realCore.DepthFrameReceived += realCore_DepthFrameReceived; realCore.ColorFrameReceived += realCore_ColorFrameReceived; realCore.AccelerationChanged += realCore_AccelerationChanged; realCore.AudioPositionChanged += realCore_AudioPositionChanged; realCore.LogMessageGenerated += realCore_LogMessageGenerated; }
public NetworkKinectCore(ref MasterSettings settings, bool isGUILaunched, int kinectNumber, string name) { nkName = name; masterSettings = settings; dynamic tempSettings = masterSettings.kinectOptionsList[(int)kinectNumber]; //Because of the wrapper, we have to go through a dynamic variable masterKinectSettings = (NetworkKinectSettings)tempSettings; kinectID = kinectNumber; isGUI = isGUILaunched; //NOTE: unlike the physical Kinect sensors, network Kinect sensors are not launched on the creation of the core }
//Constructor to setup the real KinectV2SettingsControl public SettingsControl(int kinectNumber, ref MasterSettings settings, IKinectCore kinect) { InitializeComponent(); Grid.SetColumn(this, 2); this.Visibility = System.Windows.Visibility.Collapsed; Core coreWrapper = (Core)kinect; KinectCoreV2 kinectCore = (KinectCoreV2)coreWrapper; realControl = new KinectV2SettingsControl(kinectNumber, ref settings, kinectCore); realControl.Visibility = System.Windows.Visibility.Visible; this.MasterGrid.Children.Add((UserControl)realControl); }
// Use this for initialization void Awake() { mat = new Material(BaseMaterial); particles = new ParticleSystem.Particle[0]; MasterSettings ms = MasterSettings.me; defaultParticle = new ParticleSystem.Particle(); defaultParticle.size = ms.WindowSize; defaultParticle.color = Color.white; defaultParticle.startLifetime = int.MaxValue; defaultParticle.lifetime = int.MaxValue; }
private static void RunOptionsAndReturnExitCode(MasterOptions opts) { var appName = AppDomain.CurrentDomain.FriendlyName; var settings = new MasterSettings(); var host = settings.Host; string login = settings.Identity.AuthData.Login; string password = settings.Identity.AuthData.Password; if (!string.IsNullOrEmpty(opts.Host)) { host = opts.Host; } if (!string.IsNullOrEmpty(opts.Login)) { login = opts.Login; } if (!string.IsNullOrEmpty(opts.Password)) { password = opts.Password; } var master = new EltraMasterConnector(); master.Host = host; master.ConnectionSettings = new ConnectionSettings() { UpdateInterval = settings.UpdateInterval, Timeout = settings.Timeout }; var t = Task.Run(async() => { Console.WriteLine($"Sign-in login={login}, passwd={password}"); var di = new UserIdentity() { Login = login, Name = settings.Identity.Name, Password = password, Role = settings.Identity.Role }; if (await master.SignIn(di, true)) { if (!master.StartService(appName, new EposDeviceManager(settings))) { MsgLogger.WriteError(appName, "starting master service failed!"); } } }); t.Wait(); }
// Use this for initialization void Start() { MasterSettings ms = MasterSettings.me; f_skinRadius = ms.skinRadius; f_skinRadius = SkinRadius; f_nodeSpread = ms.nodeSpread; i_circlePoints = ms.circlePoints; i_coneHeight = ms.coneHeight; i_pointsPerNode = ms.pointsPerNode; f_tension = ms.tension; makeNodes(seed); makeSpine(); makeSkin(); }
public void OldAddProject(KSProject project) { MasterSettings ms = MasterSettings.me; GameObject temp = (GameObject)Instantiate(WinFab); temp.GetComponent <Window>().Project = project; temp.transform.parent = transform; temp.transform.localScale = Vector3.one * ms.WindowSize; temp.transform.localPosition = new Vector3(0, 0, (float)windows.Count * (ms.WindowSize + ms.WindowSpacing)); mat.color = KSJSON.me.parentCatColors[project.parentCat]; temp.renderer.material = mat; windows.Add(temp); if (windows.Count % 1000 == 0 && false) { StaticBatch(); } }
