public void OnMasterClientSwitched(Player newMasterClient) { if (MasterClientSwitched != null) { MasterClientSwitched.Invoke(this, newMasterClient); } }
public override void OnMasterClientSwitched(Player player) { MasterClientSwitched?.Invoke(); }
public void OnMasterClientSwitched(Player _newMasterClient) { MasterClientSwitched?.Invoke(_newMasterClient); }
internal void OnMasterClientSwitched(Player newMasterClient) { MasterClientSwitched?.Invoke(newMasterClient); }