Beispiel #1
0
 public Map(string mapID)
 {
     MapID = mapID;
     Tile = new Tile[20, 15];
     OriginalTiles = new Maps.Tile[20, 15];
     Npc = new List<MapNpcSettings>();
     MapItems = new MapItem[MaxInfo.MaxMapItems];
     MapNpcs = new MapNpc[MaxInfo.MAX_MAP_NPCS];
     Loaded = false;
     for (int i = 0; i < MaxInfo.MAX_MAP_NPCS; i++) {
         MapNpcs[i] = new MapNpc();
     }
     for (int i = 0; i < MaxInfo.MaxMapItems; i++) {
         MapItems[i] = new MapItem();
     }
 }
Beispiel #2
0
 public Map(string mapID)
 {
     MapID         = mapID;
     Tile          = new Tile[20, 15];
     OriginalTiles = new Maps.Tile[20, 15];
     Npc           = new List <MapNpcSettings>();
     MapItems      = new MapItem[MaxInfo.MaxMapItems];
     MapNpcs       = new MapNpc[MaxInfo.MAX_MAP_NPCS];
     Loaded        = false;
     for (int i = 0; i < MaxInfo.MAX_MAP_NPCS; i++)
     {
         MapNpcs[i] = new MapNpc();
     }
     for (int i = 0; i < MaxInfo.MaxMapItems; i++)
     {
         MapItems[i] = new MapItem();
     }
 }