IEnumerator BuildProjects() { MasterSettings ms = MasterSettings.me; Debug.Log(projectQueue.Count); while (projectQueue.Count > 0) { timer += Time.deltaTime; //buildrate = 3f/(float)projectQueue.Count; while (timer > 0) { if (projectQueue.Count < 1) { break; } KSProject proj = (KSProject)projectQueue.Dequeue(); //Debug.Log(proj.ToString()); ParticleSystem.Particle temp = new ParticleSystem.Particle(); temp.size = ms.WindowSize; temp.color = KSJSON.me.parentCatColors[proj.parentCat]; temp.startLifetime = int.MaxValue; temp.lifetime = int.MaxValue; temp.position = placeParticle( proj, KSMetric.List[GA.xLabel], KSMetric.List[GA.yLabel] ); pps.projects.Add(proj); pps.particles.Add(temp); timer -= buildrate; GA.ProjectCount++; } pps.ToParticleSystem(particleSystem); yield return(null); } makeTris(); //Debug.Log("Finished Queue"); }
internal static void RunServerInConsole(bool isVerbose, bool autoStart, string startupFile) { Console.Clear(); Console.WriteLine("Welcome to the Kinect With VR (KiwiVR) Server!"); Console.WriteLine("Press the \"E\" key at any time to exit."); MasterSettings settings = new MasterSettings(); try { settings = HelperMethods.LoadSettings(startupFile); } catch { HelperMethods.WriteToLog("Cannot open settings file!"); } ServerCore server = new ServerCore(isVerbose, settings); for (int i = 0; i < server.serverMasterOptions.kinectOptionsList.Count; i++) //Launch the Kinects { server.kinects.Add(new KinectCore(server, null, server.serverMasterOptions.kinectOptionsList[i].kinectID)); } server.launchServer(); //This will still try to launch with default settings even if the settings load fails bool running = true; while (running) { Thread.Sleep(100); if (Console.KeyAvailable) { ConsoleKeyInfo key = Console.ReadKey(false); if (key.Key == ConsoleKey.E || (key.Key == ConsoleKey.C && key.Modifiers == ConsoleModifiers.Control)) { running = false; } } } Console.WriteLine("Shutting down the server. Please wait..."); server.stopServer(); NativeInterop.FreeConsole(); }
// Use this for initialization void Start() { go_polyps = new GameObject[1000]; MasterSettings ms = MasterSettings.me; i_polypsPerNode = ms.polypsPerNode; f_polypHeight = ms.polypHeight; f_skinRadius = ms.skinRadius; f_polypAngle = ms.polypAngle; f_nodeSpread = ms.nodeSpread; f_tension = ms.tension; i_pointsPerNode = ms.pointsPerNode; i_circlePoints = ms.circlePoints; i_coneHeight = ms.coneHeight; pf_polyp = ms.polypFab; //drawLine = true; KSJSON.me.getProjects(gameObject, "parentCat=" + parentCat + "&limit=500"); }
public RedisGroup(string groupName, int poolSize, RedisSettings[] settings, IServerSelector selector = null) : this() { GroupName = groupName; PoolSize = poolSize; foreach (var setting in settings) { if (setting.Master) { MasterSettings.Add(setting); } else { SlaveSettings.Add(setting); } } if (SlaveSettings.Count == 0) { SlaveSettings = MasterSettings; } _serverSelector = selector ?? new SimpleHashingSelector(); }
public void GetAndSaveDataFromSlaves(MasterSettings masterSettings) { SaveResults(this.GetDataFromSlaves(masterSettings)); }
public Dictionary <int, string> GetDataFromSlaves(MasterSettings masterSettings) { ModbusMaster master; var results = new Dictionary <int, string>(); try { var masterSettingsIp = masterSettings as MasterSettingsIp; if (masterSettingsIp != null) { using (var client = new TcpClient( masterSettingsIp.Host, masterSettingsIp.Port) { ReceiveTimeout = masterSettings.Timeout }) { master = ModbusIpMaster.CreateIp(client); results = SendRequests(master, masterSettings); client.Close(); } } else { var masterSettingsCom = masterSettings as MasterSettingsCom; if (masterSettingsCom != null) { using (var port = new SerialPort(masterSettingsCom.PortName) { BaudRate = masterSettingsCom.BaudRate, DataBits = masterSettingsCom.DataBits, Parity = masterSettingsCom.Parity, StopBits = masterSettingsCom.StopBits, ReadTimeout = masterSettingsCom.Timeout }) { port.Open(); master = ModbusSerialMaster.CreateRtu(port); results = SendRequests(master, masterSettings); port.Close(); } } } } catch (SocketException ex) { if (!isConnectionLost) { if (loggerEnabled) { Logger.Write(ex.Message); } else { throw ex; } } isConnectionLost = true; } return(results); }
