Beispiel #1
0
    private void setupBg()
    {
        MasterDataArea areaMaster = MasterFinder <MasterDataArea> .Instance.Find((int)masters[currentIndex].area_id);

        if (areaMaster != null)
        {
            Title             = areaMaster.area_name + "\n" + masters[currentIndex].quest_name;
            idInputField.text = masters[currentIndex].fix_id.ToString();
            string backgroundname = MasterDataUtil.GetMasterDataQuestBackgroundName(masters[currentIndex].background);
            currentId = masters[currentIndex].fix_id;
            reading   = true;
            // インジケーターを表示
            if (LoadingManager.Instance != null)
            {
                LoadingManager.Instance.RequestLoadingStart(LOADING_TYPE.ASSETBUNDLE);
            }
            AssetBundler.Create().Set(backgroundname, backgroundname,
                                      (o) =>
            {
                QuestBg = o.AssetBundle.LoadAsset <Sprite>(backgroundname);
                reading = false;
                // インジケーターを閉じる
                if (LoadingManager.Instance != null)
                {
                    LoadingManager.Instance.RequestLoadingFinish(LOADING_TYPE.ASSETBUNDLE);
                }
            },
                                      (s) =>
            {
                QuestBg = newBattleBg;
                reading = false;
                // インジケーターを閉じる
                if (LoadingManager.Instance != null)
                {
                    LoadingManager.Instance.RequestLoadingFinish(LOADING_TYPE.ASSETBUNDLE);
                }
            }).Load();
        }
    }