Beispiel #1
0
        private void ProcessConnections(MapSiteInstance site, MapSiteInstance subSite, HierarchyTransform t)
        {
            if (Process())
            {
                if (subSite.Def.Connections.Count != subSite.Connections.Count)
                {
                    //has free connections
                    for (int i = 0; i < subSite.Def.Connections.Count; i++)
                    {
                        if (subSite.Connections.ContainsKey(i))
                        {
                            continue;
                        }
                        if (TryAttach())
                        {
                            foreach (var siteDef in _def.Palette.Shuffle())
                            {
                                if (subSite.Def.Connections[i].CanAttach(site.World, siteDef.Def, t))
                                {
                                    if (DoAttach())
                                    {
                                        var con = subSite.Def.Connections[i];
                                        //var vec = t.GetWorldPosInSpaceOf(con.Pos);
                                        var instance = subSite.Connections[i] = new MapSiteInstance(siteDef, con.Pos, con.Rot, true);

                                        Sites.Add(instance);
                                        var localT       = new HierarchyTransform(instance.Pos, instance.Rot, t);
                                        var attachmentrT = new HierarchyTransform(default, instance.Def.AttachmentRotation, localT);
Beispiel #2
0
        private void ProcessSite(MapSiteInstance site, HierarchyTransform t)
        {
            if (Process())
            {
                if (site.Def.SubSites.Count != site.SubSites.Count)
                {
                    for (int i = 0; i < site.Def.SubSites.Count; i++)
                    {
                        //has free subSites
                        if (TryAttach())
                        {
                            foreach (var siteDef in _def.Palette.Shuffle())
                            {
                                if (site.Def.SubSites[i].CanPlace(site.World, siteDef.Def, t))
                                {
                                    if (DoAttach())
                                    {
                                        var instance = site.SubSites[i] = new MapSiteInstance(siteDef, site.Def.SubSites[i].Pos, site.Def.SubSites[i].Rot, false);

                                        //var localT = new HierarchyTransform(site.Pos, site.Rot, t);
                                        var subT = new HierarchyTransform(instance.Pos, instance.Rot, t);
                                        instance.GlobalPos = subT.GlobalPos;
                                        instance.GlobalRot = subT.GlobalRot;
                                        Sites.Add(instance);
                                        var box = new OverlapBox(instance.GlobalPos, Vec2.New(instance.Def.SizeX, instance.Def.SizeY), instance.GlobalRot, instance.AttachedToBottom);
                                        site.World.Add(box);
                                        _sitesCount++;

                                        if (_sitesCount >= _def.SitesCount)
                                        {
                                            return;
                                        }
                                        break;
                                    }
                                }
                            }
                        }
                    }
                }
            }
            foreach (var subSite in site.SubSites)
            {
                var localT = new HierarchyTransform(subSite.Value.Pos, subSite.Value.Rot, t);
                if (Process())
                {
                    ProcessSite(subSite.Value, localT);
                }
                if (Process())
                {
                    ProcessConnections(site, subSite.Value, localT);
                }
            }
        }
Beispiel #3
0
        private void DrawSite(MapSiteInstance site)
        {
            var ownTransform = new HierarchyTransform(site.GlobalPos, site.GlobalRot, null);

            ownTransform.DrawAsDir(0.3f);
            var _rectShape = new RectShapeHandle();

            _rectShape.Size             = new Vector2f(site.Def.SizeX, site.Def.SizeY);
            _rectShape.FillColor        = Color.Transparent;
            _rectShape.OutlineThickness = 1;
            _rectShape.OutlineColor     = Color.Red;
            ownTransform.DrawShapeAt(_rectShape, Vec2.New(0.5f, 0.5f));
            foreach (var subSite in site.SubSites)
            {
                //siteT.Rotate(subSite.Value.Rot);
                DrawSite(subSite.Value);
            }
            foreach (var con in site.Connections)
            {
                //siteT.Rotate(con.Value.Rot);
                DrawSite(con.Value);
            }
            foreach (var shape in site.World._shapes)
            {
                if (shape is OverlapBox box)
                {
                    _rectShape.OutlineColor = Color.Green;
                    _rectShape.Size         = new Vector2f(box.Size.X, box.Size.Y);
                    var t = new HierarchyTransform(Vec2.New(box.Pos.X, box.Pos.Y), box.RotAngles, null);
                    t.DrawShapeAt(_rectShape, Vec2.New(0.5f, 0.5f));
                }
            }
            foreach (var shape in site.World._failedShapes)
            {
                if (shape is OverlapBox box)
                {
                    _rectShape.OutlineColor = Color.Cyan;
                    _rectShape.Size         = new Vector2f(box.Size.X, box.Size.Y);
                    var t = new HierarchyTransform(Vec2.New(box.Pos.X, box.Pos.Y), box.RotAngles, null);
                    t.DrawShapeAt(_rectShape, Vec2.New(0.5f, 0.5f));
                }
            }
        }
Beispiel #4
0
 public void Setup(MapSiteDef rootSite, Vec2 pos, float rot)
 {
     _rootInstance = new MapSiteInstance(rootSite, pos, rot, false);
 }