private void ReadMasterSettingsFile() { try { if(File.Exists(GearFiles.MasterSettingsFilename)) { using (FileStream file = File.OpenRead(GearFiles.MasterSettingsFilename)) { mMasterSettings = Serializer.Deserialize<MasterSettings>(file); } } else if(File.Exists(GearFiles.BackupMasterSettingsFilename)) { using (FileStream file = File.OpenRead(GearFiles.BackupMasterSettingsFilename)) { mMasterSettings = Serializer.Deserialize<MasterSettings>(file); } } else { mMasterSettings = new MasterSettings(); BuildCollectionTaskList(); BuildKillTaskList(); SaveMasterSettingsFile(); } } catch { if(File.Exists(GearFiles.BackupMasterSettingsFilename)) { using (FileStream file = File.OpenRead(GearFiles.BackupMasterSettingsFilename)) { mMasterSettings = Serializer.Deserialize<MasterSettings>(file); } } else { mMasterSettings = new MasterSettings(); BuildCollectionTaskList(); BuildKillTaskList(); SaveMasterSettingsFile(); } } }
public DeviceScanner(MasterSettings settings) { _settings = settings; _devices = new List <MotionControllerDevice>(); _cancelationTokenSource = new CancellationTokenSource(); }
private void Window_Initialized(object sender, EventArgs e) { //Setup the timer to update the GUI with the server runtime uptimeUpdateTimer = new System.Timers.Timer(); uptimeUpdateTimer.Interval = 500; uptimeUpdateTimer.Elapsed += new System.Timers.ElapsedEventHandler(uptimeUpdateTimer_Elapsed); MasterSettings tempSettings = new MasterSettings(); //Create the server core (this does NOT start the server) server = new ServerCore(verbose, tempSettings, this); //Set all the data for the data grids VoiceButtonDataGrid.ItemsSource = server.serverMasterOptions.voiceButtonCommands; VoiceTextDataGrid.ItemsSource = server.serverMasterOptions.voiceTextCommands; KinectStatusBlock.Text = "1"; if (startupFile != null && startupFile != "") { try { server.serverMasterOptions = HelperMethods.LoadSettings(startupFile); UpdateGUISettings(); } catch { MessageBox.Show("Error: The startup settings file failed to load!", "Error", MessageBoxButton.OK, MessageBoxImage.Error); HelperMethods.WriteToLog("Startup settings (" + startupFile + ") failed to load."); } } //TODO: Handle starting Kinects based on the loaded settings file //Initialize the data for the available Kinects for (int i = 0; i < KinectSensor.KinectSensors.Count; i++) { AvailableKinectData tempData = new AvailableKinectData(); tempData.ConnectionID = KinectSensor.KinectSensors[i].DeviceConnectionId; tempData.Status = KinectSensor.KinectSensors[i].Status; if (i == 0 && tempData.Status == KinectStatus.Connected) { tempData.UseKinect = true; tempData.KinectID = 0; server.serverMasterOptions.kinectOptionsList.Add(new KinectSettings(tempData.ConnectionID, (int)tempData.KinectID)); server.kinects.Add(new KinectCore(server, this, (int)tempData.KinectID)); tempData.ServerStatus = "Running"; } else { tempData.UseKinect = false; tempData.KinectID = null; } tempData.PropertyChanged += useKinect_PropertyChanged; availableKinects.Add(tempData); } kinectsAvailableDataGrid.ItemsSource = availableKinects; UpdatePageListing(); GenerateImageSourcePickerLists(); KinectSensor.KinectSensors.StatusChanged += KinectSensors_StatusChanged; //Populate the skeleton data and set the binding for the data grid GenerateSkeletonDataGridData(); SkeletonSettingsDataGrid.ItemsSource = server.serverMasterOptions.skeletonOptions.individualSkeletons; //Populate and setup the voice recognition lists GenerateVoiceRecogEngineList(); GenerateAudioSourceList(); VoiceKinectComboBox.SelectedIndex = 0; //Set defaults where needed FeedbackJointTypeComboBox.SelectedIndex = 0; SkelSortModeComboBox.SelectedIndex = 5; if (startOnLaunch) { startServerButton_Click(this, new RoutedEventArgs()); } }
//Public methods required by the IKinectSettingsControl interface public void UpdateGUI(MasterSettings newSettings) { realControl.UpdateGUI(newSettings); }
private Dictionary <int, string> SendRequests(ModbusMaster master, MasterSettings masterSettings) { if (master == null) { return(null); } var results = new Dictionary <int, string>(); foreach (var slave in masterSettings.SlaveSettings) { string hexResults = ""; PackagesCounter.RequestedPackagesCount += 1; try { if (masterSettings.IsLoggerEnabled) { Logger.WriteDebug($"Sent request to a slave: DeviceId = {slave.DeviceId}; SlaveAddress={slave.StartAddress}; NumberOfRegisters={slave.NumberOfRegisters}."); } switch (slave.ActionType) { case ActionTypes.Read: var registers = master.ReadHoldingRegisters(slave.DeviceId, slave.StartAddress, slave.NumberOfRegisters); if (registers == null || registers.Length == 0) { throw new EmptyResultException( $"Slave with address {slave.DeviceId} returned an empty result when reading {slave.NumberOfRegisters} registers starting with register number {slave.StartAddress}."); } PackagesCounter.RecievedPackagesCount += 1; isConnectionLost = false; var inputs = registers.ConvertToBitArray(); hexResults = inputs.ConvertToHex(); var startAddress = slave.StartAddress; foreach (var type in slave.Types) { switch (type.Item2) { case ModbusDataType.SInt16: // Берём из массива битов первые 16, чтобы сконвертировать их в знаковое 16-битное целое число. var sInt16Part = inputs.Take(8 * type.Item1).ToArray(); // Обрезаем у массива эти первые 16 бит (16 бит = 2 байта). inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var sInt16BinaryString = string.Join("", sInt16Part.Select(x => x ? 1 : 0)); // Конвертируем полученное двоичное число в знаковое 16-битное целое число. var sInt16 = Convert.ToInt16(sInt16BinaryString, 2); // Добавляем полученное число в список значений. results.Add(startAddress, sInt16.ToString()); // Перемещаем указатель на следующий регистр (16 бит = 2 байта = 1 регистр) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.UInt16: // Берём из массива битов первые 16, чтобы сконвертировать их в беззнаковое 16-битное целое число. var uInt16Part = inputs.Take(8 * type.Item1).ToArray(); // Обрезаем у массива эти первые 16 бит (16 бит = 2 байта). inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var binaryString = uInt16Part.Select(x => x ? 1 : 0); // Конвертируем полученное двоичное число в беззнаковое 16-битное целое число. var uShort = Convert.ToUInt16(string.Join("", binaryString), 2); // Добавляем полученное число в список значений. results.Add(startAddress, uShort.ToString()); // Перемещаем указатель на следующий регистр (16 бит = 2 байта = 1 регистр) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.SInt32: // Берём из массива битов первые 32, чтобы сконвертировать их в знаковое 32-битное целое число. var sInt32Part = inputs.Take(8 * type.Item1).ToArray(); // Обрезаем у массива эти первые 32 бит (32 бит = 4 байта). inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var sInt32BinaryString = sInt32Part.Select(x => x ? 1 : 0); // Конвертируем полученное двоичное число в знаковое 32-битное целое число. var sInt32 = Convert.ToInt32(string.Join("", sInt32BinaryString), 2); // Добавляем полученное число в список значений. results.Add(startAddress, sInt32.ToString()); // Перемещаем указатель на следующий регистр (32 бита = 4 байта = 2 регистра) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.UInt32: // Берём из массива битов первые 32, чтобы сконвертировать их в беззнаковое 32-битное целое число. var uInt32Part = inputs.Take(8 * type.Item1).ToArray(); // Обрезаем у массива эти первые 32 бит (32 бит = 4 байта). inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var binaryUInt32String = uInt32Part.Select(x => x ? 1 : 0); // Конвертируем полученное двоичное число в беззнаковое 32-битное целое число. var uInt32 = Convert.ToUInt32(string.Join("", binaryUInt32String), 2); // Добавляем полученное число в список значений. results.Add(startAddress, uInt32.ToString()); // Перемещаем указатель на следующий регистр (32 бита = 4 байта = 2 регистра) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.Hex: // Берём из массива битов первые 32, чтобы сконвертировать их в беззнаковое 32-битное целое число. var hexPart = inputs.Take(8 * type.Item1).ToArray(); // Обрезаем у массива эти первые 32 бит (32 бит = 4 байта). inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var binaryHexString = hexPart.Select(x => x ? 1 : 0); // Конвертируем полученное десятичное число в знаковое 32-битное целое число, после этого конвертируем число в 16-ричную систему счисления. var hex = Convert.ToUInt32(string.Join("", binaryHexString), 2).ToString("X"); // Добавляем полученное число в список значений. results.Add(startAddress, $"0x{hex}"); // Перемещаем указатель на следующий регистр (32 бита = 4 байта = 2 регистра) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.UtcTimestamp: // В данном случае мы должны считать целое число (тоже беззнаковое 32-битное) и преобразовать к дате. // Берём из массива битов первые 32, чтобы сконвертировать их в знаковое 32-битное целое число. var utcTimestampPart = inputs.Take(8 * type.Item1).ToArray(); inputs = inputs.Skip(8 * type.Item1).ToArray(); // Преобразуем массив битов в строку, состоящую из единиц и нулей. var binaryUtcTimestampString = utcTimestampPart.Select(x => x ? 1 : 0); // Конвертируем полученное двоичное число в беззнаковое 32-битное целое число. var utcTimestamp = Convert.ToUInt32(string.Join("", binaryUtcTimestampString), 2); // Добавляем полученное число в список значений. results.Add(startAddress, new DateTime(1970, 1, 1).AddSeconds(utcTimestamp) .ToLocalTime() .ToString("yyyy.MM.dd HH:mm:ss")); // Перемещаем указатель на следующий регистр (32 бита = 4 байта = 2 регистра) startAddress += (ushort)(type.Item1 / 2); break; case ModbusDataType.String: bool[] stringPart; if (inputs.Length > 8 * type.Item1) { stringPart = inputs.Take(8 * type.Item1).ToArray(); inputs = inputs.Skip(8 * type.Item1).ToArray(); results.Add(startAddress, stringPart.ConvertToString()); startAddress += (ushort)(type.Item1 / 2); } else { stringPart = inputs; inputs = new bool[0]; results.Add(startAddress, stringPart.ConvertToString()); startAddress += (ushort)(stringPart.Length / 16); } break; default: throw new ArgumentOutOfRangeException(); } } if (masterSettings.IsLoggerEnabled) { Logger.WriteDebug($"Recieved data from slave: DeviceId = {slave.DeviceId}; SlaveAddress={slave.StartAddress}; NumberOfRegisters={slave.NumberOfRegisters}; {hexResults}"); } break; case ActionTypes.Write: var data = new ushort[] { Convert.ToUInt16(slave.Formula) }; master.WriteMultipleRegisters(slave.DeviceId, slave.StartAddress, data); if (masterSettings.IsLoggerEnabled) { Logger.WriteDebug($"Sent data to slave: DeviceId = {slave.DeviceId}; SlaveAddress={slave.StartAddress}; {data}"); } break; } } catch (SlaveException slaveException) { switch (slaveException.SlaveExceptionCode) { case 130: if (!isConnectionLost) { Logger.Write(slaveException.Message); } isConnectionLost = true; break; default: if (loggerEnabled) { Logger.Write(slaveException.Message); } else { throw slaveException; } break; } } catch (Exception exception) { if (loggerEnabled) { Logger.Write(exception.Message); } else { throw exception; } } } return(results); }
// Use this for initialization void Awake() { me = GetComponent<MasterSettings>(); /* What are the default values of a new particle. ParticleSystem.Particle debugParticle = new ParticleSystem.Particle(); PropertyInfo[] properties = debugParticle.GetType().GetProperties(); foreach (PropertyInfo property in properties) Debug.Log("Name: " + property.Name + ", Value: " + property.GetValue(debugParticle, null)); */ }